All the Mods 3 v5.9.8d to All the Mods 3 - Remix 0.0.1

Added:
	- /dank/null
	- ActuallyComputers
	- AgriCraft
	- AttributeFix
	- B.A.S.E
	- Backpacks
	- Better Than Mending
	- Bird's Foods
	- Bonsai Trees
	- Client Tweaks
	- Corail Tombstone
	- Deep Resonance
	- ElecCore
	- Electroblob's Wizardry
	- Environmental Creepers
	- FastFurnace
	- Floralchemy
	- Hooked
	- InfinityLib
	- JAOPCAAgriculture
	- Just Enough Petroleum
	- Just Enough Reactors
	- LibEx
	- LunatriusCore
	- Mystical Agriculture Tiered Crystals
	- NetherEx
	- OpenComputers Drivers for Tinkers Construct
	- Overpowered Armor Bar
	- Primitive Mobs
	- Quark Oddities
	- RandomTweaks
	- RFTools Power / OC Integration
	- Roguelike Dungeons
	- Schematica
	- Soul Shards Respawn
	- SplashAnimation
	- SwingThroughGrass
	- TATW
	- Thaumcraft 6 Aspects for JEI
	- Thaumic Computers
	- Thaumic Periphery
	- Tinker's JEI
	- Transport
	- Wetstone
	- Worley's Caves

Updated:
	Actually Additions (went from ActuallyAdditions-1.12.2-r135.jar to ActuallyAdditions-1.12.2-r140.jar):
		1.12.2-r140:
			* Fixed empowerer ignoring energy costs.
		1.12.2-r139:
			* Added a crash check to figure out who is causing TheWildPlants to be loaded before block init.
			* Fixed the farmer (and other inventories) failing to add items if all items have a stacksize of 1.
		1.12.2-r138:
			* DiamondKnight23: Clarify the text for chest upgrades.
			* Fixed farmer behaviors, mainly resolves pumpkins and melons being planted incorrectly.
			* Removed the tooltip on the Traveller's Sack, as it is now invalid.
			* Coal generator properly updates container item.
			* Added redstone sensitivity / comparator output to Bio Reactor.
			* Added a config option to allow the Lens of Color to rotate dyes based on oredict, instead of only the vanilla dye item.
		1.12.2-r137:
			* Should resolve all issues introduced by r136.
			* Removes legacy world data loader.  It wasn't used for the entire life of 1.12, so this won't matter.
			* Fixes matching logic in the Empowerer so that recipes using the same ingredient instance work properly.
			* The farmer will now only plant from seed slots.
			* The farmer will now only attempt to plant if the current block can be replaced.
			* Fixes issues with the farmer overriding existing blocks.
			* AutoPlacer now properly fires every event it can.
			* The disableable item configs now properly only read from english, these will be reworked in 1.13.
			* API version updated.  Some compat may be broken.  Modtweaker has already updated, Agricraft has updated, IE has not.
			* Resolves an unusual interaction between the ESD and the vanilla furnace.
			* All recipe systems have been rewritten to use Ingredient.
			* Compost now uses a custom IBakedModel instead of a TESR.
			* The crusher is no longer animated when not crushing.
		1.12.2-r136:
			* Fixed a crash in BlockWildPlant.
			* Prevented torch placement on laser relays.
			* Auto breaker no longer dupes clay.
			* Traveller's Sack should no longer crash with NBT-heavy items inside.
			* Items with Curse of Binding can no longer be removed inside the Energizer gui.
			* Crusher recipes no longer allow duplicates, and use Ingredient for inputs.  Hopefully modtweaker compat was maintainted.
			* Massive overhaul to the inventory system of AA.  Some things might be broken, but overall the underlying structure fixed a few things.

	Advanced Rocketry (went from AdvancedRocketry 1.12.2-1.4.0-88-UNSTABLE build -88 for 1.12.2 to AdvancedRocketry 1.12.2-1.4.0-96-UNSTABLE build -96 for 1.12.2):
		AdvancedRocketry 1.12.2-1.4.0-96-UNSTABLE build -96 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-96

			 * [ Add addtorch command, more help](https://github.com/zmaster587/AdvancedRocketry/commit/ff74048d1ccad33)
			 * [ fix accidental hard dep on chisel and bits, #1369](https://github.com/zmaster587/AdvancedRocketry/commit/4c4062856266ad4)
			 * [ initial Chisel support, closes #1275](https://github.com/zmaster587/AdvancedRocketry/commit/09ed9f251055c55)
			 * [ Fix rockets forgetting where they came from when going between planets](https://github.com/zmaster587/AdvancedRocketry/commit/5f0a62e997ba735)
			 * [ Fix incorrect default recipes for the rolling machine #1359](https://github.com/zmaster587/AdvancedRocketry/commit/6301506173e7f60)
			 * [ Numerous fixes with the ore scanner, closes #1050](https://github.com/zmaster587/AdvancedRocketry/commit/8c5262c52abfb66)
			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-95-UNSTABLE build -95 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-95

			 * [ fix accidental hard dep on chisel and bits, #1369](https://github.com/zmaster587/AdvancedRocketry/commit/4c4062856266ad4)
			 * [ initial Chisel support, closes #1275](https://github.com/zmaster587/AdvancedRocketry/commit/09ed9f251055c55)
			 * [ Fix rockets forgetting where they came from when going between planets](https://github.com/zmaster587/AdvancedRocketry/commit/5f0a62e997ba735)
			 * [ Fix incorrect default recipes for the rolling machine #1359](https://github.com/zmaster587/AdvancedRocketry/commit/6301506173e7f60)
			 * [ Numerous fixes with the ore scanner, closes #1050](https://github.com/zmaster587/AdvancedRocketry/commit/8c5262c52abfb66)
			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-94-UNSTABLE build -94 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-94

			 * [ initial Chisel support, closes #1275](https://github.com/zmaster587/AdvancedRocketry/commit/09ed9f251055c55)
			 * [ Fix rockets forgetting where they came from when going between planets](https://github.com/zmaster587/AdvancedRocketry/commit/5f0a62e997ba735)
			 * [ Fix incorrect default recipes for the rolling machine #1359](https://github.com/zmaster587/AdvancedRocketry/commit/6301506173e7f60)
			 * [ Numerous fixes with the ore scanner, closes #1050](https://github.com/zmaster587/AdvancedRocketry/commit/8c5262c52abfb66)
			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-93-UNSTABLE build -93 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-93

			 * [ Fix rockets forgetting where they came from when going between planets](https://github.com/zmaster587/AdvancedRocketry/commit/5f0a62e997ba735)
			 * [ Fix incorrect default recipes for the rolling machine #1359](https://github.com/zmaster587/AdvancedRocketry/commit/6301506173e7f60)
			 * [ Numerous fixes with the ore scanner, closes #1050](https://github.com/zmaster587/AdvancedRocketry/commit/8c5262c52abfb66)
			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-92-UNSTABLE build -92 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-92

			 * [ Numerous fixes with the ore scanner, closes #1050](https://github.com/zmaster587/AdvancedRocketry/commit/8c5262c52abfb66)
			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-91-UNSTABLE build -91 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-91

			 * [ Possible fix to #1310](https://github.com/zmaster587/AdvancedRocketry/commit/b354dc558fc668c)
			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-90-UNSTABLE build -90 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-90

			 * [ add check, should prevent crash in #1350](https://github.com/zmaster587/AdvancedRocketry/commit/1ef1a5746e43ea7)
			 * [ Fix #1354, rev 2, cleaner code](https://github.com/zmaster587/AdvancedRocketry/commit/79feb2611588a09)
			 * [ fix null check #1354](https://github.com/zmaster587/AdvancedRocketry/commit/e55b5855f7b35e4)
			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)
		AdvancedRocketry 1.12.2-1.4.0-89-UNSTABLE build -89 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-1.4.0-89

			 * [ Excuse the colorful language, writing code is stressful at times](https://github.com/zmaster587/AdvancedRocketry/commit/83c5f058bdea1f7)
			 * [ Fix space elevator not working between planet/moon](https://github.com/zmaster587/AdvancedRocketry/commit/92c760b91ea0479)
			 * [ fix #1340](https://github.com/zmaster587/AdvancedRocketry/commit/39f901de1f98191)
			 * [ fix crash with hitting the up button](https://github.com/zmaster587/AdvancedRocketry/commit/54a435a4032aa09)
			 * [ change invalid planet from -1 to something else, address #1320](https://github.com/zmaster587/AdvancedRocketry/commit/098669b5e12ed28)
			 * [ fix #1325](https://github.com/zmaster587/AdvancedRocketry/commit/d5e1e5350688505)
			 * [ Fixes #1248, #1326](https://github.com/zmaster587/AdvancedRocketry/commit/01317ec7d329b04)
			 * [ Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313](https://github.com/zmaster587/AdvancedRocketry/commit/961fc5502de1cf2)
			 * [ remove extraneous file](https://github.com/zmaster587/AdvancedRocketry/commit/be00b019c4a69a7)
			 * [ fix #1302](https://github.com/zmaster587/AdvancedRocketry/commit/345f0de430fff25)
			 * [ don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone](https://github.com/zmaster587/AdvancedRocketry/commit/5f174ff6d160832)
			 * [ build deobf](https://github.com/zmaster587/AdvancedRocketry/commit/cfbb75f8af7257c)
			 * [ possible fix for #1279](https://github.com/zmaster587/AdvancedRocketry/commit/0f64b012179ee83)
			 * [ fix railguns not working station => planet](https://github.com/zmaster587/AdvancedRocketry/commit/3159f949f2574d1)
			 * [ resolves #1059 #987 #1002](https://github.com/zmaster587/AdvancedRocketry/commit/ff3741bd6d7a059)
			 * [ Fix for duplicated artifact slots on Warp Controller (#1266)](https://github.com/zmaster587/AdvancedRocketry/commit/2d0331558820eaf)
			 * [ Fix for custom gas config not showing on GasGiatns (#1267)](https://github.com/zmaster587/AdvancedRocketry/commit/cd6c61b302244f9)
			 * [ fixes #1254](https://github.com/zmaster587/AdvancedRocketry/commit/3e82485098687ac)
			 * [ fix accidental removal of GC handling](https://github.com/zmaster587/AdvancedRocketry/commit/5c90a74654032c2)
			 * [ fix gas mining rockets only half connect to infrastructure, #1256](https://github.com/zmaster587/AdvancedRocketry/commit/9e05b3a761d369d)
			 * [ add extraneous load for world #1257](https://github.com/zmaster587/AdvancedRocketry/commit/11789f5ce9d38c0)
			 * [ fix spelling error in config comments](https://github.com/zmaster587/AdvancedRocketry/commit/de72308146917f6)
			 * [ Update GC handling for 1.12, should fix #1135](https://github.com/zmaster587/AdvancedRocketry/commit/54345b555f9f4df)
			 * [ orbitalTheta, icon now transfer from config folder when resetFromConfig](https://github.com/zmaster587/AdvancedRocketry/commit/934ecbc3619251c)
			 * [ improvements to the tranciever](https://github.com/zmaster587/AdvancedRocketry/commit/0abbb673ffc02cc)
			 * [ planet loading fixes, things and stuff](https://github.com/zmaster587/AdvancedRocketry/commit/e48525e4f85cfdb)
			 * [ fix crash when trying to store data to non existant chip in the warp controller](https://github.com/zmaster587/AdvancedRocketry/commit/87aa196c0fcff46)
			 * [ fix random world crash when opening rocket contents](https://github.com/zmaster587/AdvancedRocketry/commit/77096646c69c03f)
			 * [ Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem.](https://github.com/zmaster587/AdvancedRocketry/commit/10476a779f24afc)
			 * [ Jetpacks massivly improved](https://github.com/zmaster587/AdvancedRocketry/commit/388891e87d415c9)
			 * [ fix jetpack not deactivating in certain conditions, fly speed interference](https://github.com/zmaster587/AdvancedRocketry/commit/9b894763984a263)
			 * [ fix crash with recent forge builds #1235](https://github.com/zmaster587/AdvancedRocketry/commit/e44e4c4a2d10df3)
			 * [ fix issue with jetpack recipe not working in chemical assembler](https://github.com/zmaster587/AdvancedRocketry/commit/a2c62ef29276179)
			 * [ Fix #1228](https://github.com/zmaster587/AdvancedRocketry/commit/2ad2f540cb2ce7c)
			 * [ Fix #1215 #1199, make sure planets know where they're going](https://github.com/zmaster587/AdvancedRocketry/commit/e9b86eb64e21f84)
			 * [ fix gravity becoming gravy, +1 if you get the reference, #1211](https://github.com/zmaster587/AdvancedRocketry/commit/f6b6b7ee7b29711)
			 * [ fix name in pressurized tank](https://github.com/zmaster587/AdvancedRocketry/commit/fbd747356461ffb)
			 * [ fix bad localization with solar collector](https://github.com/zmaster587/AdvancedRocketry/commit/0ce1864fdc6cffc)
			 * [ fix white screen with rocket builder, with AR only](https://github.com/zmaster587/AdvancedRocketry/commit/68cc272b8a4f761)
			 * [ fix #1210](https://github.com/zmaster587/AdvancedRocketry/commit/d74dece36aeb2c0)
			 * [ add sizes to artifacts](https://github.com/zmaster587/AdvancedRocketry/commit/46c917e19ab6b75)
			 * [ fix #1165](https://github.com/zmaster587/AdvancedRocketry/commit/0e6e58c9886650d)
			 * [ Don't push default values to XML](https://github.com/zmaster587/AdvancedRocketry/commit/6a47627d752245a)
			 * [ prevent crash if a planet is removed](https://github.com/zmaster587/AdvancedRocketry/commit/cf206d27a58401d)
			 * [ fix a few mistakes](https://github.com/zmaster587/AdvancedRocketry/commit/660f0583e148e6d)
			 * [ update minor version number](https://github.com/zmaster587/AdvancedRocketry/commit/03b3c080c4ce86b)
			 * [ Address #1205](https://github.com/zmaster587/AdvancedRocketry/commit/e6b1e919bacb2e5)
			 * [ Add some variation in lunar spawning, liquid oxygen lakes](https://github.com/zmaster587/AdvancedRocketry/commit/17ed80ec9fee2f9)
			 * [ terrain gen revamp, added cave planets, they are very slow](https://github.com/zmaster587/AdvancedRocketry/commit/09c8b2552afceb2)

	All the Mods: Tweaks (went from atmtweaks-1.1.jar to atmtweaks-1.2.jar):
		atmtweaks-1.2.jar:
			Added two new items

	AppleCore (went from AppleCore-mc1.12.2-3.1.3.jar to AppleCore-mc1.12.2-3.1.4.jar):
		AppleCore-mc1.12.2-3.1.4.jar:
			Reduce the number of false positives when checking FoodStats incompatibility

	Aroma1997Core (went from Aroma1997Core-1.12.2-2.0.0.0.b155.jar to Aroma1997Core-1.12.2-2.0.0.0.b156.jar):
		Aroma1997Core-1.12.2-2.0.0.0.b156.jar:
			Release 2.0.0.0.b156

			 * Fix build script for nonexistant changelog files. (Aroma1997)
			Release 2.0.0.0.b155

			 * Fix AsmHelper iteration. (Aroma1997)
			Release 2.0.0.0.b154

			 * Add exception to previous change. (Aroma1997)
			Release 2.0.0.0.b152

			 * Only make the crash command in dev env. (Aroma1997)
			Release 2.0.0.0.b150

			 * Increased teleport respawn invulnerability. (Aroma1997)
			Release 2.0.0.0.b149

			 * Fix Miningworld/#161 (Aroma1997)
			Release 2.0.0.0.b148

			 * Fix packets not being sendable from client to server. (Aroma1997)
		Aroma1997Core-1.12.2-2.0.0.0.jar:
			Release 2.0.0.0

			 * Fix build script for nonexistant changelog files. (Aroma1997)
			 * Fix AsmHelper iteration. (Aroma1997)
			 * Add exception to previous change. (Aroma1997)
			 * Only make the crash command in dev env. (Aroma1997)
			 * Increased teleport respawn invulnerability. (Aroma1997)
			 * Fix Miningworld/#161 (Aroma1997)
			 * Fix packets not being sendable from client to server. (Aroma1997)
			 * Fix build. (Aroma1997)

	Aroma1997s Dimensional World (went from Aroma1997s-Dimensional-World-1.12.2-2.0.0.2.b77.jar to Aroma1997s-Dimensional-World-1.12.2-2.0.0.2.b81.jar):
		Aroma1997s-Dimensional-World-1.12.2-2.0.0.2.b81.jar:
			Release 2.0.0.2.b81

			 * It doesn't. (Aroma1997)
			 * Does gradle accept wildcards on plugin versions? (Aroma1997)
			Release 2.0.0.2.b78

			 * Added AromaCore as a dependency, so forge knows about it. (Aroma1997)
			Release 2.0.0.2.b77

			 * Updated .gitignore to ignore .iml files (Mata)
			Release 2.0.0.2.b76

			 * Remove cofh energy api, as it's not needed anymore. (Aroma1997)
			Release 2.0.0.2.b75

			 * Disable Grass to enable it again. (Aroma1997)
			 * Moved oreGenDebug to world modifiers. Should fix #169 (Aroma1997)
			Release 2.0.0.2.b74

			 * Added missing smelting recipes for ores. (Aroma1997)
			Release 2.0.0.2.b72

			 * Delete old config file. (Aroma1997)
			 * Minor cleanup. (Aroma1997)
			Release 2.0.0.2.b71

			 * Rewrite + cleanup of config loading. (Aroma1997)
			 * Fix #167 (Aroma1997)
			 * Add Russian translation (kellixon) (Aroma1997)
			Release 2.0.0.2.b70

			 * Remove grass from the mining world (Aroma1997)
			Release 2.0.0.2.b69

			 * Fix #159 (Aroma1997)
			Release 2.0.0.2.b68

			 * Fix #158 (Aroma1997)
			Release 2.0.0.2.b67

			 * Bump forge version. (Aroma1997)

	Astral Sorcery (went from AstralSorcery-1.12.2-1.9.2.jar to AstralSorcery-1.12.2-1.9.4.jar):
		AstralSorcery-1.12.2-1.9.4.jar:
			Added MOAR patreon effects and flares :D Thanks folks, hope you like them.

			Additions:

			- Add configuration option to enable AS worldgen on flat-worlds (Credit to DJJBanx)

			- Players will no longer be attuned when approaching the attunement altar while sneaking

			- Corrections to language file entries

			- More updates for chinese language file (Credit to yuanjie000)

			Fixes:

			- Fix telescope-like GUIs not adjusting to rain properly

			- Disallow mounting of observatory while sneaking

			- Fix horologium seed desync for showup after solar eclipses

			- Fix lucerna vs. pelotrio spawn prevention

			- Fix breedables perk working on entities currently being ridden

			- Fix enchantment interaction crashes when enchantment types are null

			- Fix interaction issue with Tough As Nails

			- Fix crystals being placed into ritual pedestal that already had a crystal

			- Fix broken entity rendering with itemphysics

			- Fix OreStages/Gamestages interaction crash

			- Ignore Wildcard meta when testing for enchantment amulet application
			- Fix issues with capping crystal properties on various occasions
		AstralSorcery-1.12.2-1.9.3.jar:
			Added effects for more patrons - Thanks for your support guys :P

			Fixes:

			- Fixed grindstone chances being '1 - chance'. Flipped the chance to work properly now.

			- Fix moonphase iteration crash on worlds with massive negative world time (*looking at you AGAIN GC*)

			- Fix Gateway nodes not at all visible for gateways in the same dimension

			- Tweak perk effects for the breedable-perk. Caused massive animal overflow "problems"

			- Fix client/server desync client-crash from evorsio cape effect

	AutoRegLib (went from AutoRegLib-1.3-18.jar to AutoRegLib-1.3-20.jar):
		AutoRegLib-1.3-20.jar:
			- Fixed inventories not providing capabilities, which was preventing Quark blocks (Pipes and Chutes) from receiving input from other mods.

			- Fixed the drop-in capability not being registered properly, which was causing crashes with other mods.

			- Moved in AbstractDropIn from quark for futureproofing.
		AutoRegLib-1.3-19.jar:
			- Added tools to help rotate stuff around other stuff.
			- Implemented hooks for dropping items onto other items in the inventory.
			- Implemented some state and model features to allow dynamic models with retextured sides. (KnightMiner)
			- Inventory blocks can now opt out from being synced and saved in case their inventory is non-standard.

	Better Advancements (went from BetterAdvancements-1.12.2-0.0.8.50 to BetterAdvancements-1.12.2-0.0.11.56):
		BetterAdvancements-1.12.2-0.0.11.56:
			[[eb6e420](https://github.com/way2muchnoise/BetterAdvancements/commit/eb6e4202d21e4a035c8fb3711f13bf3060d446c6)] Allow advancements to be dragged in the gui and fire an event when the mouse is released (#41) (way2muchnoise)
		BetterAdvancements-1.12.2-0.0.10.54:
			[[d47d072](https://github.com/way2muchnoise/BetterAdvancements/commit/d47d072ceaabc1b43c935e277b115cf1247a0e87)] Add option to show advancement coordinates by the mouse. (#40) (way2muchnoise)
		BetterAdvancements-1.12.2-0.0.9.52:
			[[606c4a0](https://github.com/way2muchnoise/BetterAdvancements/commit/606c4a0067e15e2d528af33c7986535470dbe54b)] Add options for setting specific pixel position of advancements and hiding connection lines. (#39) (way2muchnoise)

	Better Builder's Wands (went from Better Builder's Wands 0.11.1 [MC1.12; rev 245] to Better Builder's Wands 0.12.0 [MC1.12; rev 251]):
		Better Builder's Wands 0.12.0 [MC1.12; rev 251]:
			0.11.1

	Binnie's Mods (went from binnie-mods-1.12.2-2.5.0.167.jar to binnie-mods-1.12.2-2.5.0.168.jar):
		2.5.0:
			* Fix Cascading World Gen from Hives (#539) - Paul Durbaba
			* add configuration for genetics machines (#531) - temp1011
			* Npe compartment (#527) - temp1011
			* Cache result of ComponentInventorySlots.getSlotsForFace (#520) - Christian Mesh
			* Prototype: BlockLiquid (#487) - Russkih Anatoly
			* Clean up Osagne-Orange translation keys (#508) - Russkih Anatoly
			* Fix Compartment Labeling cursor position. (#512) - Russkih Anatoly
			* Small code clean up (#511) - Russkih Anatoly
			* Fix osage/osange orange localisation (#507) - temp1011
			* Clean Up Code (#505) - Russkih Anatoly
			* Fix regression (#503) - Russkih Anatoly
			* Code bugs. (#502) - Russkih Anatoly
			* Refactor Acclimatiser (#498) - Russkih Anatoly
			* On display tick improve perf (#496) - Russkih Anatoly
			* Improve #490 and fix regression with model (#499) - Russkih Anatoly
			* Fix extrabeeseffect bonemeal loc (#500) - Russkih Anatoly
			* Various Idea perfomance optimizations. (#501) - Russkih Anatoly
			* ExtraBee translating improvement. (#489) - Russkih Anatoly
			* fix invalid properties (#490) - temp1011
			* I18n-localise_improve. (#497) - Russkih Anatoly
			* Remove rand.nextFloat - RusTit
			* Refactor value to use constant (SLOT id) - RusTit
			* Remove methods (double invoke). - RusTit
			* Close #491 - ??????? ????????
			* Implement wither bee effect (#481) - Russkih Anatoly
			* Add localization to misc fluids (#485) - Russkih Anatoly
			* Clean up code in HiveDrop - implementation for ignoble custom settings. (#482) - Russkih Anatoly
			* Fix AlcoholDrinking implementation (#484) - Russkih Anatoly
			* ToDo - implementation - RusTit
			* I18n botany api refactoring (#479) - Russkih Anatoly
			* Improve ru localization. (#480) - Russkih Anatoly
			* Improve Food and Alcohol (#478) - Russkih Anatoly
			* Code Clean Up (#472) - temp1011
			* Improve analyzer localization for Flowers (#470) - Russkih Anatoly
			* Improve food ore dictionary registration. (#477) - Russkih Anatoly
			* Localization fixes (#475) - Russkih Anatoly
			* Add logging for localization issues in dev environment (#473) - Russkih Anatoly
			* Localize liquid names (#474) - Russkih Anatoly
			* Improve in-game tooltip for flower block (#471) - Russkih Anatoly
			* Add Oredictionary for food items. Fix #283 (#469) - Russkih Anatoly
			* Register stained glass in ore dictionary with "blockGlass" key (#468) - Russkih Anatoly
			* Improve Incubator logic (#460) - Russkih Anatoly
			* Minor code cleanup in extrabees (#467) - Russkih Anatoly
			* Fix Tileworker graphic error #368 (#466) - Russkih Anatoly
			* Fix localization for flower effect-None (#465) - Russkih Anatoly
			* Remove sided input/output logic for extratree machines (#464) - Russkih Anatoly
			* Small code cleanup (#458) - Russkih Anatoly
			* Fix Wrong Translation Key for Genetic Decay #383 (#463) - Russkih Anatoly
			* Fix gui interactions with view-only slots (#462) - Russkih Anatoly
			* Update to use newer FluidUtil method from Forge (#461) - Russkih Anatoly
			* Reduce minimum amount of fluid required to run the incubator #392 (#456) - Russkih Anatoly
			* Update to use latest Forge api (#452) - Russkih Anatoly
			* Suppress deprecated block warnings (#454) - Russkih Anatoly
			* Gardening manager update to latest Forestry api (#453) - Russkih Anatoly
			* Update Garden logic for newest version of Forestry api (#451) - Russkih Anatoly
			* Fix Fungal bee mutation #394 (#450) - Russkih Anatoly
			* Fix shift-clicking items into the Incubator (#449) - Russkih Anatoly
			* Fix bee effect localization (#448) - Russkih Anatoly
			* Fix #447 Client crash after updating Binnie and Clean Up Alveary Parts - Nedelosk
			* Use correct import javax.annotation.Nullable; - RusTit
			* Add root checking for null. - RusTit
			* Fix #446 Crash on server join after updating Binnie to latest - Nedelosk
			* Fix #445 Acclimitiser - Lava increases humidity tolerance - Nedelosk
			* fix version installation in jar package (#444) - Russkih Anatoly
			* Localization improvement (#438) - Russkih Anatoly
			* Add version to each sub-mod. (#441) - Russkih Anatoly
			* Add ectoplasm model. (#442) - Russkih Anatoly
			* i18 regression fix. (#440) - Russkih Anatoly
			* Register ItemHoneyComb, ItemHoneyDrop research suitability for Botany - ??????? ????????
			* Register ItemHoneyDrop research suitability for BeeManager, TreeManager and ButterflyManager - ??????? ????????
			* Register ItemHoneyComb research suitability for BeeManager, TreeManager and ButterflyManager - ??????? ????????
			* Fix #435 Add missing annotation data - Nedelosk
			* Should fix issue #435, improve pull request #432 - RusTit
			* Refactor deprecated I18N (#432) - Russkih Anatoly
			* Fix decorative blocks to have consistent texture rotation on all sides #366 (#426) - Russkih Anatoly
			* Minor code cleanup: suppress deprecation warnings (AlleleEffectNone). (#430) - Russkih Anatoly
			* Minor code cleanup: suppress deprecation warnings (BlockFlower.java). (#429) - Russkih Anatoly
			* Minor code cleanup: suppress deprecation warnings (#428) - Russkih Anatoly
			* Add missing NBT Handling - Nedelosk
			* Fix #420 Frames In Frame Housing Disappear after Relogging - Nedelosk
			* Fix Russian localization (#416) - Russkih Anatoly
			* Fix "Unable to resolve texture due to upward reference" warning at startup (#418) - Russkih Anatoly
			* Fix punnett_square and red_banana model. (#421) - Russkih Anatoly
			* Fix duplicate hammer registration. (#422) - Russkih Anatoly
			* Fix Embittered bees refuse to work in the nether - Nedelosk
			* Fix #370 Acclimated bee crash game - Nedelosk
			* Fix #381 `TileEntityMachine` sometimes fires IC2's `EnergyTileUnloadEvent` from client side - Nedelosk
			* Fix #406 Can't make wine or liqueur - Nedelosk
			* Clean Up Machine Components - Nedelosk
			* Fix incorrent "No space in Tank" when making enzymes (#395) - Philip Standt
			* Fix #331 Crash on launching when butterflies are disabled in forestry. - Nedelosk
			* Validate ItemFieldKit to avoid metadata manipulations with items. (#375) - mezz
			* Create & Update zh_CN.lang(s) (#376) - SihenZhang
			* #347 Various issues with the brewery - mezz
			* Fix #359 remove oredict "gearWood" for scented and proven gears - mezz
			* Create ru_RU.lang for Binnie Genetics (#358) - Mr-Krab
			* Create ru_RU.lang for Binnie Extrabees (#355) - Mr-Krab
			* Create ru_RU.lang for Binnie Botany (#354) - Mr-Krab
			* Create ru_RU.lang for Binnie Extratrees (#357) - Mr-Krab
			* Create ru_RU.lang for Binnie Core (#353) - Mr-Krab
			* Create ru_RU.lang for Binnie Design (#356) - Mr-Krab
			* Make Binnie's stained glass non-flammable - mezz
			* Update dependencies - mezz
			* Fix #344 Networking issue with latest Forge - mezz
			* Fix Ceramic Brick pick block - DrManganese
			* Fix #350 Crash on dedicated server - mezz
			* Fix localization error - mezz
			* Remove unused imports - mezz
			* Fix #345 Prevent shift-clicking into recipe slots - mezz
			* Improve tooltips on machines, show some basic help Close #216 make the help key configurable - mezz
			* Fix #343 TOPAddons shows 6 tanks for each real tank - mezz
			* Fix ArrayIndexOutOfBoundsException on invalid soil metadata (#317) - Gamebuster
			* Add Item Capability support to Alveary Frame Housing (#325) - mcenderdragon
			* Fix #298 Most trees support apples when they shouldn't. - mezz
			* Fix #294 Nerf fruit saturation - mezz
			* Fix #340 Inoculate and Splicer cannot apply bee effect alleles - mezz
			* Fix #341 Analyst turns tree pollen into sapling - mezz
			* Fix #335 Fix lab stand, render items over some machines - mezz
			* Fix #337 Breeding System Crash - mezz
			* Create zh_CN.lang(s) (#334) - SihenZhang
			* Expand accepted blocks for Redstone, Leaves, and Wood flower type bees - mezz
			* Fix #336 Ecstatic Bee effect crashes - mezz
			* Prevent 2-tall flowers from breaking blocks when grown - mezz
			* Enable JEI lookup of items and fluids in all guis - mezz
			* Fix automated extraction from machines pulling all items out - mezz
			* Fix machine particles - mezz
			* Fix crash from CraftTweaker ASM version issue - mezz
			* Update Version - Nedelosk
			* Update top Forestry 5.7 - Nedelosk
			* Fix #324, Fix #330 Ecstatic and absolute bees are unobtainable - Nedelosk
			* Fix #326 Rocky hives spawning too often and causing lag - mezz
			* Fix #244, Fix #296 Crash when disabling extratrees module - Nedelosk
			* Fix #320 Disabled module causes crash on startup - Nedelosk
			* Fix #322 Leaves in inventory client crash - Nedelosk
			* Revert "Downgrade gradle to 2.14" This reverts commit f13bfc0a633a99713f9ee2fb1123f6c3c7d5ee96. - mezz
			* Downgrade gradle to 2.14 - mezz
			* Cleanup - mezz
			* Fix #293 Crash when opening Arborist database - mezz
			* Disable gradle daemon - mezz
			* Revert "Update gradle to 4.1" This reverts commit f1e7a198e5e4d05d91107e5957cde34a6f9813df. - mezz
			* Update gradle to 4.1 - mezz
			* Try adding more ram for gradle - mezz
			* Update dependencies - mezz
			* Update Forestry - Nedelosk
			* Fix #274 Fix stone hive generation, increase water hive generation. (Thanks to @p-schneider) - mezz
			* Fix #288 Fix compartments have two tabs selected when first opened - mezz
			* Cleanup unused imports - mezz
			* Fix errors when placing fruit press - mezz
			* Fix #290 Compartment Crash on Opening - mezz
			* Try increasing gradle ram - mezz
			* Try disabling the gradle daemon - mezz
			* Fix #287 Missing design project from main jar - mezz
			* Register error states explicitly - mezz
			* Convert anonymous inner classes to static inner classes. Should fix the build issue, which is caused by the bug described here: [https://github.com/MinecraftForge/Srg2Source/pull/17](https://github.com/MinecraftForge/Srg2Source/pull/17) - mezz
			* #284 Fix hive pickblock (fixes Just Enough Resources worldgen recipes) - mezz
			* Remove ExtraTrees dependency from Botany Move shared code to a new Design library mod - mezz
			* Add 1.12 to accepted Forge versions - mezz
			* Move some block classes from core-api to core - mezz
			* Update to 1.12.1 - mezz
			* Improve lumber mill recipe handling - mezz
			* Fix #273 Crash with Dimensional Control mod - mezz
			* Fix #272 Fruit Name Issue - Nedelosk
			* Remove genetics-main dependency from extrabees and extratrees - mezz
			* Fix missing Planks - Nedelosk
			* Fix #264 Move recipe registration from postInit to init - Nedelosk
			* Fix #263 It Crashes (game won't start) MC1.12 Forge 2443 - Nedelosk
			* Mark as working on 1.12.1 on CurseForge - mezz
			* Remove the genetics dependency on botany-api - mezz
			* Fix a broken translation format string - mezz
			* Fix cases where we use the Forestry log - mezz
			* Move the apiarist database out of genetics and in to extrabees - mezz
			* Remove extrabees-api - mezz
			* Remove genetics dependency on extrabees - mezz
			* Untangle the Genetics Analyst from the other modules - mezz
			* Clean Up Extra Trees Planks - Nedelosk
			* Clean Up Extra Trees - Nedelosk
			* Clean Up StyleSheets - Nedelosk
			* Create punnett stylesheet json file - Nedelosk
			* Clean Up Stylesheet loading - Nedelosk
			* Move Tree Breeding System - Nedelosk
			* Split "api" into one api module for every module - mezz
			* Fix missing core api from output jar - mezz
			* Make core only depend on its own api, nothing else - mezz
			* Clean up IBorder - mezz
			* Remove Unused Import - Nedelosk
			* Clean Up Gui - Nedelosk
			* Clean up EnumFlowerColor - mezz
			* Update Readme.md - Nedelosk
			* Fix #261 Ceramic block issues - Nedelosk
			* Clean Up Cocktail Liquid - Nedelosk
			* Clean Up Fluids - Nedelosk
			* Clean Up Extra Trees Modules - Nedelosk
			* Fix Extra Trees Config property - Nedelosk
			* Remove duplicated mcmod.info files - Nedelosk
			* Add config handler to the module system - Nedelosk
			* Move Mutation Item Registration to the Mutation Handler - Nedelosk
			* Fix #258 Crash With Thermal Dynamics - Nedelosk
			* Fix Hive Name - Nedelosk
			* Clean Up Extra Bee Products - Nedelosk
			* Fix #259 All Hives drop the same bee - Nedelosk
			* Fix #259 All Hives drop the same bee - Nedelosk
			* Fix design item models - Nedelosk
			* Split mcmod.info and add logos - Nedelosk

	Biomes O' Plenty (went from BiomesOPlenty-1.12.2-7.0.1.2393-universal.jar to BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar):
		1.12.2-7.0.1.2399:
			Matt Caughey: Removed Jacaranda trees from Extreme Hills
		1.12.2-7.0.1.2398:
			Matt Caughey: Removed flowering oak trees and clover patches from the vanilla Forest
		1.12.2-7.0.1.2397:
			ferreusveritas: Add getModdedBiomeGrassColor and getModdedBiomeFoliageColor to biomes
		1.12.2-7.0.1.2396:
			github:
			Update ru_RU.lang
			I've found very much the errors and fixed them.
		1.12.2-7.0.1.2395:
			github: Update README.md
		1.12.2-7.0.1.2394:
			github: Update README.md

	Blood Magic (went from BloodMagic-1.12.2-2.2.12-97.jar to BloodMagic-1.12.2-2.3.3-101.jar):
		BloodMagic-1.12.2-2.3.3-101.jar:
			Version 2.3.3:

			- Fixed Altars not filling orbs of their own tier
		BloodMagic-1.12.2-2.3.2-100.jar:
			Version 2.3.2:

			looky bois, we beta now

			- Fixed Sentient Sword attacking mobs and players without being provoked
			- Fixed weird Crystal Clusters being weird
			 - They are now less weird
			- Fixed Ritual Reader and Tinkerer not being in the creative tab
			- Fixed an NPE that would happen with some blocks in the Ritual of Magnetism's area of effect
			- Fixed Mimics not being able to replace blocks during placement
			- Fixed issues with inter-dimensional teleportation
			 - Teleposers and Teleposition Sigils are now fully functional
			- Fixed custom arrows not having their effects when fired from the Sentient Bow
			- Fixed Splash Potions being unthrowable while Living Armor had the quenched downgrade
			- Fixed Ritual Stones being considered Iron instead of Rock
			- Fixed the Lava, Water, and Void sigils so they now work properly with tanks
			- Fixed an issue where the Teleposer would attempt to damage an offline player
			- Fixed the Compression Sigil so it now functions
			- Fixed low tier altars being able to fill high tier orbs
			- Fixed Sentient Tools having the wrong material
			- Fixed Sentient Tools not having a repair material
			 - It is now demon crystals
			- Added a config to disable mob drops from mobs killed by the Well of Suffering
			- Added an additional glow to the Dagger of Sacrifice when it has a full incense bonus
			- Reworked the Phantom Bridge
			- Updated german translation
			- Updated chinese translation
		BloodMagic-1.12.2-2.3.1-99.jar:
			Version 2.3.1:

			- Fixed Ritual of Magnetism not being registered
			- Fixed Mob Sacrifice Array so it no longer kills bosses and players
			- Fixed Will type serializer using lowercase names
			- Fixed item rendering for the Sigil of Holding HUD
			- Added mod id to command localization keys to prevent potential conflicts
		BloodMagic-1.12.2-2.3.0-98.jar:
			Version 2.3.0:

			- Fixed Basic Cutting Fluid recipe so it no longer requires an unobtainable potion
			- Fixed Teleposer Blacklist not working
			- Fixed the bounding box on the Blood Tank
			- Fixed crafted Inscription Tools not having their uses tag applied
			- Fixed JEI queries with bound Blood Orbs
			- Fixed Crushing Ritual not passing a valid player
			- Fixed Mending applying to Potion Flasks
			- Fixed Teleposition Sigil not checking for a Teleposer at it's destination
			- Fixed Lava Crystal not syphoning LP
			- Fixed the Laputa array moving unbreakable blocks
			 - ie: Bedrock
			- Fixed the Ritual of the Green Grove not working on Cactus and Reeds
			- Added a Mob Sacrifice array
			- Updated the HUD system
			 - You can now edit the HUD layout via the in-game config editor with a drag'n'drop system.
			 - This screen is only available while in a world.
			- Updated the German translation
			- Updated the Chinese translation
			- [API] Reworked how rituals are registered
			 - This will break any addons that work with rituals
			 - If you report an issue to me regarding broken addons, it will be closed without any comment

	Bookshelf (went from Bookshelf-1.12.2-2.3.553.jar to Bookshelf-1.12.2-2.3.557.jar):
		Bookshelf-1.12.2-2.3.557.jar:
			 * Add "82" (NumPad0) as KeyCodeNumeric (#102) - Sewef
		Bookshelf-1.12.2-2.3.556.jar:
			 * Added language support for Traditional Chinese. (Thanks to hugoath) - hugoalh
		Bookshelf-1.12.2-2.3.555.jar:
			No changelog provided.
		Bookshelf-1.12.2-2.3.554.jar:
			 * Fixed the Brazilian Portuguese translation thanks to DaDodger. - Diego Ramos

	Botania (went from Botania r1.10-354.jar to Botania r1.10-355.jar):
		Botania r1.10-355.jar:
			 See [http://botaniamod.net/changelog.php#r1.10-355](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fbotaniamod.net%252fchangelog.php%2523r1.10-355)[](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fbotaniamod.net%252fchangelog.php%2523r1.10-354)

	Brandon's Core (went from Brandon's Core 1.12.2-2.4.3.168-universal to BrandonsCore-1.12.2-2.4.4.173-universal):
		BrandonsCore-1.12.2-2.4.4.173-universal:
			No changelog provided.

	Chisels & Bits (went from chiselsandbits-14.18.jar to chiselsandbits-14.23.jar):
		chiselsandbits-14.23.jar:
			 * Forge Requirements raised from *.2420 to *.2443
			 * Placing a chiseled block between multiple blocks now can be un-done in a single step ( Thanks Phylogeny! )
			 * Fixed bug where off grid placement would fail in certain cases. ( Thanks Phylogeny! )
			 * Slipperiness is no longer emulated based on material, and instead uses the common material approach.
			 * Improved support for blocks that use tint and block colors beyond grass and leaves.
		chiselsandbits-14.22.jar:
			 * Prevent crashes, and fix issues with extended ID Ranges.
			 *  Update ZH_CN ( Thanks TartaricAcid! )
		chiselsandbits-14.21.jar:
			 * Fix a crash when rendering invalid ghost blocks.
			 * Enhance API to provide collisions and other bounding box information ( Thanks Phylogeny! )
			 * Fix performance when placing bits with a ridiculous surplus of extra bits.
			 * Fix bug with certain blocks not being replaceable.
		chiselsandbits-14.20.jar:
			 * Fix a crash involving dig speed event and extra planet blocks.
		chiselsandbits-14.19.jar:
			 * Improve memory allocations when testing for MCMP occupied spaces
			 * Add Mycelium to vanilla overridden blocks, same as grass.

	CoFH Core (went from CoFHCore-1.12.2-4.5.2.19-universal.jar to CoFHCore-1.12.2-4.5.3.20-universal.jar):
		CoFHCore-1.12.2-4.5.3.20-universal.jar:
			The only change is that this version requires Forge 2739+ and fixes a bug introduced by it. Have fun.

			Remainder of changelog found as usual here:

			[https://github.com/CoFH/Version/blob/master/cofhcore_changelog.txt](https://github.com/CoFH/Version/blob/master/cofhcore_changelog.txt)

	CodeChicken Lib 1.8.+ (went from CodeChicken Lib 1.12.2-3.2.0.345-universal to CodeChicken Lib 1.12.2-3.2.1.351-universal):
		CodeChicken Lib 1.12.2-3.2.1.351-universal:
			No changelog provided.
		CodeChicken Lib 1.12.2-3.2.1.350-universal:
			No changelog provided.
		CodeChicken Lib 1.12.2-3.2.1.349-universal:
			No changelog provided.

	ConnectedTexturesMod (went from CTM - MC1.12.2-0.3.1.16 to CTM - MC1.12.2-0.3.2.18):
		CTM - MC1.12.2-0.3.2.18:
			 Hotfix: Fix bad import causing crash
		CTM - MC1.12.2-0.3.2.17:
			CTM MC1.12.2-0.3.2.17
			Changes

			 - Further optimized render caches
			 - Changed all occurrences of "chisel" to "ctm"
			 - Added a few new profiler sections, and cleaned up the names all around

			Fixes

			 - [#70](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/70) occasional crash from rendering due to race condition

	Construct's Armory (went from conarm-1.12.2-1.0.1.2.jar to conarm-1.12.2-1.1.0.jar):
		conarm-1.12.2-1.1.0.jar:
			## [1.1.0] - 2018.08.28
			### Added
			-Concealed modifier from new Invisible Ink item, makes armor invisible (purely cosmetic)[[#64]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/64)
			-(API) Added disableRendering method for additional invisibility logic
			### Changed
			-Updated Forge dependency to 14.23.4.2745
			-Aquaspeed trait now uses the new Forge attribute for Swim Speed (thank you Karthas077)[[#101]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/101)
			-Updated ContentTweaker dependency to 4.8.0
			-Updated ContentTweaker integration[[#100]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/100)
			-(API) Split onArmorChanged into onArmorEquipped and onArmorRemoved
			-Traveller's Cloak of Invisibility, when active, now makes the chestplate invisible as well
			### Fixed
			-Invigorating hearts not persisting upon relogging[[#103]](https://github.com/TheIllusiveC4/ConstructsArmory/issues/103)
		conarm-1.12.2-1.0.2.jar:
			## [1.0.2] - 2018.07.19
			### Added
			-Player Heal trait event
			### Changed
			-Parasitic trait adds exhaustion in exchange for durability repair instead of damaging the player ([#76](https://github.com/TheIllusiveC4/ConstructsArmory/issues/76))
			-Invisibility Cloak is more powerful (weaker than potion Invisibility when wearing 1 or less piece of armor, but becomes more powerful by comparison with more armor)
			### Fixed
			-CraftTweaker setToughness method applying to the modifier rather than toughness value
			-Calcic trait activating for all food items rather than just milk ([#86](https://github.com/TheIllusiveC4/ConstructsArmory/issues/86))
			-High Stride modifier letting sneaking players fall off blocks ([#82](https://github.com/TheIllusiveC4/ConstructsArmory/issues/82))
			-Invisibility Cloak book entry ([#85](https://github.com/TheIllusiveC4/ConstructsArmory/issues/85))

	Cooking for Blockheads (went from CookingForBlockheads_1.12.2-6.4.40.jar to CookingForBlockheads_1.12.2-6.4.44.jar):
		CookingForBlockheads_1.12.2-6.4.44.jar:
			Fixed memory leak in fruit basket and cutting board models

			Fixed glass panes connecting to Toasters

			Fixed flipped placement check not going from the block center

			Fixed incorrect oven fuel time config range

	Cosmetic Armor Reworked (went from CosmeticArmorReworked-1.12.2-v1.jar to CosmeticArmorReworked-1.12.2-v3.jar):
		CosmeticArmorReworked-1.12.2-v3.jar:
			Provides an API for other mods to interact with.
			Added a config option to allow keep cosmetic slots after death.
			Added a command to clear a player's cosmetic slots.
		CosmeticArmorReworked-1.12.2-v2.jar:
			Added buttons to bauble slots so that you can hide them. (You can disable it via config)
			Added integration for TombManyGraves2. (Most code from M4thG33k)
			Changed default key to 'none' for opening the gui.

	Cucumber Library (went from cucumber-1.12-1.1.0.jar to Cucumber-1.12.2-1.1.1.jar):
		Cucumber-1.12.2-1.1.1.jar:
			Release 1.1.1 for MC 1.12.2

			Changes:

			 * Added an exit button to the guide GUI
			 * Updated to latest recommended 1.12.2 forge version
			 * All changes: [https://github.com/BlakeBr0/Cucumber/commits/master](https://github.com/BlakeBr0/Cucumber/commits/master)

	Cyclic (went from Cyclic-1.12.2-1.15.15.jar to Cyclic-1.12.2-1.17.0.jar):
		Cyclic-1.12.2-1.17.0.jar:
			 * Obsidian Shears added.
			 * Boomerang added.
			 * Torch Launcher and Auto Torch will now consume torches for your inventory to self-repair.
			 * Storage Bag can has option to auto-pickup items before they go into the players inventory; customize mode in GUI.
			 * Fixed transparency of Item Sorter.
			 * Fixed JEI left sidebar for custom recipes (catalyst / category crafting item for Hydrator, Dehydrator, and Packager recipes).
			 * Item Sorter and Trash Void no longer deal suffocation damage if you walk into them.
			 * Fixed game crash when Dispenser fires a Monster Ball.
		Cyclic-1.12.2-1.16.10.jar:
			 * Fixed an icon going off the screen in AutoCrafter GUI.
			 * zh_CN.lang updated by sandtechnology.
			 * Life Leech enchant now scales up to level II.
			 * Fixed dupe bug with Auto User when combined with one specific other block.
			 * Auto User now works with enchanted books on Ender Library blocks.
		Cyclic-1.12.2-1.16.9.jar:
			 * Battery block now auto-outputs energy to nearby blocks (customize in GUI).
			 * Remote Lever now can work across dimensions (if chunk is loaded) and has an item cooldown.
			 * Fixed harvester not gathering pineapples from Plants mod.
			 * Fixed Auto User not gathering drops from certain plants and bushes (Plants mod, berry bushes for example).
			 * Energy generated by Peat and Enriched Peat ingots has been added to the config file.
			 * Fix crash when Block Placer uses some directional blocks (such as Anvil, FarmingForBlockheads Market, Primal Stripped Logs, etc).
			 * Block Placer no longer has a timer bar, it just places when it can.
			 * Item Sorter has an all new block model.
			 * Auto Crafter GUI now displays a copy of the recipe output whenever it has a valid recipe.
			 * Refreshed textures of Wireless redstone blocks.
		Cyclic-1.12.2-1.16.8.jar:
			 * Fixed Size button in Harvester not changing.
			 * Fix Password block triggering too many times after the world reloads.
			 * All upgrade-food can now be eaten in creative mode.
			 * Added Empty Heart Container.
			 * Reduce hitbox of Sprinkler.
		Cyclic-1.12.2-1.16.7.jar:
			 * Fixed Peat Bog not baking in water.
			 * Suggested minimum forge version 14.23.4.2705.
			 * Fixed Extractor blocks rendering invalid positions.
		Cyclic-1.12.2-1.16.6.jar:
			 * New Block: Dehydrator, dries out blocks with custom recipes & crafttweaker support.
			 * Fixed Excavate Enchantment breaking more blocks than the config entry for 'EnchantExcavationBreak' was set to.
			 * Entity Detector lag busting: it now only scans serverside, and ticks 4 times per second instead of 20 times per second.
		Cyclic-1.12.2-1.16.5.jar:
			 * Fixed Packager interfacing with the wrong slots when automated with cables/hoppers.
			 * Updated Packager default recipe set.
			 * Fixed broken button text in Entity Detector.
			Also see previous changelog [https://minecraft.curseforge.com/projects/cyclic/files/2591567](https://minecraft.curseforge.com/projects/cyclic/files/2591567)
		Cyclic-1.12.2-1.16.4.jar:
			 * New Block: Auto-Packager: bulk packaging of certain items with Crafttweaker support.
			 * Fixed RF Energy bars in machine GUI's not updating clientside when certain cables/fluxducts/generators would insert energy serverside.
			 * Forester GUI now has size and height controls.
			 * Using Quarks Link-to-chat feature (default of Shift-T) no longer crashes when using it inside the cyclic player Extended Inventory tab.
			 * Automatic Fishing net no longer destroys unbreakable fishing rods (for example Supremium Rod from Mystical Ag).
			 * Added time config subsection for several machines to change their processing time.
		Cyclic-1.12.2-1.16.3.jar:
			 * Autocrafter optimizations: don't search recipes matches when grid is empty, and don't search recipes clientside only server.
			 * zh_CN updated by sandtechnology.
			 * Added a Requires Redstone button to Void Anvil.
			 * Increased range of Water Spreader.
			 * Error checking for Sack of Holding:
			 * If it fails to pickup/copy a block -usually an exception thrown from another mod- it leaves the block alone (Refined Storage Disk Drive).
			 * If Sack of Holding fails to place a block, it now sends an error message the same way to avoid duplicating empty blocks (Extra Cells some machines).
			 * Added some blocks to default SackHoldingBlacklist config entry.
		Cyclic-1.12.2-1.16.2.jar:
			Butter potion no longer drops your items 5 blocks above your head.
		Cyclic-1.12.2-1.16.1.jar:
			 * Use a redstone torch on an Ender Bookshelf to toggle its display mode (icons or text).
			 * Wireless nodes now save their settings, and shift-click works in the GUI.
		Cyclic-1.12.2-1.16.0.jar:
			 * Added Wireless Transfer Nodes.
			 * Fixed some blocks with missing breaking particles.
			 * Fixed Spawner Seeker projectile vanishing or getting frozen when chunk unloads.
			 * Cyclic's Health system (Heart container items, /sethearts command, and HeartContainerDefault config) updated using attributes to be compatible with health systems from other mods, thanks to contributor BlueAgent (Botania, Nutrition, ScalingHealth, SolCarrot, others).
			 * Peat generator now has a higher internal energy capacity.
			 * Added Enriched Peat Fuel.
			 * Fixed item and energy extractors connecting to some fluid blocks.
		Cyclic-1.12.2-1.15.16.jar:
			 * Fixed GUI fluid desync in Hydrator (fixed by tommyTT).
			 * Fixed Hydrator recipes ignoring metadata (example: concrete powder turning white).
			 * Spawner Seeker is now careful to not search in unloaded chunks.
			 * Spawner Seeker now has a config entry to disable the multi-threading feature (tradeoff of lag vs possible issues in some servers).

	Cyclops Core (went from CyclopsCore-1.12.2-0.11.6.jar to CyclopsCore-1.12.2-0.11.9.jar):
		CyclopsCore-1.12.2-0.11.9.jar:
			As always, don't forget to backup your world before updating!

			Changes:
			* Lazily register capability constructors
			 In cases where the registry is not used,
			 the Forge event listeners will not be invoked,
			 which can be sometimes slow as can be seen in #113.

			Fixes:
			* Fix rare SendPlayerCapabilitiesPacket crash on dimension changes, Closes #114
		CyclopsCore-1.12.2-0.11.8.jar:
			As always, don't forget to backup your world before updating!

			Fixes:
			* Fix advancements in infobook not syncing anymore after a first sync, Closes CyclopsMC/IntegratedDynamics#385
		CyclopsCore-1.12.2-0.11.7.jar:
			As always, don't forget to backup your world before updating!

			Changes:
			* Select and focus text fields on right click
			 Closes CyclopsMC/IntegratedDynamics#602

			Lib additions:
			* Add hand-sensitive tryReAddToStack inventory helper method
			* Trim long link strings in infobooks
			 Closes CyclopsMC/IntegratedDynamics#603

	Draconic Evolution (went from Draconic Evolution 1.12.2-2.3.12.297-universal to Draconic-Evolution-1.12.2-2.3.13.306-universal):
		Draconic-Evolution-1.12.2-2.3.13.306-universal:
			-Fixed particle generator transparency issue.
			-Enabled negative gravity for particles.
			-Added ability to shift click-drag decimal sliders in particle generator for precise more adjustment.
			-Fixed tools (and hopefully bows) resetting when their NBT changes due to charging.
		Draconic-Evolution-1.12.2-2.3.12.304-universal:
			-Fixed wireless energy crystals in input mode not allowing connections to devices that only output energy.
			-Added a single item mode to the fusion crafting injectors that restricts the max stack size to 1 (useful for automation)
			-Fixed fusion crafting injectors voiding excess items when switched to single item mode while they contain more than one item.
			-Fixed wireless energy crystal not respecting sided energy tiles when validating links.
			-Added config for chaos guardian health because someone wanted it.
			-Changed default arrow velocity and damage settings for bows to max.
			-The tier of fusion recipes shown in JEI are now colour coded.
			-Fixed Dislocator Receptacle not properly detecting when a dislocator is inserted/removed
			-Fixed integer underflow energy dupe bug caused by the insertion of a negative energy value.
			-Added config option to limit armor flight speed.
			-Fixed shovels not being able to create grass paths.
			-Added a config option to allow boss soul drops.
			-Added key binding to cycle armor profiles.
			-Pulled PR to re implement the particle generator: [https://github.com/brandon3055/Draconic-Evolution/pull/1122](https://github.com/brandon3055/Draconic-Evolution/pull/1122)

	Ender IO (went from Ender IO - 5.0.26 to Ender IO - 5.0.31):
		Ender IO - 5.0.31:
			You need either the main file or a selection of the "split" jars, not both!

			[Changelog (this build)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252f31%252fchanges) / [Changelog (all builds)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252fchanges)

			* Fixed Stirling Generator not reporting being idle

			* Added detailed logging for IMC recipe errors
		Ender IO - 5.0.30:
			Shortened changelog:

			* Fixed conflict with mods that use fake players to attack mobs
			* Added partial Russian translation
			* Added Empowered V
			* Changed minecart detection code because Railcraft
			* Fixed End Eteel gear not repairing
			* Tried to make simple machines more useful
			* Better grindingball tooltip for Sag Mill
			* Added legacy recipe file to example files
			* Added easy-lookup recipes for colored glasses
			* Added automatic JEI item hiding
			* Sand is not glass...
			* Removed outdated compat recipes
			* Preserve better step heights from other mods
			* Fixed energy conduit networks becoming negative with large transfer limits
			* Buffed enhanced machines
			* Modified industrial machine recipes
			* Added Simple Powered Furnace and tweaked Alloy Smelter recipe
			* Added Simple Wired Charger
			* Reworked Stirling Generator to bring more in line with standard power density
			* Recipe consistency pass, clean up machine recipes, add dark steel gear
			* Added soul powder and reworked soul machine recipes
			* Cleaned up twigs and prunings texture
			* Fixed enhanced machines having a magical capacitor
			* Tweaked soul dust texture
			* Added some safeguards to the powered spawner for missing mob entries
			* Protected against people living below bedrock level
			* Added enchantment configuration, fixed charger configuration
			* Added CrafterRecipeTransferHandler
			* Split alias processing into its own parsing phase
			* Fixed Thaumcraft upgrades not knowing about Ender armor
			* Fixed machines "blinking" between consecutive tasks
			* Repellent is intended for players, not mobs
			* Cleaned up the client/server capability handling of conduits
			* Added ghost fluid support
			* Fixed impulse hopper potentially reaching 0-tick speeds
			* Added Nuclearcraft alloys
			* Fixed passengers being removed in wrong order
			* Fixed Thaumcraft aspect registration
			* Fixed sword handler being registered twice
			* Fixed Power Monitor missing its textures
			* Fixed helmet painting recipe not using the blacklist
			* Fixed Enderman Attraction Handler not checking targets
			* Fixed tooltips displaying in non ender liquid conduits
			* Added example recipe for removing exploits caused by other mods
			* Fixed Ender Liquid conduits not being able to disable round robin
			* Rebuilt Rubber Tree Farmer
			* Removed cc compat
			* Rebalanced enhanced machines to be good
			* Fixed the yeta wrench name
			* Changed TiC compat code to use TiCintegration
			* Told safe random teleporting not to burn you. That was not safe...
			* Added Inventory Charger
			* Fixed combustion generator textures
			* Added basic exporting to RS conduits
			* Restrict capability access to actual conduit connections
			* Added import upgrade to refined storage conduits
			* Added speed upgrades to refined storage conduits
			* Added capKeys for ds items
			* Added crafting upgrades to RS
			* Added additional events to Powered Spawner
			* Relay real world to mods that ignore the fakeness of fake players
			* Fixed Farming Station GUI limiting fertilizer slots
			* Added a better cable -> conduit recipe for rs conduits
			* Fixed Wireless Charger not having a config clearing recipe
			* Blame bad mods by name and catch more errors with a useful message
			* A good farmer takes tender care of his crops
			* Added config to make Farmer Joe not care for his crops
			* Fixed melon farmer producing particles for empty melon spaces

			You need either the main file or a selection of the "split" jars, not both!

			[Changelog (this build)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252f30%252fchanges) / [Changelog (all builds)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252fchanges)
		Ender IO - 5.0.29:
			You need either the main file or a selection of the "split" jars, not both!

			[Changelog (this build)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252f29%252fchanges) / [Changelog (all builds)](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fci.tterrag.com%252fjob%252fEnderIO-Modules%252fjob%252fEnderIO-Combined%252fchanges)

			Fixed omnivour reference crashing the game on load.

	Ender Storage 1.8.+ (went from Ender Storage 1.12.2-2.4.4.132-universal to Ender Storage 1.12.2-2.4.5.135-universal):
		Ender Storage 1.12.2-2.4.5.135-universal:
			No changelog provided.

	EnderCore (went from EnderCore - 1.12.2-0.5.31 to EnderCore - 1.12.2-0.5.37):
		EnderCore - 1.12.2-0.5.37:
			EnderCore 1.12.2-0.5.37
		EnderCore - 1.12.2-0.5.35:
			EnderCore 1.12.2-0.5.35

	Environmental Tech (went from environmentaltech-1.12.2-2.0.11a.jar to environmentaltech-1.12.2-2.0.15.1.jar):
		environmentaltech-1.12.2-2.0.15.1.jar:
			No changelog provided.
		environmentaltech-1.12.2-2.0.15a.jar:
			No changelog provided.
		environmentaltech-1.12.2-2.0.14b.jar:
			Added Flight Speed Modifier

			Fixed Nanobot Beacons

			Removed console messages
		environmentaltech-1.12.2-2.0.14a.jar:
			Added Flight Speed Modifier
			Fixed Nanobot Beacons
		environmentaltech-1.12.2-2.0.13a.jar:
			bug fixes
		environmentaltech-1.12.2-2.0.12a.jar:
			Version 2.0.12a

			 * Added Ranged Nanobot Beacons
			 * Added a lot more information to the guide.
			 * Changed the right-click info to display owners name not the UUID
			 * Fixed many bugs

	Exchangers (went from Exchangers-1.12.2-2.7.2.jar to Exchangers-1.12.2-2.7.3.jar):
		Exchangers-1.12.2-2.7.3.jar:
			 *
			Completely rewritten Exchanger handler, using blockstates system instead of metadata (This is a change I must make, so it's easier porting the mod to 1.13 when the time comes)

			 *
			Fixed the bug with not being able to place certain blocks properly (again), closes [#54](https://github.com/JackyyTV/Exchangers/issues/54)

			 *
			Ranges for all Exchangers are no longer hardcoded, configurable via config up to 25x25

			 *
			Increased default range for LV Exchanger to 7x7 as to keep it consistant with other variants

			 *
			Increased max harvest level for Creative Exchanger to the maximum of integer (2147483647)

			 *
			Removed null display name error as it's an unreachable condition

			 *
			[1.12 Only] Added error tooltip for Powered Exchangers if Redstone Flux is not installed

	Extra Utilities (went from Extra Utilities 2 - 1.12 - 1.7.6 to Extra Utilities 2 - 1.12 - 1.8.5):
		Extra Utilities 2 - 1.12 - 1.8.5:
			- Add a check to prevent CME's in the power grid system. Should fix issues with shift-clicking into GUIs.
			- Fix various issues and crashes related to Lux Sabers
			- Fix crash when potions are unregistered.
		Extra Utilities 2 - 1.12 - 1.8.4:
			- Fix crash when current language is null.
		Extra Utilities 2 - 1.12 - 1.8.3:
			- Prevent snow falling on certain non-solid surfaces
			- Fix crash on 1.10
		Extra Utilities 2 - 1.12 - 1.8.2:
			- Add compound bow
			- Add magical snow globe
			- Terraformer can now have range 0 (which corresponds to changing only the block the terraformer is placed on)
			- Add missing localizations
		Extra Utilities 2 - 1.12 - 1.8.1:
			- Fix server crash
		Extra Utilities 2 - 1.12 - 1.8.0:
			- Added Lux Saber (1.12 only)
			- Add extended gravity potion
			- Crafters now have separate input/output inventories
			- Add additional checks to ensure cursed earth spawned zombies cannot spawn reinforcements
			- Support for nest blacklist filters (credit: Zarkov2)
			- Boost range of fire axe
			- Fix missing fluid localizations
			- Fix mipmap rendering error
			- Fix divide by zero error in texture gen with certain texture packs (credit: CLDawes)

	FTB Utilities (went from FTBUtilities-5.2.0.28.jar to FTBUtilities-5.3.0.48.jar):
		FTBUtilities-5.3.0.48.jar:
			No changelog provided.
		FTBUtilities-5.3.0.45.jar:
			No changelog provided.
		FTBUtilities-5.2.0.40.jar:
			No changelog provided.
		FTBUtilities-5.2.0.39.jar:
			No changelog provided.
		FTBUtilities-5.2.0.38.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBUtilities-5.2.0.37.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBUtilities-5.2.0.36.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBUtilities-5.2.0.35.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBUtilities-5.2.0.34.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBUtilities-5.2.0.33.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBUtilities-5.2.0.32.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBUtilities-5.2.0.31.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBUtilities-5.2.0.30.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBUtilities-5.2.0.29.jar:
			[https://reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252freddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)

	FTBLib (went from FTBLib-5.2.0.23.jar to FTBLib-5.3.0.47.jar):
		FTBLib-5.3.0.47.jar:
			 * Fixed bug where container guis wouldnt close properly - LatvianModder
		FTBLib-5.3.0.46.jar:
			No changelog provided.
		FTBLib-5.3.0.45.jar:
			 * Fixed sourceJar in buildscript - LatvianModder
		FTBLib-5.3.0.43.jar:
			No changelog provided.
		FTBLib-5.3.0.42.jar:
			No changelog provided.
		FTBLib-5.2.0.41.jar:
			No changelog provided.
		FTBLib-5.2.0.40.jar:
			No changelog provided.
		FTBLib-5.2.0.39.jar:
			No changelog provided.
		FTBLib-5.2.0.38.jar:
			No changelog provided.
		FTBLib-5.2.0.37.jar:
			No changelog provided.
		FTBLib-5.2.0.36.jar:
			No changelog provided.
		FTBLib-5.2.0.34.jar:
			No changelog provided.
		FTBLib-5.2.0.33.jar:
			No changelog provided.
		FTBLib-5.2.0.32.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBLib-5.2.0.31.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBLib-5.2.0.30.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBLib-5.2.0.29.jar:
			[https://www.reddit.com/r/latmod/comments/93dmom/august_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f93dmom%252faugust_news%252f)
		FTBLib-5.2.0.28.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBLib-5.2.0.27.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBLib-5.2.0.26.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBLib-5.2.0.25.jar:
			[https://www.reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252fwww.reddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)
		FTBLib-5.2.0.24.jar:
			[https://reddit.com/r/latmod/comments/8wfq2p/july_news/](https://minecraft.curseforge.com/linkout?remoteUrl=https%253a%252f%252freddit.com%252fr%252flatmod%252fcomments%252f8wfq2p%252fjuly_news%252f)

	FastWorkbench (went from FastWorkbench-1.12.2-1.5.0.jar to FastWorkbench-1.12.2-1.5.1.jar):
		FastWorkbench-1.12.2-1.5.1.jar:
			Very small change to ensure the fast crafting table is registered after all other replacements.

	FoamFix for Minecraft (went from FoamFix 0.9.9.1 Anarchy (1.12.2) to FoamFix 0.10.1 (1.12.2)):
		FoamFix 0.10.1 (1.12.2):
			Additions:

			 * Patch for BlockStateContainer.getSerializedSize()-related crashes, found by Aaron1011 of Sponge
			 * Source: [https://github.com/SpongePowered/SpongeCommon/commit/a9423c7ec9f2b423b52c273f7e7a23818a8f3e41](https://github.com/SpongePowered/SpongeCommon/commit/a9423c7ec9f2b423b52c273f7e7a23818a8f3e41)
			Changes:

			 * Performance optimizations to model deduplication.
			 * Memory and performance optimizations to block state property patch.
			 * Temporaily made texture animation optimization opt-in.
		FoamFix 0.10.0 (1.12.2):
			Please note that this is the formerly "Anarchy" version; the "Lawful" version is no longer distributed. You may reproduce its effects by disabling the coremod in foamfix.cfg, or you may build from source to get the Lawful JAR.

			Changes:

			 * Optimized model deduplication speed, though with the increased number of recursion it won't be noticeable in practice - however, it should lead to more RAM saved.
			 * The new recommended deduplicateModelsMaxRecursion value is 9. If you run into any issues, please let me know if the issues persist after setting the value back to 6!
			Bugs fixed:

			 * [GitHub/#162, GitHub/#127] Improve deduplication blacklist
			 * [GitHub/#153] Not detecting AMD/ATI cards on Linux with open drivers
			 * [GitHub/#115] Workaround for long-standing, undebuggable BiblioCraft issue
			 * Property caching not being implemented correctly

	Forestry (went from forestry_1.12.2-5.8.0.311.jar to forestry_1.12.2-5.8.1.339.jar):
		5.8.1:
			* Check for IToolGrafter instead of ItemGrafter for non-Forestry leaves (#2231) This fixes an issue where items (from other a) implementing IToolGrafter but not subclasses of ItemGrafter would work for Forestry leaves, but not for other types of leaves. - apemanzilla
			* fix breakable block check, fixes #2227 (#2228) - temp1011
			* Fix #2200 Single-block farm can break bedrock - Nedelosk
			* Fix #2222 Errors in log loading crate models - Nedelosk
			* add config for disabling factory machines (#2221) - temp1011
			* Fix broken build.gradle - Nedelosk
			* Update ru_RU.lang (#2199) - Konstantin
			* Fix #2143 Biogas Engine Dupes Ethanol - Nedelosk
			* Fix #2192 Broken Fluid Textures - Nedelosk
			* Fix #2209 Disable Dimension change for butterflies - Nedelosk
			* Fix #2177 Improve Crate Model - Nedelosk
			* add methods to allow formatting config comments (#2197) t a - temp1011
			* add methods to allow formatting config comments (#2197) - temp1011
			* fix wrong drops from orchard with harvestcraft closes #2211 (#2217) - temp1011
			* Update zh_cn.lang (#2220) - Urey. Xue
			* Use getInternalInventory() instead of using the inventory field directly (#2201) - Paul Durbaba
			* Fix some config comments (#2196) - temp1011
			* fix crashes in plugins from disabled fluids (#2195) - temp1011
			* Fix bottler dupe (#2128) - temp1011
			* Version 5.8.1 Release - mezz
			* Clean up some condition checking (#2191) - temp1011
			* Fix some crashes when disabling fluids #2188 (#2190) - temp1011
			* Fix cocoon tile name (#2181) - temp1011
			* fix uncraftable capsules with apiculture disabled #2183 (#2184) - temp1011
			* Fix #2165, #2186, #2166 De-Sync of all inventory containers and guis - Nedelosk
			* Update ru_ru.lang (#2122) - Konstantin
			* Update zh_cn.lang (#2187) - Urey. Xue
			* Fix buildcraft dependencies (#2180) - temp1011
			* Fix tree gen #2178 (#2179) - temp1011
			* Add interface for more easy handling of charcoal pile walls - Nedelosk
			* Update JEI and add farming JEI Category - Nedelosk
			* BuildCraft support (#2158) - therealfarfetchd
			* Update TileEntityDataFixable log from 'info' to 'debug' - Nedelosk
			* Fix Tile Entity Registration - Nedelosk
			* prevent effect damage underwater (#2149) - temp1011
			* fix broken texture in butterfly model #2171 (#2173) - temp1011
			* add kill count to butterfly kill command (#2174) - temp1011
			* Update zh_cn.lang (#2169) - Urey. Xue
			* Fix broken Flower Cache synchronisation to the client and disk - Nedelosk
			* fix a bug in hasFlowersCache (#2168) - temp1011
			* fix log not formatting correctly #2023 (#2164) - temp1011
			* Clean Up Analyzer Provider - Nedelosk
			* Fix #2159 Minecart Apiary Gui Crash - Nedelosk
			* Update ForestryPacket.java - Nedelosk
			* Fix #2157 Crash on attempt to break Dehumidifier while camouflaged as block from Chisel - Nedelosk
			* Fix #2160 Remove @SideOnly(Side.CLIENT) from IAlyzerPlugin - Nedelosk
			* Better zh_cn.lang translation file update. (#2146) Better zh_cn.lang translation file update. - src_resources
			* Add config for global biome blacklisting for trees and bees (#2150) - temp1011
			* clean up some config comments (#2153) - temp1011
			* Cleanup (#2138) - temp1011
			* Improve and Clean Up Gui Elements - Nedelosk
			* fixed the localization names for the StorageJeiPlugin - rosebeats
			* fix ic2 crash with apiculture #2139 - temp1011
			* use new maven for teslaAPI (#2133) - temp1011
			* Improve Industrialcraft2 plugin (#2057) - temp1011
			* Update frames.json (#2137) - Jason Carrete
			* Fix Manual Multi-Farms placing humus - Nedelosk
			* Fix #1525 Balance Electric Engine Circuits - Nedelosk
			* Fix #1914 Forestry Not Playing Right with Fast Leaf Rendering Options. - Nedelosk
			* Fix #2021 Multifarm configurable without board bug - Nedelosk
			* Add configuration for crates (#2047) - temp1011
			* Fixed Backpacks Localization (#2120) - Dmitriy Medvedev
			* use mod log rather than fml log (#2129) - temp1011
			* Fix #2130 Can't insert Immersive engineering industrial hemp into crop multifarm block - Nedelosk
			* Fix #2113 Conduits / Itemducts not working with alveary - Nedelosk
			* Fix #2114 Limit crafting operations to 64 crafts per shift-click - mezz
			* Clean up code (#2053) - temp1011
			* Make tree gen be configurable (#2046) - temp1011
			* small fix for a JEI log error (#2110) - temp1011
			* small fix comb recipes (#2112) - temp1011
			* Fix #2082 Unable to put fuel into the fermenter - Nedelosk
			* Add lang file back - Nedelosk
			* Remove lang files - Nedelosk
			* Remove outdated lang files and lowercase the names of the other files - Nedelosk
			* Update Lang files to 1.12 - Nedelosk
			* Update README.md - mezz
			* Rename LANG.md to README.md - mezz
			* Move lang files in to the main project (#2104) - temp1011
			* Fix Machine Hit Particles - Nedelosk
			* Fix #1503 Machine Breaking Particle Speed - Nedelosk
			* Start removing metadata from code in preparation for 1.13 (#2068) - temp1011
			* Add config to let capsules be reusable (#2066) * Add config option to make capsules non consumable * Fix naming - temp1011
			* Tweak ash texture (#1902) * Make ash less confusing * Updated textures - Jose
			* Add IMC for registering flowers (#2027) - temp1011
			* Tech reborn plugin (#2078) * Add Plugin Tech Reborn - temp1011
			* fix crash when raytrace result is null #2090 (#2105) - temp1011
			* fix wrong localisation key for habitat locator #2100 (#2106) - temp1011
			* Add missing code - Nedelosk
			* Fix book entry loading after reloading the resource manager - Nedelosk
			* Fix #2094, Fix #2096 Wrong entry order and Clean Up resource loading - Nedelosk
			* Fix #2095 Duplicated Book Entries - Nedelosk
			* Fix #2087 Issue with guide book - Nedelosk
			* Update README (#2080) - temp1011
			* Optimise Worldgen Hives (#2063) - temp1011
			* Fix #2077 Crash from disabling the Arboriculture Module - Nedelosk
			* Add more methods to ModuleHelper - Nedelosk
			* Clean Up Book - Nedelosk
			* Add missing Side Only Annotations Fix #2076 - Nedelosk
			* Fix extra drop from greenhouse window (#2072) - temp1011
			* Update Forge and Mappings (#2075) - temp1011
			* Add Guide Book and Analyzer Screen (#2073) - Nedelosk
			* Make butterflies obey mob spawning gamerules - temp1011
			* Don't drop xp orbs into world directly - temp1011
			* Remove Chisel Plugin - temp1011
			* Replace Forestry IRC link with discord badge - mezz
			* resolve conflict - temp1011
			* Fix #2037 Add Comparator Support for Engines - Nedelosk
			* Fix #2042 Another crash with butterflies - Nedelosk
			* Fix #2040 Villager AI Crashes Server - Nedelosk
			* Add AI for Apiarist to Replace Bees in Village Bee Houses (#2001) - temp1011
			* Fix Broken Ore Dictionary Registration - temp1011
			* Fix JEI errors for disabled modules - temp1011
			* Register Charcoal Block with Ore Dictionary - temp1011
			* Remove test, use Enum instead of ordinal - temp1011
			* Add potted plants as flowers for bees - temp1011
			* Stop peat fired engine outputting ash through power side - temp1011
			* Improve logic - temp1011
			* Make Apiarist Armour Repairable - temp1011
			* formatting, re-include config - temp1011
			* Move self pollination into main pollination method - Only happens if normal pollination can't occur - Will not cause return otherwise would worsen chance for cross pollination - temp1011
			* Add self-pollination of leaves near bees - temp1011
			* minor ShapedRecipeCustom optimization - Adrian Siekierka
			* Fix #1997 Actually Additions Integration - Nedelosk
			* Close #1859, Close #1858 Add Natura huge glowshrooms farm support - Nedelosk
			* Update Lang - Nedelosk
			* Fix "X-Ray" Leaves and wrong leaf particle color - Nedelosk
			* Fix #1959 Forestry leaves causing server crash - Nedelosk
			* Fix #1962 Wood Pile fire spread might be a bit too aggressive - Nedelosk
			* Fix #1974 Add Support for Animania wool types in recipes - Nedelosk
			* Fix #1982 Wrong drop Greenhouse Window - Nedelosk
			* Fix #1975 Farm blocks change type on world reload - Nedelosk
			* Fix #1963 Forestry leaves confuse minimap mods - Nedelosk
			* Fix #1984 Server crash when placing an arboretum - Nedelosk
			* Fix #1993, Fix #1972 Managed Succulent Farm doesn't work and Farm multiblock causing chunks to be loaded - Nedelosk
			* Fix #1988 Arborist's Chests causing suffocation damage - Nedelosk
			* Fix #1989 "X-Ray" Leaves - Nedelosk
			* More correct method - temp1011
			* formatting - temp1011
			* Fix crash if HarvestCraft present but Apiculture disabled - temp1011
			* Add oredict for bronze gear in sorting pipe recipe - temp1011
			* Fix #1969 Multiblock farms server-crash - Nedelosk
			* Fix return statement - temp1011
			* Woops - temp1011
			* Added whitelist for dimension generation too - temp1011
			* merge (#1) * Reintroduce the old-style farm * Remove Unused Files * Fix #1945 Database duping trees / bees * Fix broken model baker uvs * Improve Farm Logic System and add ring farm layout * Rebalance electron tubes and add ender farm * Improve fertilizer config and Clean Up * Clean Up API * Add missing farm logic localisation * Add missing fluid handler capability to the planter * Remove unneeded GL state changes * Update Lang * Fix #1955 Add Filter Sorting to fix a server sided bug * Make cultivation farms more expensive * Round fertilizer values * Add deprecated circuit replacement and Version 5.8 - temp1011
			* fix imports - temp1011
			* Add IMC messages for mods to blacklist dimensions in - temp1011
			* Update Lang - Nedelosk
			* Improve genetic filter implementation - Nedelosk
			* Move the filter logic to a separate interface - Nedelosk
			* Change default filter rule - Nedelosk
			* Improve Filter collision box - Nedelosk
			* Remove unused texture - Nedelosk
			* Add sorting block (Genetic Filter) - Nedelosk
			* Add more Dimension Config Blacklists for world generation (#1942) - temp1011
			* Removing overworked bees mechanic, cap production modifier at 16x (#1946) - temp1011
			* Adds dimension blacklist for hive generation. - phillipasmith1995
			* Adds dimension blacklist for hive generation. - phillipasmith1995
			* Adds dimension blacklist for hive generation. - phillipasmith1995
			* Move the worktable into a separate module - Nedelosk
			* Should be all of them (hopefully) - temp1011
			* Add power config for analyzer - temp1011
			* Fix #1061 Squeezer is very "liberal" regarding oredict in Recipes - Nedelosk
			* Update Lang Git-Module - Nedelosk
			* Fix #1937 Backpacks do not hold previously defined items - Nedelosk
			* Fix #1399 Add Hive Generation Blacklist - Nedelosk
			* Fix #1884 Tin can / wax capsule cannot pick up fluid blocks in world - Nedelosk
			* Fix Crate Registration - Nedelosk
			* Fix #1916 Client Crash with new version - Nedelosk
			* Fix #1874 Crash when adding bee to BQM quest / chestloot - Nedelosk
			* Fix #1920 Crate registration only on client side - Nedelosk
			* No biome check - temp1011
			* Fix #1919 Butterfly Model throws NullPointerException - Nedelosk
			* Improve Database Recipe - Nedelosk
			* Fix hive flammability Hive placed in the overworld burned whereas hive placed in nether did not in my tests. Hopefully this works better. - temp1011
			* Fix #1932 Client Tile Updates Depending On Apiculture Module - Nedelosk
			* Woops - temp1011
			* add damage option to hives based on config - temp1011
			* update config in apiculture - temp1011
			* make non hellish hives flammable - temp1011
			* Fix "Invalid property value detected" error logs from Buildcraft - mezz
			* Fix #1918 Fix #1912 packet handler issue with latest Forge (14.23.1.2574+) - Nedelosk
			* Fix Broken Sockets - Nedelosk
			* Fix #1907 Electric engine doesn't update configuration properly - Nedelosk
			* Fix #1901 Custom Backpack Model Registration - Nedelosk
			* Fix #1906 Willow leaves can be used to create an x-ray - Nedelosk
			* Fix resurrected ender dragons having no AI (#1908) - Remy A
			* Revert "Slightly improve render performance of genetic items (bee, trees, etc)" This reverts commit 3df3d9121e51fca16e8a02b19ddb8e1a2b1d5bc6. - mezz
			* Fix #1893 False Module Container ID - Nedelosk
			* Slightly improve render performance of genetic items (bee, trees, etc) - mezz
			* Stop viscous fluids from making water flowing sounds - mezz
			* Fix #1890 NPE with Quark - Nedelosk
			* Fix backward compatibility - Nedelosk
			* Clean Up Module System - Nedelosk
			* Fix Module System - Nedelosk
			* Fix Api - Nedelosk
			* Improve Module System - Nedelosk
			* Fix GreenhouseEventHandler - Nedelosk
			* Change the plugin system to a module system and split up modules -Changed plugin system to a module -Renamed forestry plugins to modules -Mod integration plugins are still called plugins -Moved the woodpile from the arboriculture module to the charcoal module -Moved the backpacks from the storage module to the backpacks module -Moved the crates from the storage module to the creates module -Added the database module with a new storage block for individuals -Added a species plugin interface to handle the database gui -Added some alyzer methods to the species plugin to move the alyzer integration later to it - Nedelosk
			* Update Lang - Nedelosk
			* Move some classes to the api and fix broken api classes - Nedelosk
			* Remove experimental code - Nedelosk
			* Remove unused resources - Nedelosk
			* Change the plugin system to a module system and slit up modules -Moved the woodpile from the arboriculture module to the charcoal module -Moved the backpacks from the storage module to the backpacks module -Moved the crates from the storage module to the creates module -Added the database module with a new storage for individuals -Added a gui element system to improve the alyzer api -Added a species plugin interface to handle the database gui -Added some alyzer methods to the species plugin to move the alyzer integration later to it - Nedelosk
			* Fix #1866 Block State Interaction Issues With Pokecube and Forestry - Nedelosk
			* Fix Mystical Agriculture Inferium Seeds and update Integration - Nedelosk
			* Fix #1860 Mystical Agriculture Integration (Could not find item) - Nedelosk
			* Fix #1856 Non Glass Fluids in Thermionic Fabricator are not getting used up. - Nedelosk
			* Fix #1863 Bottler does not empty bottles - Nedelosk

	Forge MultiPart CBE (went from ForgeMultipart 1.12.2-2.4.2.60-universal to ForgeMultipart 1.12.2-2.5.0.71-universal):
		ForgeMultipart 1.12.2-2.5.0.71-universal:
			No changelog provided.
		ForgeMultipart 1.12.2-2.5.0.70-universal:
			No changelog provided.
		ForgeMultipart 1.12.2-2.5.0.69-universal:
			No changelog provided.

	Funky Locomotion (went from Funky Locomotion 1.12.2 1.1.1 to Funky Locomotion 1.12.2 - 1.1.2):
		Funky Locomotion 1.12.2 - 1.1.2:
			- Fix crash when moving entities related to renamed fields.

			- Add support for ForgeMultipartCBE

	Guide-API (went from Guide-API-1.12-2.1.5-60.jar to Guide-API-1.12-2.1.7-62.jar):
		Guide-API-1.12-2.1.7-62.jar:
			No changelog provided.
		Guide-API-1.12-2.1.6-61.jar:
			No changelog provided.

	Immersive Engineering (went from Immersive Engineering 0.12 - 82 to Immersive Engineering 0.12 - 85):
		Immersive Engineering 0.12 - 85:
			- Re-Added Thaumcraft compat (BluSunrize)
			- Added hammering of plates for Brass, Thaumium and Void Metal
			- Golems can farm hemp
			- Purifying Fluid and Liquid Death work in the Chemthrower
			- Made the External Heater work with the Essentia Smelter
			- Added a tooltip-display to Speedloaders and Revolvers to display their currently loaded ammo (BluSunrize)
			- Re-Added the "Super Secret BluPrintz" easteregg (BluSunrize)
			- Added the ability to use the Capacitor Backpack as a Bauble (BluSunrize)
			- Fixed up the skyhook, including one crash (Malte)
			- Fixed some rare crashes when closing a world (Malte)
			- Fixed redstone connectors not closing doors using weak signals (Malte)
			- Fixed the mixer crashing if the recipe is trying to process too much fluid (Malte)
			- Fixed Machinist selling iron and steel drills in the wrong order (BluSunrize)
			- Fixed balloon colouring on dedicated servers (Malte)
			- Fixed a dupe bug (Malte)
			- Fixed a crash involving metal ladders (Malte)
			- Fixed Crafttweaker Integration to allow removing Potion mixing recipes  (BluSunrize)
			- Fixed an edgecase crash with Cartographer Maps (BluSunrize)
			- Fixed ArcFurnace requiring additional inputs to start a recipe (BluSunrize)
			- Fixed upgrades vanishing in the Workbench (Malte)
			- Fixed Lightningrod not playing nice with other mods' energy transport (BluSunrize)
		Immersive Engineering 0.12 - 84:
			- Changed handling of Potions in the mixer: (BluSunrize)
			- Now supports MixPredicates as well as custom brewing recipes
			- Shows properly in JEI, based on Potion output, rather than input
			- Bottling recipes are consistent, anything you can mix, you can bottle (ideally)
			- Added tooltips to Potion fluids to show which mod added the PotionType
			- Added compat for KnightMiner's Inspirations, allowing their Splash and Lingering bottles to be filled
			- Added a separate JEI Handler for Arc-Recycling (BluSunrize)
			- Added a particle trail to Minecarts that use fancy shaders (e.g. IKELOS) (BluSunrize)
			- Added the ability to pop Balloons by hitting them with a Projectile (BluSunrize)
			- Added Shader Particles to the Railgun and Drill (BluSunrize)
			- Added a "Noise" component to the revolver, which will make it attract nearby mobs when fired (BluSunrize)
			- Adding a bit of a stealth/survival aspect
			- Probably not super impactful in normal singleplayer, but could be fun for pack makers
			- This will play into a larger customization system for the Revolver, to be implemented in the future
			- Re-Added some shader textures that got lost in the 1.11 update (BluSunrize)
			- Changed Arc-Recycling to run in init and be overall cleaner (Malte)
			- Changed the recipe for Vacuum Tubes to use Nickel Plates (BluSunrize)
			- Fixed compatability with ActuallyAdditions and AttainedDrops (Shadows-of-Fire)
			- Fixed out-of-thread call to JEI functions causing crashes (BluSunrize)
			- Fixed depth-rendering issues in JEI handlers (BluSunrize)
			- Fixed shiftclicking on IE's containers (BluSunrize)
			- Translations Added/Updated: zh_cn (DYColdWind)
		Immersive Engineering 0.12 - 83:
			- Added the Extracting Conveyor. It pulls from inventories like a Hopper (BluSunrize)
			- Added even fancier Shaders with pulsing colours and dynamic rendering. Quite open for addon devs, too! (BluSunrize)
			- Added the IKELOS shader to make use of this
			- Added maps to the vanilla Cartographer which lead to Mineral Veins (BluSunrize)
			- Added a config option to disable all use of the stencil buffer for old Intel GPUs (Malte)
			- Added normal tools (Axe, Pick, Shovel, Sword) made from Steel and Treated Wood. Good durability & efficiency, iron harvest level (BluSunrize)
			- Added a new rarity, "Masterwork". Currently only for Shaders (grabbags gained from secret advancements) but will have more use in the future! (BluSunrize)
			- Changed ItemRouters to allow pulling as well, allowing for filtered extraction (BluSunrize)
			- Changed BlastFurnace to not start using a new piece of coke if there is nothing left to smelt (Malte)
			- Changed the Excavator's Mineral Veins to consider the chunks in a radius of two around them, to avoid duplicate veins (BluSunrize)
			- Changed Chemical Thrower to factor in player-momentum to projectiles (TeamSpen210)
			- Fixed wires sometimes leaving behind the damage sources when broken (Malte)
			- Fixed the TConstruct compat module failing (Malte)
			- Fixed Hammers and Wirecutters to be properly repairable (Malte)
			- Fixed Wirecutters to be enchantable (Malte)
			- Fixed texture and model errors being spammed (Malte)
			- Fixed dropping conveyor spawning countless fake items in certain setups (Malte)
			- Fixed conveyors causing infinite loops in rare cases (Malte)
			- Fixed a crash when breaking a connector after dying (Malte)
			- Fixed wires connected to transformers breaking when they shouldn't (Malte)
			- Fixed horizotal wires on the breaker switch (Malte)
			- Fixed crashes with the Core Sample Drill in some dimensions (Malte)
			- Fixed pipes accessing the world from wrong threads (Malte)
			- Fixed a dupe bug (Malte)
			- Fixed the skyhook for vertical wires (Malte)
			- Fixed placing blocks against pipes not working as expected (Malte)
			- Fixed the garden cloche accepting any item into the fertilizer slot (Malte)
			- Fixed the workbench creating excess items (codewarrior0)
			- Fixed obstructed connections not rendering properly in LAN worlds (JamiesWhiteShirt)
			- Fixed Razor Wire not having collision on upper wall section (TeamSpen210)
			- Fixed Arc Furnace recycling being broken (BluSunrize)
			- Fixed Squeezer and Fermenter not updating the GUI when filling buckets (BluSunrize)
			- Improved log output when a compat module fails (Malte)
			- Translations Added/Updated: ja_jp (iceink001), ru_ru (kellixon ), zh_tw (vongola12324)

	Industrial Craft (went from industrialcraft-2-2.8.90-ex112.jar to industrialcraft-2-2.8.97-ex112.jar):
		industrialcraft-2-2.8.97-ex112.jar:
			jenkins-IC2_112-97

			 * Fix placing cables whilst holding an unpainted painter Fixes #2403 (Chocohead)
			 * Add separate volume control for IC2 audio Add ability to control volume and attenuation distance Move pre-existing audio configs into new audio section (Chocohead)
			jenkins-IC2_112-96

			 * Protect against 0-sized inventories just in case. (Player)
			jenkins-IC2_112-95

			 * Implement TileEntityInventory.calcRedstoneFromInvSlots without streams for better performance. (Player)
			jenkins-IC2_112-94

			 * Add slag to OreDict. (Aroma1997)
			 * Made Uranium processing a bit more Factorio-like. (Aroma1997)
			jenkins-IC2_112-93

			 * Fixed some recipes only accepting vanilla planks Fixes #2399 (Chocohead)
			 * Added Ukrainian translation, thanks olexn (Chocohead)
			 * Late load generic Block Cutting recipes to allow specific ones earlier (Chocohead)
			 * Explicitly log non-overriden conflicting recipes (Chocohead)
			 * Fix the Liquid Heat Exchanger output slots overwriting each other (Chocohead)
			 * Fix recipe files running into each other without final line breaks (Chocohead)
			 * Fix profile loading crash if additional mods aren't present (Chocohead)
			 * Add #equals to ProfileTarget (Chocohead)
			 * Add support for multiple profile texture overrides (Chocohead)
			 * Add support for classic compact solars (Chocohead)
			 * Improve loading of profiles from zips (Chocohead)
			 * Add folder support for profile recipes (Chocohead)
			 * Improve ability to cleanly switch between profiles Without restarting of course, that never fails (Chocohead)
			 * Move smelting recipes to ini file (Chocohead)
			 * Implement recipe extension, add central profile collection (Chocohead)
			 * Removed trailing empty column in hoe recipe (Chocohead)
			 * Allow profiles to change smelting recipes (Chocohead)
			 * Add defensive xp check to furnace recipe manager (Chocohead)
			 * Fix some items being hidden that shouldn't have been (Chocohead)
			 * Improve ease of parsing profiles (Chocohead)
			 * Switch out SuddenlyTextures in favour of proper profile loading Supports texture packs rather than completely hijacking the textures (Chocohead)
			 * Fix logged errors when reloading resource packs (Chocohead)
			 * Ditch SuddenlyTextures Profile loading now offers everything it did, just without hacks (Chocohead)
			 * Refactor utility XML methods out of GuiParser Statically imported to try minimise unnecessary changes (and keep line length down) (Chocohead)
			 * Fixed CF Foam recipe outputting 1/3 of the intended (original) amount (Chocohead)
			 * More work on recipe processing Now properly reads recipe replacement and addition files (Chocohead)
			 * Add profile XML parsing, begin recipe processing Removes the alt zip containing classicy things Adds in some better string representations of profile related objects Allows TextureStyle to go in hash sets/maps (Chocohead)
			 * Provide a better solution for the furnace recipe manager being more special Special relative to most of the other machine's generic types at least (Chocohead)
			 * Fix spelling mistake in the config (Chocohead)
			 * Rename Classic to Version (Chocohead)
			 * Push out version handling to ProfileManager (Chocohead)
			 * Add texture porting to SuddenlyTextures Only does items and blocks (excluding the new obscurator format) (Chocohead)
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.96-ex112.jar:
			jenkins-IC2_112-96

			 * Protect against 0-sized inventories just in case. (Player)
			jenkins-IC2_112-95

			 * Implement TileEntityInventory.calcRedstoneFromInvSlots without streams for better performance. (Player)
			jenkins-IC2_112-94

			 * Add slag to OreDict. (Aroma1997)
			 * Made Uranium processing a bit more Factorio-like. (Aroma1997)
			jenkins-IC2_112-93

			 * Fixed some recipes only accepting vanilla planks Fixes #2399 (Chocohead)
			 * Added Ukrainian translation, thanks olexn (Chocohead)
			 * Late load generic Block Cutting recipes to allow specific ones earlier (Chocohead)
			 * Explicitly log non-overriden conflicting recipes (Chocohead)
			 * Fix the Liquid Heat Exchanger output slots overwriting each other (Chocohead)
			 * Fix recipe files running into each other without final line breaks (Chocohead)
			 * Fix profile loading crash if additional mods aren't present (Chocohead)
			 * Add #equals to ProfileTarget (Chocohead)
			 * Add support for multiple profile texture overrides (Chocohead)
			 * Add support for classic compact solars (Chocohead)
			 * Improve loading of profiles from zips (Chocohead)
			 * Add folder support for profile recipes (Chocohead)
			 * Improve ability to cleanly switch between profiles Without restarting of course, that never fails (Chocohead)
			 * Move smelting recipes to ini file (Chocohead)
			 * Implement recipe extension, add central profile collection (Chocohead)
			 * Removed trailing empty column in hoe recipe (Chocohead)
			 * Allow profiles to change smelting recipes (Chocohead)
			 * Add defensive xp check to furnace recipe manager (Chocohead)
			 * Fix some items being hidden that shouldn't have been (Chocohead)
			 * Improve ease of parsing profiles (Chocohead)
			 * Switch out SuddenlyTextures in favour of proper profile loading Supports texture packs rather than completely hijacking the textures (Chocohead)
			 * Fix logged errors when reloading resource packs (Chocohead)
			 * Ditch SuddenlyTextures Profile loading now offers everything it did, just without hacks (Chocohead)
			 * Refactor utility XML methods out of GuiParser Statically imported to try minimise unnecessary changes (and keep line length down) (Chocohead)
			 * Fixed CF Foam recipe outputting 1/3 of the intended (original) amount (Chocohead)
			 * More work on recipe processing Now properly reads recipe replacement and addition files (Chocohead)
			 * Add profile XML parsing, begin recipe processing Removes the alt zip containing classicy things Adds in some better string representations of profile related objects Allows TextureStyle to go in hash sets/maps (Chocohead)
			 * Provide a better solution for the furnace recipe manager being more special Special relative to most of the other machine's generic types at least (Chocohead)
			 * Fix spelling mistake in the config (Chocohead)
			 * Rename Classic to Version (Chocohead)
			 * Push out version handling to ProfileManager (Chocohead)
			 * Add texture porting to SuddenlyTextures Only does items and blocks (excluding the new obscurator format) (Chocohead)
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.95-ex112.jar:
			jenkins-IC2_112-95

			 * Implement TileEntityInventory.calcRedstoneFromInvSlots without streams for better performance. (Player)
			jenkins-IC2_112-94

			 * Add slag to OreDict. (Aroma1997)
			 * Made Uranium processing a bit more Factorio-like. (Aroma1997)
			jenkins-IC2_112-93

			 * Fixed some recipes only accepting vanilla planks Fixes #2399 (Chocohead)
			 * Added Ukrainian translation, thanks olexn (Chocohead)
			 * Late load generic Block Cutting recipes to allow specific ones earlier (Chocohead)
			 * Explicitly log non-overriden conflicting recipes (Chocohead)
			 * Fix the Liquid Heat Exchanger output slots overwriting each other (Chocohead)
			 * Fix recipe files running into each other without final line breaks (Chocohead)
			 * Fix profile loading crash if additional mods aren't present (Chocohead)
			 * Add #equals to ProfileTarget (Chocohead)
			 * Add support for multiple profile texture overrides (Chocohead)
			 * Add support for classic compact solars (Chocohead)
			 * Improve loading of profiles from zips (Chocohead)
			 * Add folder support for profile recipes (Chocohead)
			 * Improve ability to cleanly switch between profiles Without restarting of course, that never fails (Chocohead)
			 * Move smelting recipes to ini file (Chocohead)
			 * Implement recipe extension, add central profile collection (Chocohead)
			 * Removed trailing empty column in hoe recipe (Chocohead)
			 * Allow profiles to change smelting recipes (Chocohead)
			 * Add defensive xp check to furnace recipe manager (Chocohead)
			 * Fix some items being hidden that shouldn't have been (Chocohead)
			 * Improve ease of parsing profiles (Chocohead)
			 * Switch out SuddenlyTextures in favour of proper profile loading Supports texture packs rather than completely hijacking the textures (Chocohead)
			 * Fix logged errors when reloading resource packs (Chocohead)
			 * Ditch SuddenlyTextures Profile loading now offers everything it did, just without hacks (Chocohead)
			 * Refactor utility XML methods out of GuiParser Statically imported to try minimise unnecessary changes (and keep line length down) (Chocohead)
			 * Fixed CF Foam recipe outputting 1/3 of the intended (original) amount (Chocohead)
			 * More work on recipe processing Now properly reads recipe replacement and addition files (Chocohead)
			 * Add profile XML parsing, begin recipe processing Removes the alt zip containing classicy things Adds in some better string representations of profile related objects Allows TextureStyle to go in hash sets/maps (Chocohead)
			 * Provide a better solution for the furnace recipe manager being more special Special relative to most of the other machine's generic types at least (Chocohead)
			 * Fix spelling mistake in the config (Chocohead)
			 * Rename Classic to Version (Chocohead)
			 * Push out version handling to ProfileManager (Chocohead)
			 * Add texture porting to SuddenlyTextures Only does items and blocks (excluding the new obscurator format) (Chocohead)
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.94-ex112.jar:
			jenkins-IC2_112-94

			 * Add slag to OreDict. (Aroma1997)
			 * Made Uranium processing a bit more Factorio-like. (Aroma1997)
			jenkins-IC2_112-93

			 * Fixed some recipes only accepting vanilla planks Fixes #2399 (Chocohead)
			 * Added Ukrainian translation, thanks olexn (Chocohead)
			 * Late load generic Block Cutting recipes to allow specific ones earlier (Chocohead)
			 * Explicitly log non-overriden conflicting recipes (Chocohead)
			 * Fix the Liquid Heat Exchanger output slots overwriting each other (Chocohead)
			 * Fix recipe files running into each other without final line breaks (Chocohead)
			 * Fix profile loading crash if additional mods aren't present (Chocohead)
			 * Add #equals to ProfileTarget (Chocohead)
			 * Add support for multiple profile texture overrides (Chocohead)
			 * Add support for classic compact solars (Chocohead)
			 * Improve loading of profiles from zips (Chocohead)
			 * Add folder support for profile recipes (Chocohead)
			 * Improve ability to cleanly switch between profiles Without restarting of course, that never fails (Chocohead)
			 * Move smelting recipes to ini file (Chocohead)
			 * Implement recipe extension, add central profile collection (Chocohead)
			 * Removed trailing empty column in hoe recipe (Chocohead)
			 * Allow profiles to change smelting recipes (Chocohead)
			 * Add defensive xp check to furnace recipe manager (Chocohead)
			 * Fix some items being hidden that shouldn't have been (Chocohead)
			 * Improve ease of parsing profiles (Chocohead)
			 * Switch out SuddenlyTextures in favour of proper profile loading Supports texture packs rather than completely hijacking the textures (Chocohead)
			 * Fix logged errors when reloading resource packs (Chocohead)
			 * Ditch SuddenlyTextures Profile loading now offers everything it did, just without hacks (Chocohead)
			 * Refactor utility XML methods out of GuiParser Statically imported to try minimise unnecessary changes (and keep line length down) (Chocohead)
			 * Fixed CF Foam recipe outputting 1/3 of the intended (original) amount (Chocohead)
			 * More work on recipe processing Now properly reads recipe replacement and addition files (Chocohead)
			 * Add profile XML parsing, begin recipe processing Removes the alt zip containing classicy things Adds in some better string representations of profile related objects Allows TextureStyle to go in hash sets/maps (Chocohead)
			 * Provide a better solution for the furnace recipe manager being more special Special relative to most of the other machine's generic types at least (Chocohead)
			 * Fix spelling mistake in the config (Chocohead)
			 * Rename Classic to Version (Chocohead)
			 * Push out version handling to ProfileManager (Chocohead)
			 * Add texture porting to SuddenlyTextures Only does items and blocks (excluding the new obscurator format) (Chocohead)
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.93-ex112.jar:
			jenkins-IC2_112-93

			 * Fixed some recipes only accepting vanilla planks Fixes #2399 (Chocohead)
			 * Added Ukrainian translation, thanks olexn (Chocohead)
			 * Late load generic Block Cutting recipes to allow specific ones earlier (Chocohead)
			 * Explicitly log non-overriden conflicting recipes (Chocohead)
			 * Fix the Liquid Heat Exchanger output slots overwriting each other (Chocohead)
			 * Fix recipe files running into each other without final line breaks (Chocohead)
			 * Fix profile loading crash if additional mods aren't present (Chocohead)
			 * Add #equals to ProfileTarget (Chocohead)
			 * Add support for multiple profile texture overrides (Chocohead)
			 * Add support for classic compact solars (Chocohead)
			 * Improve loading of profiles from zips (Chocohead)
			 * Add folder support for profile recipes (Chocohead)
			 * Improve ability to cleanly switch between profiles Without restarting of course, that never fails (Chocohead)
			 * Move smelting recipes to ini file (Chocohead)
			 * Implement recipe extension, add central profile collection (Chocohead)
			 * Removed trailing empty column in hoe recipe (Chocohead)
			 * Allow profiles to change smelting recipes (Chocohead)
			 * Add defensive xp check to furnace recipe manager (Chocohead)
			 * Fix some items being hidden that shouldn't have been (Chocohead)
			 * Improve ease of parsing profiles (Chocohead)
			 * Switch out SuddenlyTextures in favour of proper profile loading Supports texture packs rather than completely hijacking the textures (Chocohead)
			 * Fix logged errors when reloading resource packs (Chocohead)
			 * Ditch SuddenlyTextures Profile loading now offers everything it did, just without hacks (Chocohead)
			 * Refactor utility XML methods out of GuiParser Statically imported to try minimise unnecessary changes (and keep line length down) (Chocohead)
			 * Fixed CF Foam recipe outputting 1/3 of the intended (original) amount (Chocohead)
			 * More work on recipe processing Now properly reads recipe replacement and addition files (Chocohead)
			 * Add profile XML parsing, begin recipe processing Removes the alt zip containing classicy things Adds in some better string representations of profile related objects Allows TextureStyle to go in hash sets/maps (Chocohead)
			 * Provide a better solution for the furnace recipe manager being more special Special relative to most of the other machine's generic types at least (Chocohead)
			 * Fix spelling mistake in the config (Chocohead)
			 * Rename Classic to Version (Chocohead)
			 * Push out version handling to ProfileManager (Chocohead)
			 * Add texture porting to SuddenlyTextures Only does items and blocks (excluding the new obscurator format) (Chocohead)
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.92-ex112.jar:
			jenkins-IC2_112-92

			 * Fix the Kinetic Stirling Generator output slots overwriting each other (Chocohead)
			 * Fix the Stirling Kinetic Generator limiting output oddly Fixes #2397 (Chocohead)
			 * Fix fluid handler resolving crashes during preinit (Chocohead)
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)
		industrialcraft-2-2.8.91-ex112.jar:
			jenkins-IC2_112-91

			 * Register recipes earlier to try ensure IC2 loads before addons (Chocohead)
			 * Ensure containers aren't accidentally duplicated (Chocohead)
			jenkins-IC2_112-90

			 * Updated JEIHandler. (Aroma1997)
			jenkins-IC2_112-89

			 * Fix recipe loading crash (Chocohead)
			jenkins-IC2_112-88

			 * Fix the air compressing recipe taking precedence over others (Chocohead)
			 * Add IRecipeInput for exact NBT tag matching (Chocohead)
			 * Removed unnecessary @Deprecated annotations (Chocohead)
			jenkins-IC2_112-87

			 * Add recipe removing back Properly splits disable to IC2 recipes and purge for everything else (Chocohead)
			jenkins-IC2_112-86

			 * Add a noise to gas vapourisation (Chocohead)
			 * Temporary fix for painter cleaning in JEI Fixes #2384 (Chocohead)
			 * Fix the old compressed air cell emptying recipe Fixes #2274 (Chocohead)
			 * Ensure foam and colour changes always save Fixes #2268 (Chocohead)
			 * Fix machine recipes with inputs that have containers Fixes #2385 (Chocohead)
			jenkins-IC2_112-85

			 * Fix the painter cleaning recipe not working Fixes #2338 (Chocohead)
			 * Nerf obsidian in the block cutting machine Handles #2189 (Chocohead)
			 * Fix foamed cables not rendering the block behind them Fixes #2337 (Chocohead)
			 * Handle invalid meta values for classic cells Fixes #2383 (Chocohead)
			 * Pause IC2 sounds whilst the game is also paused Fixes #2343 (Chocohead)
			 * Add ItemHandler capability to reactor access hatches Fixes #2349 (Chocohead)
			jenkins-IC2_112-84

			 * Fix EventReceivers not working. (Aroma1997)
			jenkins-IC2_112-83

			 * Hopefully fix sparadic crashes from packet releasing It was experimental after all (Chocohead)
			 * Stop using a private field as a local variable (Chocohead)
			jenkins-IC2_112-82

			 * Add additional information for bad fluid containers Should help with diagnosing #2375 further (Chocohead)
			 * Fix the nano sabre breaking blocks in creative Now matches how other swords in vanilla work Fixes #2350 (Chocohead)
			 * Experimental packet payload releasing Should fix #2352 without side effects (Chocohead)
			 * Fix hand held container item switching (Chocohead)
			jenkins-IC2_112-81

			 * Add Item#isEnchantable override to electric armour (Chocohead)
			 * Fixed rotor stacks being flagged as empty if over damaged Fixes #2190, #2326, #2373 (Chocohead)
			 * Fixed generic warning (Chocohead)
			jenkins-IC2_112-80

			 * Updated some translations. (Aroma1997)
			jenkins-IC2_112-79

			 * Fix charging cropnalyzers with non-single use items (Chocohead)
			jenkins-IC2_112-78

			 * Add/Correct solid UU recipes (Chocohead)
			 * Improve the windmeter to actually help with wind mills and turbines A right click shall reveal useful information why (or why not) it is working (Chocohead)
			 * Avoid wrapping conflicting recipe exceptions (Chocohead)
			jenkins-IC2_112-77

			 * Improve JEI Item transfer in Industrial Workbench. (Aroma1997)
			jenkins-IC2_112-76

			 * Fix block breaking crashing without a tile entity Fixes #2367 (Chocohead)
			 * Update Russian translation, thanks safron03 and QuantumStatement (Chocohead)
			 * Defensively assume whether a connected server IC2 has or not Fixes #2363, among others previously (Chocohead)
			jenkins-IC2_112-75

			 * Fix crash when a BlockTileEntities is passed the wrong location Fixes #2360 (Chocohead)
			jenkins-IC2_112-74

			 * Default out ITeBlock place handlers (Chocohead)
			 * Block#getSubBlocks isn't client side only anymore (Chocohead)
			jenkins-IC2_112-73

			 * Hopefully fix loading errors once and for all (Chocohead)
			jenkins-IC2_112-72

			 * Fix SMP (Chocohead)
			jenkins-IC2_112-71

			 * Hopefully fix edge URISyntaxException cases (Chocohead)
			 * Fix torch placement on fences (Chocohead)
			jenkins-IC2_112-70

			 * Fix splitter cable inconsistency (Chocohead)
			 * Improve finding the recipe owner of invalid recipes (Chocohead)
			 * Fix torches being placeable on cables (Chocohead)
			jenkins-IC2_112-69

			 * This'll help (Chocohead)
			jenkins-IC2_112-68

			 * Move recycler blacklist patch somewhere more sensible (Chocohead)
			 * Better handling of the Industrial Credit config (Chocohead)
			 * Allow the fun to never stop (Chocohead)
			 * Final fork for now (Chocohead)
			 * Hide some more extra items (Chocohead)
			 * Midly fork the cropmatron at the expense of a little bit of sanity elsewhere (Chocohead)
			 * Fork that canning machine Not those two, the third one (Chocohead)
			 * Provide alternative recipe set Doesn't cover all blocks/items Adds warning for when a shaped recipe overwrites its own character definition (Chocohead)
			 * Provide an alternative CF sprayer (Chocohead)
			 * Add back 2 old reactor components (Chocohead)
			 * Annotate remaining tile entities (Chocohead)
			 * Fork cables (Chocohead)
			 * Allow electrolyzer picking (Chocohead)
			 * Fork MFE and MFSUs (Chocohead)
			 * Play about with texture substitution (Chocohead)
			 * Initial concept for TeBlock filtering (Chocohead)
			 * Concept for picking tile entities based on the config Persists between loads with different settings The config really just changes what an item will place (Chocohead)
			 * Add back the old weed-ex can (Chocohead)
			 * Add back extra ingots to acheive ingot parity (Chocohead)
			 * Make old cells work similar to buckets (Chocohead)
			 * Begin joint existance process (Chocohead)
			 * Add compressed plants and fuel cans back (Chocohead)
			 * Add near-depleted and re-enriched uranium back (Chocohead)
			 * Annotate other multi-items (Chocohead)
			 * Add back old cells (Chocohead)
			jenkins-IC2_112-67

			 * Try patch old pre-1.8 configs rather than crashing loading them (Chocohead)
			 * Item#addInformation is client side only (Chocohead)
			 * Switch reactor GUI to use proper output method (Chocohead)
			jenkins-IC2_112-66

			 * Rework redstone and comparator handling. (Aroma1997)
			jenkins-IC2_112-65

			 * Fix personal chests not opening when looking inside (Chocohead)
			 * Allow the nano saber to cut cobwebs (Chocohead)
			jenkins-IC2_112-64

			 * Reverse test stuff (Aroma1997)
			 * Test changelog autogeneration (Aroma1997)

	Industrial Foregoing (went from industrialforegoing-1.12.2-1.10.2-178.jar to industrialforegoing-1.12.2-1.11.2-212.jar):
		industrialforegoing-1.12.2-1.11.2-212.jar:
			Industrial Foregoing

			1.11.2 (2018-08-27 23:30:48 +0200)

			 * Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
			 * Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
			 * Fixed Ore Sieve not consuming items (Buuz135)
			 * Fixed being able to extract from the spore recreator input (Buuz135)
			1.11.1 (2018-08-18 20:30:42 +0200)

			 * Added fortune addon (Buuz135)
			 * Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
			 * Fixed some description typos (Buuz135)
			 * Added glowstone to the laser drill (Buuz135)
			 * Buffed Fermentation Station operations (Buuz135)
			 * Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Create ko_KR.lang (E. Kim)
			1.11.0 (2018-08-11 21:04:34 +0200)

			 * Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
			 * Fixed labels sometimes crashing, closes #404 (Buuz135)
			 * Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
			 * Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
			 * Added better localizations for some stuff (Buuz135)
			 * Added pink slime ingot (Buuz135)
			 * Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
			 * Added a better description for the Fermentation Station (Buuz135)
			 * Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
			 * [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
			1.10.7 (2018-07-24 18:48:30 +0200)

			 * Extractor JEI Handler is more descriptive (Buuz135)
			 * Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
			 * Added Froster outputs to JEI (Buuz135)
			 * Updated forge (Buuz135)
			 * Added changelog generation, curseforge distribution and license formatting (Buuz135)
		industrialforegoing-1.12.2-1.11.1-206.jar:
			Industrial Foregoing

			1.11.1 (2018-08-18 20:30:42 +0200)

			 * Added fortune addon (Buuz135)
			 * Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
			 * Fixed some description typos (Buuz135)
			 * Added glowstone to the laser drill (Buuz135)
			 * Buffed Fermentation Station operations (Buuz135)
			 * Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Update ko_KR.lang (E. Kim)
			 * Create ko_KR.lang (E. Kim)
			1.11.0 (2018-08-11 21:04:34 +0200)

			 * Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
			 * Fixed labels sometimes crashing, closes #404 (Buuz135)
			 * Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
			 * Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
			 * Added better localizations for some stuff (Buuz135)
			 * Added pink slime ingot (Buuz135)
			 * Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
			 * Added a better description for the Fermentation Station (Buuz135)
			 * Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
			 * [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
			1.10.7 (2018-07-24 18:48:30 +0200)

			 * Extractor JEI Handler is more descriptive (Buuz135)
			 * Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
			 * Added Froster outputs to JEI (Buuz135)
			 * Updated forge (Buuz135)
			 * Added changelog generation, curseforge distribution and license formatting (Buuz135)
		industrialforegoing-1.12.2-1.11.0-205.jar:
			Industrial Foregoing

			1.11.0 (2018-08-11 21:04:34 +0200)

			 * Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
			 * Fixed labels sometimes crashing, closes #404 (Buuz135)
			 * Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
			 * Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
			 * Added better localizations for some stuff (Buuz135)
			 * Added pink slime ingot (Buuz135)
			 * Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
			 * Added a better description for the Fermentation Station (Buuz135)
			 * Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
			 * [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
			1.10.7 (2018-07-24 18:48:30 +0200)

			 * Extractor JEI Handler is more descriptive (Buuz135)
			 * Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
			 * Added Froster outputs to JEI (Buuz135)
			 * Updated forge (Buuz135)
			 * Added changelog generation, curseforge distribution and license formatting (Buuz135)
		industrialforegoing-1.12.2-1.10.7-204.jar:
			Industrial Foregoing

			 * Extractor JEI Handler is more descriptive (Buuz135)
			 * Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
			 * Added Froster outputs to JEI (Buuz135)
		industrialforegoing-1.12.2-1.10.6-192.jar:
			 * Improved a bunch of code
			 * Removed dead entities when checking for entity limit in the Mob Duplicator
			 * Added Froster
		industrialforegoing-1.12.2-1.10.5-189.jar:
			 * Fixed an edge case where insertion/dropping conveyor upgrades weren't decreasing itemstacks
			 * Added a safety check for the MIT to not capture dead things
		industrialforegoing-1.12.2-1.10.4-187.jar:
			 * Added black hole labels
			 * Tree Fluid Extractor should work with all the logs rotations
			 * Fall distance resets when bouncing the conveyors
		industrialforegoing-1.12.2-1.10.3-181.jar:
			 * Water Condensator now produces water if it has 2 water sources or more
			 * Artificial dye is disabled if the dye mixer disabled
			 * Fixed light blue conveyors not having a recipe
			 * Mob Slaughter Factory only generates meat/pink slime if it damages entites
			 * Fixed Item Splitter checking the opposite side of the output configuration
			 * Different logs produce different amounts of Latex in the Tree Fluid Extractor and can be modified using Crafttweaker (Any fluid can be added)

	Industrial Wires (went from 1.7-26 (MC 1.12.x) to 1.7-29 (MC 1.12.x)):
		1.7-29 (MC 1.12.x):
			 * The wires can now transmit FE as well as EU, but not both at once
			 * Fixed the Marx generator not charging beyond a quite low voltage
		1.7-28 (MC 1.12.x):
			 * Added the Redstone Controller: Others, it allows control panels to interface with Project:Red and Charset wires
			 * Rewrote the control panel redstone code
			 * Added localization for IW's multiblocks
			 * Fixed issues with zero-length mechanical multiblocks
		1.7-27 (MC 1.12.x):
			 * Fixed panel components causing issues on dedicated servers
			 * Added an automatic update checker (Using the Forge update JSON)

	Integrated Dynamics (went from IntegratedDynamics-1.12.2-0.11.13.jar to IntegratedDynamics-1.12.2-0.11.16.jar):
		IntegratedDynamics-1.12.2-0.11.16.jar:
			As always, don't forget to backup your world before updating!
			Requires CyclopsCore version 0.11.7 or higher.

			Changes:
			* Remove charcoal to coal dust squeezer recipes
			 Other mods don't do this either,
			 so this is removed for balancing reasons.
			 Closes #618

			Fixes:
			* Add state-type check to display panel TESR
			 This fixes a rare crash where swapping dimensions could cause
			 conflicting part states.
			 Closes #619
		IntegratedDynamics-1.12.2-0.11.15.jar:
			As always, don't forget to backup your world before updating!
			Requires CyclopsCore version 0.11.7 or higher.

			Changes:
			* Optimizes images

			Fixes:
			* Fix incomplete flipped operators throwing errors, Closes #609
			* Fix simple omnidirectional copy recipe resetting IDs, Closes #612
			* Fix drying basin and squeezer not updating visual contents client-side
			 This could happen when the contents were changed externally,
			 using a hopper for instance.
			 Closes #610
			* Fix variables with operations not updating after chunk reload, Closes #611
		IntegratedDynamics-1.12.2-0.11.14.jar:
			As always, don't forget to backup your world before updating!
			Requires CyclopsCore version 0.11.7 or higher.

			Changes:
			* Add visual indicator in operator dropdown list on next/prev elements, Closes #592

			Fixes:
			* Safely throw invalid value type errors as ingame errors, Closes #593
			* Fix worldgen crash if filled menril log is disabled, Closes #598
			* Fix crash on null Thaumcraft AspectLists in logic programmer, Closes CyclopsMC/IntegratedDynamics#602

	Integration Foregoing (went from IntegrationForegoing-1.12.2-1.7.1.jar to IntegrationForegoing-1.12.2-1.7.4.jar):
		IntegrationForegoing-1.12.2-1.7.4.jar:
			 * Requires Industrial Foregoing (at least 1.10.6)
			 * Fixed mod crashing with version 1.10.6 (or newer) of Industrial Foregoing (again) by properly enforcing the minimum mod version, closes [#31](https://github.com/JackyyTV/IntegrationForegoing/issues/31)
		IntegrationForegoing-1.12.2-1.7.3.jar:
			 * Requires Industrial Foregoing (at least 1.10.6)
			 * Updated MCP mappings and some method names
			 * Fixed mod crashing with version 1.10.6 (or newer) of Industrial Foregoing
		IntegrationForegoing-1.12.2-1.7.2.jar:
			 * Requires Industrial Foregoing (at least 1.6.5)
			Hotfix Update

			 * Fixed AgriCraft crops not being harvested by Plant Gatherer since version 2.12.0a5, closes [#29](https://github.com/JackyyTV/IntegrationForegoing/issues/29)

	Inventory Generators (went from inventorygenerators-1.1.2.jar to inventorygenerators-1.2.2.jar):
		inventorygenerators-1.2.2.jar:
			 * Fixed servers crashing on startup

	Iron Chests (went from ironchest-1.12.2-7.0.44.829.jar to ironchest-1.12.2-7.0.46.831.jar):
		ironchest-1.12.2-7.0.46.831.jar:
			Bug Fixes:

			 * Some Shulker Box textures were not updated, this has now been corrected.
		ironchest-1.12.2-7.0.45.830.jar:
			New:

			 * The Shulker Box textures have been updated to reflect the new minecraft textures.

	JAOPCA (went from JAOPCA-1.12.2-2.2.8.90.jar to JAOPCA-1.12.2-2.2.8.91.jar):
		JAOPCA-1.12.2-2.2.8.91.jar:
			Updated to latest Foundry

	Just Enough Items (JEI) (went from jei_1.12.2-4.10.0.201.jar to jei_1.12.2-4.12.0.215.jar):
		4.12.0:
			* Fix broken info recipes
			* Use IIngredientType instead of raw ingredient Classes
			* Improve performance of adding strings to a Suffix Tree (#1329)
			* Catch and log crashes from IRecipeRegistryPlugins instead of crashing
			* Update MCP version
			* update(pt_br) Minor fixes (#1317)
			* Update zh_tw.lang (#1308)
			* Simplify ingredient focus code
			* Add more information when a rendering a recipe ingredient crashes
			* Use singletonList for single subtypes
			* Update sv_se.lang (#1286)
			* update ja_jp.lang (#1285)
			* Updated Polish translation (#1282)
			* update(pt_BR) maxRecipeGuiHeight (#1284)
			* update ja_jp.lang (#1283)
		4.11.0:
			* Fix handling clicks in modded gui exclusion areas
			* Add config for the max height of the recipe gui
			* Fix shapeless icon glitches on small gui scales
			* Minor code cleanup
			* Add IDrawableBuilder
			* Move tooltip debug and formatting into MinecraftForge-specific class
			* Fix #1275 Prioritize showing relevant categories first when in a crafting gui
			* Update pt_BR lang (#1280)
			* Updated Polish translation (#1273)
			* Fix spacing between search field and config button
			* Fix support for adding/hiding recipes at runtime
			* Remove accidental file

	Just Enough Resources (JER) (went from JustEnoughResources-1.12.2-0.8.7.41 to JustEnoughResources-1.12.2-0.8.10.50):
		JustEnoughResources-1.12.2-0.8.10.50:
			[[684d755](https://github.com/way2muchnoise/JustEnoughResources/commit/684d755de40fe579d80c25bf0fe0f1a776c68075)] apply current translation to scissor, fixes #155 (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.10.49:
			[[5968b7a](https://github.com/way2muchnoise/JustEnoughResources/commit/5968b7ae83bca2c11c7afac68566519b2815c67e)] add mob id to pack dev data option, fixes #157 (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.9.48:
			[[b61d9f1](https://github.com/way2muchnoise/JustEnoughResources/commit/b61d9f15e95ea172f9d7c1c15df8d54eaecef4cd)] better Capability handling during ore scan, fixes #152 (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.8.47:
			[[b6b0389](https://github.com/way2muchnoise/JustEnoughResources/commit/b6b0389ac1655b1c85f4b227fd0dcf0b70083fa0)] Update zh_cn.lang (#149) (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.8.45:
			[[e7ba91e](https://github.com/way2muchnoise/JustEnoughResources/commit/e7ba91ef18607d52d569315e2639d5274c44abf6)] update mc, forge and JEI version (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.8.44:
			[[46fda6f](https://github.com/way2muchnoise/JustEnoughResources/commit/46fda6f48cbc0622d4f11733bd340235ee2a05fd)] add tooltip with average blocks per chunk, fixes #140 (way2muchnoise)
		JustEnoughResources-1.12.2-0.8.7.43:
			[[c039d65](https://github.com/way2muchnoise/JustEnoughResources/commit/c039d6557a6d1c4b2f86e363d3948c0d14ddd3cb)] translate some extra words, fixes #127 and fixes #126 (way2muchnoise)

	LibVulpes (went from LibVulpes 1.12.2-0.2.8-32-UNSTABLE build -32 for 1.12.2 to LibVulpes 1.12.2-0.2.8-37-UNSTABLE build -37 for 1.12.2):
		LibVulpes 1.12.2-0.2.8-37-UNSTABLE build -37 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-0.2.8-37

			 * [ Update IC2 support for 1.12 https://github.com/zmaster587/AdvancedRocketry/issues/1197](https://github.com/zmaster587/LibVulpes/commit/ded8c6dae2e6d4a)
			 * [ prevent machines from being too greedy, fixes #1359](https://github.com/zmaster587/LibVulpes/commit/2fa75ac9df07933)
			 * [ Don't print 'air' as a required block in the holoprojector](https://github.com/zmaster587/LibVulpes/commit/490614f2d1bab1f)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1331](https://github.com/zmaster587/LibVulpes/commit/bf354dfa6fe9966)
			 * [ Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313](https://github.com/zmaster587/LibVulpes/commit/77950a4c6253519)
			 * [ update dilithium texture](https://github.com/zmaster587/LibVulpes/commit/03cc9fd03231d9a)
			 * [ fix textures with lootbags, etc](https://github.com/zmaster587/LibVulpes/commit/9ec4208a755a1b7)
			 * [ fix items not dropping](https://github.com/zmaster587/LibVulpes/commit/d9918b1904b9854)
			 * [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
			 * [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
			 * [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
			 * [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
			 * [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
			 * [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
			 * [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
			 * [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
			 * [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
			 * [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
		LibVulpes 1.12.2-0.2.8-36-UNSTABLE build -36 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-0.2.8-36

			 * [ prevent machines from being too greedy, fixes #1359](https://github.com/zmaster587/LibVulpes/commit/2fa75ac9df07933)
			 * [ Don't print 'air' as a required block in the holoprojector](https://github.com/zmaster587/LibVulpes/commit/490614f2d1bab1f)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1331](https://github.com/zmaster587/LibVulpes/commit/bf354dfa6fe9966)
			 * [ Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313](https://github.com/zmaster587/LibVulpes/commit/77950a4c6253519)
			 * [ update dilithium texture](https://github.com/zmaster587/LibVulpes/commit/03cc9fd03231d9a)
			 * [ fix textures with lootbags, etc](https://github.com/zmaster587/LibVulpes/commit/9ec4208a755a1b7)
			 * [ fix items not dropping](https://github.com/zmaster587/LibVulpes/commit/d9918b1904b9854)
			 * [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
			 * [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
			 * [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
			 * [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
			 * [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
			 * [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
			 * [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
			 * [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
			 * [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
			 * [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
		LibVulpes 1.12.2-0.2.8-35-UNSTABLE build -35 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-0.2.8-35

			 * [ prevent machines from being too greedy, fixes #1359](https://github.com/zmaster587/LibVulpes/commit/2fa75ac9df07933)
			 * [ Don't print 'air' as a required block in the holoprojector](https://github.com/zmaster587/LibVulpes/commit/490614f2d1bab1f)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1331](https://github.com/zmaster587/LibVulpes/commit/bf354dfa6fe9966)
			 * [ Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313](https://github.com/zmaster587/LibVulpes/commit/77950a4c6253519)
			 * [ update dilithium texture](https://github.com/zmaster587/LibVulpes/commit/03cc9fd03231d9a)
			 * [ fix textures with lootbags, etc](https://github.com/zmaster587/LibVulpes/commit/9ec4208a755a1b7)
			 * [ fix items not dropping](https://github.com/zmaster587/LibVulpes/commit/d9918b1904b9854)
			 * [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
			 * [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
			 * [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
			 * [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
			 * [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
			 * [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
			 * [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
			 * [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
			 * [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
			 * [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
		LibVulpes 1.12.2-0.2.8-34-UNSTABLE build -34 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-0.2.8-34

			 * [ Don't print 'air' as a required block in the holoprojector](https://github.com/zmaster587/LibVulpes/commit/490614f2d1bab1f)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1331](https://github.com/zmaster587/LibVulpes/commit/bf354dfa6fe9966)
			 * [ Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313](https://github.com/zmaster587/LibVulpes/commit/77950a4c6253519)
			 * [ update dilithium texture](https://github.com/zmaster587/LibVulpes/commit/03cc9fd03231d9a)
			 * [ fix textures with lootbags, etc](https://github.com/zmaster587/LibVulpes/commit/9ec4208a755a1b7)
			 * [ fix items not dropping](https://github.com/zmaster587/LibVulpes/commit/d9918b1904b9854)
			 * [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
			 * [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
			 * [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
			 * [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
			 * [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
			 * [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
			 * [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
			 * [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
			 * [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
			 * [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)
		LibVulpes 1.12.2-0.2.8-33-UNSTABLE build -33 for 1.12.2:
			 Highly untested and may break world

			Current release 1.12.2-0.2.8-33

			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1331](https://github.com/zmaster587/LibVulpes/commit/bf354dfa6fe9966)
			 * [ Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313](https://github.com/zmaster587/LibVulpes/commit/77950a4c6253519)
			 * [ update dilithium texture](https://github.com/zmaster587/LibVulpes/commit/03cc9fd03231d9a)
			 * [ fix textures with lootbags, etc](https://github.com/zmaster587/LibVulpes/commit/9ec4208a755a1b7)
			 * [ fix items not dropping](https://github.com/zmaster587/LibVulpes/commit/d9918b1904b9854)
			 * [ support for https://github.com/zmaster587/AdvancedRocketry/issues/1068](https://github.com/zmaster587/LibVulpes/commit/09cfdea529c9ff0)
			 * [ fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069](https://github.com/zmaster587/LibVulpes/commit/9af291ee939dd5a)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/1039](https://github.com/zmaster587/LibVulpes/commit/33632836dac0ef8)
			 * [ Add locale overrides for #1012](https://github.com/zmaster587/LibVulpes/commit/182587bc99b89b2)
			 * [ Fixes jetpack toggle key #26](https://github.com/zmaster587/LibVulpes/commit/fc7f6413f69e433)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/977](https://github.com/zmaster587/LibVulpes/commit/a47c9e24e25b1e5)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/991](https://github.com/zmaster587/LibVulpes/commit/970f3ced89b8171)
			 * [ fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819](https://github.com/zmaster587/LibVulpes/commit/baf62e827720d18)
			 * [ add getters for outputs](https://github.com/zmaster587/LibVulpes/commit/f603dbb45bd2941)
			 * [ add getters for outputs, update build num](https://github.com/zmaster587/LibVulpes/commit/5c39a00e823ef8d)
			 * [ fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954](https://github.com/zmaster587/LibVulpes/commit/f052c4110d22306)
			 * [ disable curse builds temporarily](https://github.com/zmaster587/LibVulpes/commit/c237fc105fd7ad9)
			 * [ update artefact location for git](https://github.com/zmaster587/LibVulpes/commit/b620c33dd67e3d6)
			 * [ fix https://github.com/zmaster587/AdvancedRocketry/issues/939](https://github.com/zmaster587/LibVulpes/commit/2c59e0e8ea088e0)
			 * [ add curseforge and changelog tasks.](https://github.com/zmaster587/LibVulpes/commit/38fcb72a4b0f478)

	LibrarianLib (went from librarianlib-1.12.2-4.9.jar to librarianlib-1.12.2-4.12.jar):
		librarianlib-1.12.2-4.12.jar:
			Overhaul the book system, allowing for much more flexibility for programmers.

			Structures now have a material tab. The search icon is temporary.

			Saving now targets kotlin properties.

			NBT and JSON dsls are now streamlined further.
		librarianlib-1.12.2-4.11.jar:
			Lots of changes (none breaking!) to the module system.

			Lots of fancy helpers!

	McJtyLib (went from McJtyLib - 1.12-3.0.2 to McJtyLib - 1.12-3.0.4):
		McJtyLib - 1.12-3.0.4:
			 - WARNING: Do not load any worlds with McJtyLib 3.0.3 or earlier if you last saved them with McJtyLib 3.0.4 or later!
			 - Joseph fixed log warnings due to tile entities being registered with names like "minecraft:xnet_controller" instead of "xnet:controller".
			 - Joseph made a bug in NEI just log an error and not crash us
			 - Various changes for Ariente
		McJtyLib - 1.12-3.0.3:
			 - Again a fix with opaqueness. It was not done correctly last time
			 - A few new features for the upcoming Ariente mod
			 - Joseph tried to work around an issue with NEI sometimes causing the GUI's from McJtyLib to fail. This is not fixed yet but now it should crash earlier. If you have this problem a lot remove NEI for now

	Michael Balser (went from fencejumper-1.12-1.0.3.jar to fencejumper-1.12-1.0.5.jar):
		fencejumper-1.12-1.0.5.jar:
			Added support for Quark walls

	Minecolonies (went from [Archived file] to minecolonies-1.12.2-0.9.109-ALPHA-universal.jar):
		minecolonies-1.12.2-0.9.109-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.108-ALPHA

			 * Fix/models (#2822)
			Fixes all three female models
		minecolonies-1.12.2-0.9.2-RELEASE-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.2-RELEASE

			 * Minor fixes of design, sounds deletion (#2683)
			Mostly townhall gui adjustments Removed unused sounds + builder saturationHigh * Adding proper reobfuscation to all jars. Removing deobf. * Fixes compatibilityManager to be 2 sided (#2680)

			Changes the compatibility manager in two ways:

			Renames it because it was written wrong It discovers it on instantiation and this way it will be loaded on client and server side so we don't have to send these lists over to the client when we want them. * Citizen job now displays unemployed (#2663)

			Fix to display unemployed * Don't spam players with async requests. (#2666)

			Avoid async request spam * hotfix corrupted world because of miner * Fixed miner swapping mine level (#2673)

			Fixed miner swapping mine level * Cowboy - Not asking for bucket when not needed #2657 (#2668) * Baker - default recipe values when upgrading (#2667)

			Added a check to readFromNBT to see if TAG is in the safe file. If not it sets all recipes to makeable. This way when upgrading the baker has something to do. * Fix dman model female (#2662)

			Fixes female deliveryman model * Wrong pattern (#2661)

			Fixed wrong recipe pattern for cactus stairs * correctly rotate (#2660)

			Fix mirroring of decorations and their placement. * Fix/gather ladders (#2649)

			Let's workers try around on ladders until they pass Fixes gathering from Racks * Guards - Armor request bug #2658 (#2659)

			Fix: Guards are not sending out request for the lower armor requirements. Only for the higher level. * Baker GUI - Coloring of check box not working #2652 (#2653)

			Remove the coloring sequence since it doesn't appear to working on all OS. * Citizens Sleep - Random talking during sleep bug #2622 (#2651)

			Citizen would talk during sleep status if at night it was raining. * /1.12:Baker skipping last Recipe (#2650)

			If the last item in the recipe list was check it would skip over it and not make it. The check was >= and should be > the equal prevented the code from checking the last recipe. * change style depending on building level (#2646)

			Let's citizen change style depending on work building level and not on own level. Also register rack to builder correctly * hotfix baker * Baker - Enhancements - User controll over Baker #2592 (#2625)

			 * Baker - Enhancements - User controll over Baker #2592
			This is an enhancement for the Baker. I've added a second gui that the user can select which recipes the baker will make. As you can see from the screen shots it shows everything recipe the baker can make. Click on the items you wish them to make. So you can control what they produce. If you only want cookies, just have the cookies the only item clicked. The baker will only make cookies. I've added Pumpkin Pie since it is a vanilla minecraft item.

			So there are 4 recipes for the baker now.

			If your town gets over loaded with food, you can also uncheck everything and the baker goes IDLE until there is an item that the baker is allowed to bake. You don't have to reassign them to another job anymore if you don't wish too.

			Also, in this version, you have the ability to have one baker make cakes, and another make bread. Each building saves what is made in that building so you can have different buildings making different things.

			There is no default recipe the baker will request if items are missing like before. They will find the first recipe that is allowed and request those items and until they receive those items, they will wait for the request to be fulfilled.

			If you have more than one item checked for allowed recipes, the baker will just go down the list. The baker doesn't care if recipe 1 is fulfill-able and recipe 2 is not. If recipe 2 is the next item to be produce it will request those items and wait for it.

			Unless, your building is higher than level 1. So the baker can make more than one item at a time. Say it was level 3. Which means they can be making 3 things at a time. * Feature/cook limit (#2642)

			 * limit food the cook keeps
			 *
			Hotfix/overflow (#2641)

			 *
			fix compile errors

			 * Recursion hotfix for cycling crafting
			 * Town Hall - Should Save build order. #2595 (#2614)
			store build priority of workorders * Adds recipe for cactus planks blocks (#2638)

			 * recipes for cactus planks blocks
			 * lag: control possible lag in building's onWorldTick() (#2637)
			Improve performance * Feature/dump (#2635)

			Makes range guard less op Unstuck guard if he wants to path to an unreachable spot Deliver ore even if not full stack Limit lumberjack range * Despawn barbarians faster and let dump into other chests (#2633)

			 * Despawn barbarians faster and let dump into other chests
			 * add saveguard to avoid crashes
			 * Guards Request Armor #2577 (#2621)
			Guards Request Armor * Lumberjack - Not saving cutting down tree correctly. #2596 (#2613)

			Fix: Lumberjack - Not saving cutting down tree correctly. * hotfix racks * Fix/rs (#2630)

			Fixes async requests Fixes retrying resolver Fix stuck cook turn off teleport to upper levels and fix horde issues avoid barbarians correctly and clean horde list fix barbarian close calc * Added check to empty stacks (#2632)

			OreDictionary throws an Illegal Argument Exception if you try to get the ID of an empty stack, so if the player is holding an empty stack, we are not doing any operations at all, and returning false. * Feature/rack placementhandler rework (#2626)

			Fix Rack code finally, use relative values to make them copy pasteable etc. Rework placement handlers to be colony independent (to extract them to separate mod eventually) * Render waypoints (#2627)

			Add back waypoint rendering * Name does not show up on builder huts gui. #2623 (#2624)

			Fix Name does not show up on builder huts gui * Guards - standing around like crash dummies. #2610 (#2620)

			Fixes guards standing around doing nothing after a mob/mod is removed from the save/game. * hotfix nullpointer exception * Barracks - Show list all citizens assigned to that building #2597 (#2616) * Sleeping citizens - Cosmetic update, remove tool/weapon from hand while sleeping #2598 (#2617) * Feature/compost block (#2605)

			Added the Compost Item, an Item that behaves like BoneMeal to the plants and cannot be crafted nor used as a dye. Adde the Barrel Block, a block that takes biolical items (can be set on configurations) and process them. After 2 days (average) the block will emit particles to show that it finished, and will drop 6 Compost Items when the player interacts whit it. * hotfix npe

			This should only happen if the colonyDat is corrupt * Hotfix for crashes caused by illegal workbuildings by Farmers.
		minecolonies-1.12.2-0.9.107-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.105-ALPHA

			 *
			Ranger enchants (#2820)

			 *
			Allows creature modifiers and Power enchants to increase the Ranger damage, can be enabled/disabled in the config
		minecolonies-1.12.2-0.9.12-BETA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.8-BETA

			 *
			fix builder reposition and builder building speed (#2821)

			 *
			fix builder reposition and builder building speed

			 *
			Add composter and library to oak
		minecolonies-1.12.2-0.9.106-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.104-ALPHA

			 *
			fix builder reposition and builder building speed (#2821)

			 *
			fix builder reposition and builder building speed

			 *
			Add composter and library to oak
		minecolonies-1.12.2-0.9.11-BETA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.7-BETA

			 * Merge items efficiently into worker inv as well (#2816)
			-Merge ItemStacks efficiently on mining into the inventory. Assure that stacks are merged. -Fix Smelter * fix nbt tag * Feature/builder instant (#2815)

			Make sure gravel or sand which is placed doesn't fall down Also, make it possible to generate insta placement buildings. Fix lumberjack tree handling * fix requesting * Store structure progress and improve positioning (#2812) * Adding additional commands that will support PvP and cinematics. (#2810) * Hotfix (Credit: Carlansor) (#2809)
		minecolonies-1.12.2-0.9.105-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.103-ALPHA

			 * Merge items efficiently into worker inv as well (#2816)
			-Merge ItemStacks efficiently on mining into the inventory. Assure that stacks are merged. -Fix Smelter
		minecolonies-1.12.2-0.9.104-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.102-ALPHA

			 * fix nbt tag
		minecolonies-1.12.2-0.9.103-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.101-ALPHA

			 * Feature/builder instant (#2815)
			Make sure gravel or sand which is placed doesn't fall down Also, make it possible to generate insta placement buildings. Fix lumberjack tree handling
		minecolonies-1.12.2-0.9.102-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.100-ALPHA

			 * fix requesting
		minecolonies-1.12.2-0.9.101-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.99-ALPHA

			 * Store structure progress and improve positioning (#2812)
		minecolonies-1.12.2-0.9.100-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.98-ALPHA

			 * Adding additional commands that will support PvP and cinematics. (#2810)
		minecolonies-1.12.2-0.9.99-ALPHA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.97-ALPHA

			 * Hotfix (Credit: Carlansor) (#2809)
		minecolonies-1.12.2-0.9.10-BETA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.6-BETA

			 * reload list more often and fix compile error
			 * Fix builder derping (#2807)
			 * Fix armor requesting to include modded armor (#2803)
			Makes workers stack their items when they return it to the hut. Makes guards work any armor as long as its ItemArmor (for now) * Citizen - Happiness - /Bug fix #2799 (#2800)

			On the citizen windows, there is now a "next" and "previous" button on the gui. This will allow you to toggle between the main view and the happiness view.

			The Happiness view allows you to view the different modifiers that affect that citizens happiness. Each value has a color to it. "RED" means has a negative affect on their happiness "GREEN" means it has a positive affect on their happiness

			Also, BUG. The no fields modifier was not checking to make sure they are a "FARMER" and was applying it to every citizen. That is why most citizen couldn't get above a value of 6.0

			Having everything "YELLOW" will get you a value of 8. to get higher you need some in green. * Fix townhall destruction and wake up (#2802) * Fix/builder positioning (#2801)

			Builder dumps every time they come to their hut Builder prefetches all materials he finds in his hut until his inventory is almost full Avoids dmans getting stuck at warehouse Calculates a better point to build the building from more realistically
		minecolonies-1.12.2-0.9.9-BETA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.5-BETA

			 * Update all medieval schems (#2797)
			 * Allow adding extra ores for miners to recognize in the config (#2789)
			 * Patrol point render (#2779)
			Render patrol points Fix citizen crash enable banner rendering improve guard performance fix pathfinding crash * Feature/2772 progress manager (#2781)

			To increase our user retention I increased a progress manager which tracks the progress of the colony and guides the player through the colony creation.
		minecolonies-1.12.2-0.9.7-BETA-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.3-BETA

			 * Minor fixes of design, sounds deletion (#2683)
			Mostly townhall gui adjustments Removed unused sounds + builder saturationHigh * Adding proper reobfuscation to all jars. Removing deobf. * Fixes compatibilityManager to be 2 sided (#2680)

			Changes the compatibility manager in two ways:

			Renames it because it was written wrong It discovers it on instantiation and this way it will be loaded on client and server side so we don't have to send these lists over to the client when we want them. * Citizen job now displays unemployed (#2663)

			Fix to display unemployed * Don't spam players with async requests. (#2666)

			Avoid async request spam * hotfix corrupted world because of miner * Fixed miner swapping mine level (#2673)

			Fixed miner swapping mine level * Cowboy - Not asking for bucket when not needed #2657 (#2668) * Baker - default recipe values when upgrading (#2667)

			Added a check to readFromNBT to see if TAG is in the safe file. If not it sets all recipes to makeable. This way when upgrading the baker has something to do. * Fix dman model female (#2662)

			Fixes female deliveryman model * Wrong pattern (#2661)

			Fixed wrong recipe pattern for cactus stairs * correctly rotate (#2660)

			Fix mirroring of decorations and their placement. * Fix/gather ladders (#2649)

			Let's workers try around on ladders until they pass Fixes gathering from Racks * Guards - Armor request bug #2658 (#2659)

			Fix: Guards are not sending out request for the lower armor requirements. Only for the higher level. * Baker GUI - Coloring of check box not working #2652 (#2653)

			Remove the coloring sequence since it doesn't appear to working on all OS. * Citizens Sleep - Random talking during sleep bug #2622 (#2651)

			Citizen would talk during sleep status if at night it was raining. * /1.12:Baker skipping last Recipe (#2650)

			If the last item in the recipe list was check it would skip over it and not make it. The check was >= and should be > the equal prevented the code from checking the last recipe. * change style depending on building level (#2646)

			Let's citizen change style depending on work building level and not on own level. Also register rack to builder correctly * hotfix baker * Baker - Enhancements - User controll over Baker #2592 (#2625)

			 * Baker - Enhancements - User controll over Baker #2592
			This is an enhancement for the Baker. I've added a second gui that the user can select which recipes the baker will make. As you can see from the screen shots it shows everything recipe the baker can make. Click on the items you wish them to make. So you can control what they produce. If you only want cookies, just have the cookies the only item clicked. The baker will only make cookies. I've added Pumpkin Pie since it is a vanilla minecraft item.

			So there are 4 recipes for the baker now.

			If your town gets over loaded with food, you can also uncheck everything and the baker goes IDLE until there is an item that the baker is allowed to bake. You don't have to reassign them to another job anymore if you don't wish too.

			Also, in this version, you have the ability to have one baker make cakes, and another make bread. Each building saves what is made in that building so you can have different buildings making different things.

			There is no default recipe the baker will request if items are missing like before. They will find the first recipe that is allowed and request those items and until they receive those items, they will wait for the request to be fulfilled.

			If you have more than one item checked for allowed recipes, the baker will just go down the list. The baker doesn't care if recipe 1 is fulfill-able and recipe 2 is not. If recipe 2 is the next item to be produce it will request those items and wait for it.

			Unless, your building is higher than level 1. So the baker can make more than one item at a time. Say it was level 3. Which means they can be making 3 things at a time. * Feature/cook limit (#2642)

			 * limit food the cook keeps
			 *
			Hotfix/overflow (#2641)

			 *
			fix compile errors

			 * Recursion hotfix for cycling crafting
			 * Town Hall - Should Save build order. #2595 (#2614)
			store build priority of workorders * Adds recipe for cactus planks blocks (#2638)

			 * recipes for cactus planks blocks
			 * lag: control possible lag in building's onWorldTick() (#2637)
			Improve performance * Feature/dump (#2635)

			Makes range guard less op Unstuck guard if he wants to path to an unreachable spot Deliver ore even if not full stack Limit lumberjack range * Despawn barbarians faster and let dump into other chests (#2633)

			 * Despawn barbarians faster and let dump into other chests
			 * add saveguard to avoid crashes
			 * Guards Request Armor #2577 (#2621)
			Guards Request Armor * Lumberjack - Not saving cutting down tree correctly. #2596 (#2613)

			Fix: Lumberjack - Not saving cutting down tree correctly. * hotfix racks * Fix/rs (#2630)

			Fixes async requests Fixes retrying resolver Fix stuck cook turn off teleport to upper levels and fix horde issues avoid barbarians correctly and clean horde list fix barbarian close calc * Added check to empty stacks (#2632)

			OreDictionary throws an Illegal Argument Exception if you try to get the ID of an empty stack, so if the player is holding an empty stack, we are not doing any operations at all, and returning false. * Feature/rack placementhandler rework (#2626)

			Fix Rack code finally, use relative values to make them copy pasteable etc. Rework placement handlers to be colony independent (to extract them to separate mod eventually) * Render waypoints (#2627)

			Add back waypoint rendering * Name does not show up on builder huts gui. #2623 (#2624)

			Fix Name does not show up on builder huts gui * Guards - standing around like crash dummies. #2610 (#2620)

			Fixes guards standing around doing nothing after a mob/mod is removed from the save/game. * hotfix nullpointer exception * Barracks - Show list all citizens assigned to that building #2597 (#2616) * Sleeping citizens - Cosmetic update, remove tool/weapon from hand while sleeping #2598 (#2617) * Feature/compost block (#2605)

			Added the Compost Item, an Item that behaves like BoneMeal to the plants and cannot be crafted nor used as a dye. Adde the Barrel Block, a block that takes biolical items (can be set on configurations) and process them. After 2 days (average) the block will emit particles to show that it finished, and will drop 6 Compost Items when the player interacts whit it. * hotfix npe

			This should only happen if the colonyDat is corrupt * Hotfix for crashes caused by illegal workbuildings by Farmers.
		minecolonies-1.12.2-0.9.1-RELEASE-universal.jar:
			Minecolonies Changelog

			Version: 1.12.2-0.9.1-RELEASE

			No Changes detected!

	Minecraft Forge (went from 1.12.2-14.23.4.2715 to 1.12.2-14.23.4.2759):
		1.12.2-14.23.4.2759:
			LexManos: Remove BlamingTransformer (#5115)
		1.12.2-14.23.4.2758:
			LexManos: Change org.apache to org.apache.maven. class loader exclusion.
		1.12.2-14.23.4.2757:
			mezz: Increase time it takes for Github Pull Requests to go stale
		1.12.2-14.23.4.2756:
			bs2609: Allow network leak detection level to be specified (#5067)
			goto.minecraft: Added getter for children of CompoundIngredient (#5082)
			bs2609: Add variant alias for item models not loaded via blockstate (#5025)
		1.12.2-14.23.4.2755:
			itwasmec4:
				New SleepingTimeCheckEvent to add yet another way to control sleeping.
				(#5013)
			bs2609: Fix server watchdog thread occasionally crashing on first run (#5019)
			bs2609: Fix saved toolbars not working with non-vanilla items (#5063)
		1.12.2-14.23.4.2754:
			bs2609:
				Allow sending packets to client from ServerConnectionFromClientEvent
				(#4991)
		1.12.2-14.23.4.2753:
			TheCyberBrick:
				Fixed overworld spawn point reset when respawning in another dimension
				(#4982)
		1.12.2-14.23.4.2752:
			redstoneinfire: Fix ModList cache never being updated (#5081)
		1.12.2-14.23.4.2751:
			tterrag1098: Fix loading languages with no underscore in the name (#5105)
		1.12.2-14.23.4.2750:
			1036527+thommy101:
				Fixed Redstone and RedstoneDiodes placement on modded blocks that use
				BlockFaceShape.SOLID for Top.  (#5100)
		1.12.2-14.23.4.2749:
			daemon.umbra: Fix blank Server GUI console log (#5089)
		1.12.2-14.23.4.2748:
			mezz: Fix SlotItemHandler.isItemValid check
		1.12.2-14.23.4.2747:
			mezz: Improve performance of FluidRegistry.getBucketFluids
		1.12.2-14.23.4.2746:
			bs2609:
				Fix received data for last vertex format element not being recorded
				(#5074)
		1.12.2-14.23.4.2745:
			Karthas077: Fix missing lang entry for Swim Speed attribute (#5064)
		1.12.2-14.23.4.2744:
			Karthas077: Added Swim Speed Attribute to EntityLivingBase (#4990)
		1.12.2-14.23.4.2743:
			bs2609: Add function to lookup model location for an ItemStack (#5017)
		1.12.2-14.23.4.2742:
			gegy1000:
				Resource type sensitive ResourceManager reloading, Disabled by default,
				but may increase performance. (#4658)
			bs2609: Allow custom SpawnPlacementType registration (#4973)
		1.12.2-14.23.4.2741:
			InsomniaKitten: Added CreativeTabs#getBackgroundImage (#5034)
			cbrittain10:
				Add functionality in IItemHandler to test if a slot can accept an item
				(#5033)
			bs2609: Fire colour events for mesa and swamp biomes (#5029)
			Bward7864: Improve crash report details (#5011)
		1.12.2-14.23.4.2740:
			Chollis81: Add wooden doors to the OreDictionary. (#5036)
		1.12.2-14.23.4.2739:
			bs2609: Update and clean up Forge fluid render model (#4763)
		1.12.2-14.23.4.2738:
			mezz:
				Allow configuring log levels using system properties. (#5024)
				Defaults are:
				-Dforge.logging.mojang.level=info (note that setting this to debug or
				trace will enable extra debug behavior which may slow things down or
				detect issues and crash)
				-Dforge.logging.console.level=info
				-Dforge.logging.file.level=info
				-Dforge.logging.debugFile.level=trace
		1.12.2-14.23.4.2737:
			mezz: Update README on github to fix the CLA section
		1.12.2-14.23.4.2736:
			bs2609: Add support for FluidStack-dependant colouring to Forge bucket (#4952)
		1.12.2-14.23.4.2735:
			ichhabads:
				Use itemstack in LivingEntityUseItemEvent.Finish before it was used
				(#5015)
		1.12.2-14.23.4.2734:
			bloodmc: Check use item result before calling onItemUseFirst. (#5016)
		1.12.2-14.23.4.2733:
			tterrag1098: Clean up and improve ICapabilityProvider javadocs (#4978)
		1.12.2-14.23.4.2732:
			tterrag1098: Fix potential deadlock when chunkload raises non-IO exception (#4861)
			mezz: Update license header on ChunkIOThreadPoolExecutor
		1.12.2-14.23.4.2730:
			LexManos: Fix MDK not having license texts.
		1.12.2-14.23.4.2729:
			bs2609: Change some client hooks to use GlStateManager functions (#5010)
		1.12.2-14.23.4.2728:
			Weissmoon: Write full class name in undefined packet error messages. (#4970)
			marvinroesch99: Move some test mods into appropriate packages (#5006)
		1.12.2-14.23.4.2727:
			bs2609:
				Fix ItemHandlerHelper.giveItemToPlayer creating item entities with
				incorrect contents (#5007)
		1.12.2-14.23.4.2726:
			minecrell: Setup configuration for licenser Gradle plugin
			minecrell: Restore original license headers of delta package
			minecrell: Restore original license headers in Maven versioning package
			LexManos: Run licenseFormat to apply license header to all files.
		1.12.2-14.23.4.2725:
			bs2609:
				Fix player movement status not syncing across dimension change
				(MC-10657) (#4974)
		1.12.2-14.23.4.2724:
			kinglemming:
				Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the
				armor opts in. (#4964)
			bs2609:
				Fix some ClassCastExceptions incorrectly being logged in FML handshake.
				(#4972)
		1.12.2-14.23.4.2723:
			LexManos: Fix NPE when sleeping in some custom beds. Closes #4956
			LexManos:
				Fix FML entity network spawning not using EntityBuilder's facctory.
				Closes #4845 and #4846
		1.12.2-14.23.4.2721:
			LexManos:
				Added Fluid Place Block Event for when fluid changes blocks in world.
				(#4627)
		1.12.2-14.23.4.2719:
			LexManos: Cleanup licenses
		1.12.2-14.23.4.2718:
			tterrag1098: Fix MC-234: Z-fighting when viewing break animation side-on (#4928)
			latvianmodder: Added Item#readNBTShareTag(ItemStack, NBTTagCompound) (#4932)
			bs2609: Switch from trove to fastutil collections (#4933)
			UnRealDinnerbone: Add Farmland Trample Event  (#4895)
		1.12.2-14.23.4.2717:
			bs2609:
				Clean up some dimension manager code and add a command to list
				dimensions (#4902)
		1.12.2-14.23.4.2716:
			bs2609: Change item model loading priority to fix model conflicts (#4898)

	ModTweaker (went from modtweaker-4.0.12 to modtweaker-4.0.13):
		modtweaker-4.0.13:
			Added a way to remove Thaumcraft aspects, close #638

			fixed botania page removal Close #643

			Added a way to set entity aspects. close #642

			Fixed BWM heat registry Close #641

			Update Inspirations support (#654)

			* Fill recipes can now specify boiling to simulate melting
			* Increased maximum for recipes to 4 if bigger cauldrons are enabled
			* Added support to specify levels in dye recipes

			update AA

			Fixed TIC material stats crash

			Fixed action priority. Close #663

			Added dynamo support, Close #656

	More Overlays (went from moreoverlays-1.13-mc1.12.1.jar to moreoverlays-1.14-mc1.12.2.jar):
		moreoverlays-1.14-mc1.12.2.jar:
			 * Updated Forge 14.23.4.2739
			 * Updated JEI 4.11.0.202
			 * Fixed: All items were highlighted if the JEI search contains Damageable items (fixed by Shovinus)
			 * Removed Y-Coordinate clamps

	Mystical Agriculture (went from mysticalagriculture-1.12-1.6.12.jar to MysticalAgriculture-1.12-1.6.13.jar):
		MysticalAgriculture-1.12-1.6.13.jar:
			Release 1.6.13 for MC 1.12.x

			Changes:

			 * Fixed a crash involving PneumaticCraft harvest drones

	NuclearCraft (went from NuclearCraft-2.10p--1.12.2 to NuclearCraft-2.11a--1.12.2):
		NuclearCraft-2.11a--1.12.2:
			+ Added OpenComputers support for Fission and Fusion Reactors
			+ Check out 'openComputers.txt' on the GitHub repo for the available methods!

			+ Added GregTech Community Edition EU support

			+ Added Tinkers' Construct support for NC tool materials
			+ Added some TiC smeltery support for NC metals and various alloys

			* Machine recipe speeds will now be shown correctly in JEI

			* Fusion active cooling will not take effect until the reactor reaches ignition temperature
			* Fixed active cooling percentage info in Fusion Reactor GUI
			* Fixed Fusion Core sound effects sometimes not updating correctly

			+ Speed upgrades can now be piped into processors

			* Fixed minor incompatibilities with old CraftTweaker methods
			* Fixed CT integration sometimes not logging errors correctly

			+ Added some alloying recipes for the Salt Mixer
			* Fixed Ingot Former casting ExU redstone gems and GTCE glass gems
		NuclearCraft-2.11--1.12.2:
			* Totally overhauled recipe system
			* Recipes can now include empty and chance-based ingredients
			* Full CraftTweaker support for these new ingredient types - video tutorial coming soon!
			* Old CraftTweaker scripts will still work!

			* Fixed major fluid-related crash with EnderIO installed
			* Fixed issue with LittleTiles where some tile entities would not update correctly

			+ Added Advanced, DU and Elite Solar Panels

			* Recipes can now have different processing powers as well as processing times
			* Improved server performance of processors and generators

			+ Crafting and Furnace recipes will now take the ore dict priority list into account

			+ Added config option to increase initial heating rate of Fusion Reactors
			* Slightly decreased explosion size of faulting fusion electromagnets

			* Fixed fission fuel tooltip info not taking fuel time config into account
			* Fixed Molten Salt Fission Reactor changing heat level too slowly
			* Fixed Decay Generator decaying adjacent blocks too quickly
			* Slightly reduced rounding errors in Fission Reactor calculations

			+ Added Arsenic and other materials derived from it
			+ Added config option to condense all NC content into a single creative tab

			+ Added Tinker's Construct support for base NC metals

			+ Added German language file [thanks to Adatrem!]

			* Updated Forge and APIs

			- Removed Paulobrine and Herobrian

	Ore Excavation (went from OreExcavation-1.4.119.jar to [Archived file]):
		OreExcavation-1.4.123.jar:
			Fixed math error on block limits resulting in premature excavation endings

			Reverted change to undo command name

	Overloaded (went from Overloaded-1.12.2-0.0.52.jar to Overloaded-1.12.2-0.0.53.jar):
		Overloaded-1.12.2-0.0.53.jar:
			Version: 0.0.53 (RELEASE)

			 * Refactor ItemMultiTool (Code cleanup)
			 * Add lang file for zn_cn (provided by DazzleCool)
			Version: 0.0.52 (RELEASE)

			 * Multi-Tool now gives better error message when unable to break / place
			 * Multi-Tool now also respect's server's range limits
			 *  Code Cleanup
			 * Dynamic Registration now in single place
			 * Abstracted multi-armor rendering
			 * New config entry for item texture size. Before item texture size was tied to block resolution
			 * Config is now synced from server to client
			 * Config rewrite - physical files are the same though
			 * Can now upload to Curse from command line (No mod changes)
			 * Forge version compiled against bumped up to 2611, should still be compatible with old versions
			Version: 0.0.51 (RELEASE)

			 * Enable ground speed modifier again. (Why can't flight and walk speed be done the same way... to many one offs for my liking, although I like how ground speed is done now, might make some more features out of it)
			Version: 0.0.50.1 (RELEASE)

			Hotfix to disable ground speed modifications

			 * jar is now signed (Because why not?)
			 * Disable ground speed modifications as the way I am currently doing it breaks servers
			Version: 0.0.50 (RELEASE)

			Mostly quality of life changes / just getting the code base in a better state.

			 * Changelog will now be appended with previous info (pulled changelogs from last two days also)
			 * Added One Probe Integration for Item Interface / Player Interface / Hyper * Senders / Infinity Capacitor
			 * Linking Card will no longer forget the receiver when binding
			 * Nether Star Block is now Ore Dictionaryed to blockNetherStar
			 * Code Cleanup using IDEA's automated tasks
			 * Added charged variants of all powered items to creative menu.
			Fixed: * NPE if you somehow placed a Player Interface without setting the placer

			Version: 0.0.49 (RELEASE)

			 *  Multi-Armor Settings Editor Implemented (+Recipe)
			 * Right Click in GUI to change to more precise input mode for sliders.
			 *  Multi-Armor Changes
			 * Ground speed increase now uses power
			 * Has config options for balancing
			 * Flight has additional config options for balancing.
			 * Max Speed limits are also in config
			 * Most features can now be enabled/disabled via the settings editor.
			 * Settings are saved to the helmet.
			Fixed: * Compressed Block now have blast resistance that corresponds to their hardness.

			Version: 0.0.48 (BETA)

			Making build as beta as most likely will also push an update within next 24 hours to move settings GUI out of Dev Mode. All changes should be stable.

			 *  Railgun implemented and moved out of dev only mode
			 * Has recipe (that needs balancing)
			 * Many config options for balancing
			 *  Sneak Scroll to change by Power Delta
			 * Ctrl + Sneak to change by 100 * Power Delta
			 * Cleaned up Generic Data Storage to be more efficient and persist settings (used by armor and railgun)
			 * Cleaned up locale file as it had old entires
			Dev Mode: * Working on Settings GUI for the Multi-Armor

	Placebo (went from Placebo-1.12.2-1.4.0.jar to Placebo-1.12.2-1.4.1.jar):
		Placebo-1.12.2-1.4.1.jar:
			Contains ItemBigEnum, required for HitWithAxe.

	Plants (went from Plants-1.12.2-2.9.1.jar to Plants-1.12.2-2.10.3.jar):
		Plants-1.12.2-2.10.3.jar:
			Compat fix for passable leaves
		Plants-1.12.2-2.10.2.jar:
			Made it possible to set crystal forest weight to 0.
		Plants-1.12.2-2.10.1.jar:
			Fixes a gen crash.
		Plants-1.12.2-2.10.0.jar:
			Added compat between harvestable bushes and the AA farmer.
			Fixed the dysentery bush.

			Requires Placebo 1.4.1+
		Plants-1.12.2-2.9.2.jar:
			Fixes some issues with plants_blocks.cfg, more states will now use their proper names. This may break a few existing entries.

	PneumaticCraft: Repressurized (went from pneumaticcraft-repressurized-1.12.2-0.6.8-219.jar to pneumaticcraft-repressurized-1.12.2-0.7.8-259.jar):
		pneumaticcraft-repressurized-1.12.2-0.7.8-259.jar:
			0.7.8-259 (28 Aug 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#updates)Updates

			 * Breaking any PneumaticCraft block by shift-clicking with any wrench will now keep any installed upgrades in the dropped block. Breaking the block with a pickaxe drops the upgrades, as before.
			 * Info tab on the GUI for all Logistics frames (shown by right-clicking with Logistics Configurator) has better descriptions for each frame type.
			 * Added client-side config setting (B:semiBlockLighting) to control if block lighting should be used on semiblocks like the logistics frames and heat frame. True by default, but can be set to false if lighting is glitchy.
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Hopefully fix item loss issues with Programmable Controller
			 * Fix problem with Programmable Controllers and tools like the Draconic Staff of Power which drop items at the player's location (fake player's location was wrong, causing items to be dropped in odd places)
			 * Fix occasional caching problem where neighbouring tile entities were not detected by PneumaticCraft blocks
			 * Fix greedy Amadron drones stealing all the fluid from your tank instead of the advertised amount.
			 * Fix intermittent Amadron tablet desync (caused when a periodic offer which happened to match a static offer was shuffled out)
			 * Drones now once more render their targeting laser while digging blocks like they did in 1.7.10 (actually they always did, but with an alpha value of 0...)
			 * GUI redstone control tab: the redstone button no longer sometimes renders excessively wide
		pneumaticcraft-repressurized-1.12.2-0.7.7-255.jar:
			0.7.7-255 (16 Aug 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Fixed stupid bug I added in 0.7.4 which caused Amadron offers to sometimes go out of sync on client & server, breaking the whole Amadron system.
		pneumaticcraft-repressurized-1.12.2-0.7.6-254.jar:
			0.7.6-254 (13 Aug 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Fixed items in pressure chamber not always syncing to client properly.
			 * Fixed air amount showing negative in vacuum pump info tab: minimum is now floored at 0mL.
			 * Fixed heat frames and logistics frames looking unnaturally bright when in dark areas. Note heat frame still glows (but doesn't emit light) when hot.
			 * Fixed pressure chamber valve sync errors in the log which may occur when loading a save from versions of PNC:R earlier than 0.7.2 (size of internal pressure chamber item buffer changed)
			 * Fixed problem where burn time of lava buckets in furnaces was badly nerfed; this was a change that should only have affected buckets containing PNC:R's own fuels.
			 * Fixed (hopefully) ConcurrentModificationException crash, possibly when changing dimensions (leaving the End?). This was not one that we could reproduce ourselves, but some extra protection code has been added to be safe. Might be related to some other mod causing chunks to be loaded on a different thread.
			 * Fixed rendering of minigun when held by other players
			 * Fixed ClassCastException being thrown (log spam) when firing minigun
			 * Fixed sync packets wrongly being sent from client-side pressure chamber valve code (log spam)
			 * Fixed (hopefully) semiblocks rendering leaking across dimensions (semiblocks are logistics frames, heat frames, crop supports, spawner agitators & transfer gadgets)
			 * Fixed visual issue with some JEI recipes (explosion crafting, UV light box, PCB etching) seen in newer JEI release
		pneumaticcraft-repressurized-1.12.2-0.7.5-248.jar:
			0.7.5-248 (26 Jul 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Fixed NPE when using a newly-crafted GPS Area Tool
			 * Fixed Amadron offers not syncing properly in 'Open to LAN' worlds
			 * Fixed client kick when trying to add periodic Amadron offers on dedicated server
		pneumaticcraft-repressurized-1.12.2-0.7.4-245.jar:
			Updates

			 * Amadron Tablet has seen a lot of attention...
			 * Recoloured GUI background to now match what the item looks like
			 * Moved the lesser-used "Add Trade" button into its own "Custom Trades" side tab. This button often appeared to get confused with the "Place Order" button beside it, which is what most players more often want to do.
			 * Also in "Custom Trades", added 2 buttons which admin players can use to add custom periodic & static trades via the GUI. Players need the "pneumaticcraft.amadron.addPeriodicTrade" and/or "pneumaticcraft.amadron.addStaticTrade" Forge permission nodes to do this (which by default means being an op). Note that custom periodic trades can't (yet) be removed via GUI; edit the "config/pneumaticcraft/AmadronOffersPeriodic.cfg" & "config/pneumaticcraft/AmadronOffersStatic.cfg" files to do that.
			 * Also added a button for admin players to add custom static trades via the GUI, with the same restrictions as for custom periodic trades (permission node "pneumaticcraft.amadron.addStaticTrade", file "config/pneumaticcraft/AmadronOffersStatic.cfg").
			 * "Place Order" button is now greyed out when the basket is empty
			 * Added audible feedback when an order is successfully placed
			 * Trade items with NBT are now supported (e.g. vanilla potions or enchanted books, and many modded items). Note that the Amadron system will always try to match exactly the metadata and NBT you added the trade with.
			 * A bit more work (hopefully the last) on smoother fluid tank updates to client
			 * Can now install up to 10 Jet Boots upgrades in the Pneumatic Boots. 10 upgrades allows hovering in-place, but watch out for the in-flight air cost...
			 * Some tile entity performance improvements, most notably with the (output mode) Pressure Chamber Interface which was wasting a lot of CPU time but also to a lesser degree with the Air Compressor, UV Light Box and Sentry Turret
			 * Drones are now 50% faster (this makes up for the fact that they don't travel diagonally anymore)
			 * Performance improvements with the Charging Module (similar to Charging Station improvements in 0.7.3 release)
			 * Minigun ammo can now also be crafted with splash & lingering potions to get the corresponding splash/linger effect. But be warned, splash ammo get used up 3 times as fast, and lingering ammo 6 times as fast.
			 * Minigun ammo potion proc chance is now configurable - see I:minigunPotionProcChance in config)
			 * Added 3 Lua methods to the Drone Interface computer peripheral: getDroneName(), getOwnerName(), getOwnerID()
			 * Magma blocks are now treated as heat sources
			 * Made the thermal resistance of non-vanilla fluids configurable - see D:fluidThermalResistance. Default is 10; higher values make heat move from fluids to adjacent heat handlers more slowly.
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Fixed Amadron restocking/payout drones (for player-player trading) spawning twice
			 * Fixed custom Amadron fluid trades not working
			 * Fixed NPE when trying to extract items from bottom side of Aerial Interface
			 * Fixed some armor features (magnet, charging) functioning even without the necessary upgrades installed
			 * Fixed Minigun Ammo not being craftable
		pneumaticcraft-repressurized-1.12.2-0.7.3-239.jar:
			0.7.3-239 (16 Jul 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#updates)Updates

			 * Reworked 3rd party wrench support: many more wrenches are now supported
			 * More performance work with fluid tank sync'ing, reducing the rate at which tanks sync to client
			 * Charging Station now performs far better with many Speed Upgrades installed (was causing severe FPS drops)
			 * A few IGW updates, in particular the new Pneumatic Armor pieces are now documented
			 * Shift-left-clicking a GPS Tool in the Programmer GUI now creates a corresponding Area puzzle piece (this is in addition to the existing Left-Click to create a Coordinate puzzle piece)
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Toggling jet boots off while thrusting no longer causes a desync
			 * Area GPS Tool now works on dedicated servers
			 * Mechanic Villagers created in the Pressure Chamber now have the right set of trades
			 * Wrenching PNC machines with 3rd party wrenches no longer also opens the machine's GUI
			 * Wrenching Pressure Tubes with 3rd party wrenches no longer causes a crash, and works as expected
			 * Breaking tile entities with empty fluid tanks no longer writes empty NBT data to the dropped item (so it will stack with other fresh items of the same type)
			 * Partially fixed navigation in the Coordinate Tracker upgrade for the helmet. This needs more work, though (pathfinding has changed significantly since the upgrade was first created back in MC 1.6/1.7)
		pneumaticcraft-repressurized-1.12.2-0.7.2-234.jar:
			0.7.2-234 (11 Jul 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#updates)Updates

			 * Pneumatic Door now plays a (suitably pneumatic) opening/closing sound effect.
			 * Some performance improvement work, particularly around Omni and Liquid Hoppers. In particular, extracting from the Refinery with Liquid Hoppers caused significant FPS drops.
			 * Liquid Hoppers no longer accept input fluids on their output face, and will no longer output fluids from their input face. (Related to performance improvements mentioned above)
			 * Tile Entities with fluid tanks now send far fewer updates to the client (also related to aforementioned performance work). Previously they sent an update whenever the tank's contents changed, which is overkill for just rendering fluids. Now updates are only sent when the contents change by more than 1% of the tank's total capacity. Can be adjusted in config - see 'D:liquidTankUpdateThreshold'.
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Added back a missing texture for Aphorism Tile
			 * Fixed a server crash caused by a null ItemStack reference in Amadron custom offer handling
		pneumaticcraft-repressurized-1.12.2-0.7.1-231.jar:
			0.7.1-231 (9 Jul 2018)

			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Fixed startup crash under some circumstances (most likely with Thaumcraft not installed) related to new Pneumatic Armor
			 * No longer attempts to render armor initialisation progress bar if armor piece has no pressure
		pneumaticcraft-repressurized-1.12.2-0.7.0-228.jar:
			New

			 * Big new feature: a fully-fledged Pneumatic Armor suite! Added in Pneumatic Chestplate, Leggings & Boots, each with their own upgrades and abilities (read on...)
			 * To see all upgrades and abilities for each armor piece, put them in a Charging Station, and open the upgrade inventory from the Charging Station GUI (click the "Inv." button)
			 * Charging Upgrades (1-5) in the Chestplate charge all pressurizable armor and items you're carrying from the Chestplate's air tank (the Chestplate has a very large tank by default, and all pieces can be further upgraded with Volume Upgrades)
			 * Security Upgrade in the Chestplate gives protection from fire & lava (pressure cost: high)
			 * Magnet Upgrade (1-6) in the Chestplate attracts nearby items to the player (pressure cost: very low). The Magnet respects Immersive Engineering's Conveyor Belts (in fact any item entity with the "PreventRemoteMovement" NBT tag) and Botania's Solegnolia.
			 * Speed Upgrades (1-3) in the Leggings give a run speed boost (pressure cost: very low)
			 * Range Upgrades (1-6) in the Leggings give a jump boost (pressure cost: low)
			 * Dispenser Upgrades (1-4) in the Boots allow you to kick entities for moderate damage and heavy knockback (pressure cost: low)
			 * The Pneumatic Boots give step assist for free and fall protection for a modest pressure cost (depending on the height of the fall)
			 * Jet Boots Upgrades (1-8) in the Boots allow limited flight (pressure cost: high)
			 * Pneumatic Armor has the same armor rating as iron, but +1 Toughness (for comparison, diamond armor has +2 Toughness)
			 * Armor Upgrades (1-4) in any armor piece increase its protection and toughness. 2 Armor Upgrades will provide protection equivalent to diamond, 4 upgrades is superior to diamond.
			 * Item Life Upgrades (1-6) in any armor piece allow auto-repair at a cost of pressure. More upgrades cause faster, but less air-efficient, repair.
			 * All Pneumatic Helmet functions remain available; just to note that Horses can now be tamed via helmet hacking.
			 * All features can be toggled on/off using the familiar Pneumatic Helmet options GUI, and as before, keys can be bound to toggle any feature without opening the GUI.
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#updates)Updates

			 * Quality of Life: shift-clicking a Pneumatic armor piece while in the Charging Station GUI will move it to the right place (armor slots -> charging slot, charging slot -> armor slot, player inv slots -> charging slot)
			 * Aphorism Tiles are now considered passable by drones, like vanilla signs. (Note Aphorism Tiles will not be washed away by water, so useful for an underwater base)
			 * Performance: Aphorism Tiles are no longer ticking tile entities.
			 * Aphorism Tiles can now be recoloured by right-clicking with any dye (oredict-aware). Tile border and background can be recoloured independently.
			 * Drones will now auto-equip the best (highest damage, taking enchantments into account) weapon in their inventory when entering combat (only applies with upgraded inventories, of course).
			 * Handheld minigun now has a proper rotating model!
			 * Minigun bullets cause a (cosmetic) particle effect on blocks they hit. No block breaking, though.
			[](https://github.com/TeamPneumatic/pnc-repressurized/blob/master/Changelog.md#fixes)Fixes

			 * Drones have been taught how to melee 1.9 style. They were still fighting 1.7.10 style, which made them hopeless at melee.
			 * Hacked drones will no longer obnoxiously shove their owner around; instead they'll come to the owner and land in front of them.
			 * Fix: better behaviour for drones when targeting entities they can't pathfind to (they were getting stuck in a about-to-teleport loop)
			 * Fix: server crash if a drone carrying multiple buckets tried to milk a cow. Now the drone will drop any milk buckets that it has no inventory space for on the ground.
			 * Fix: Pressure Chambers with multiple valves will now be properly reformed when world is reloaded (previously auxiliary valves didn't think they were part of the multiblock, and leaked air)
			 * Fix: right clicking a refinery block with a bucket or other fluid container will now extract the right fluid (previously it always tried to extract from the bottom block in the stack, regardless of which block was clicked)
			 * Fix: the Light Condition puzzle piece was miscalculating light levels

	Quark (went from Quark-r1.4-125.jar to Quark-r1.5-127.jar):
		Quark-r1.5-127.jar:
			WARNING: This version requires the latest AutoRegLib. Please get that too.

			- Management: The trash can icon no longer gets confused about where it's supposed to go if you open the recipe book.
			- Misc: Fixed parrot eggs being Grey instead of Gray.

			Also, these were not fixed in Quark itself, but the latest AutoRegLib update includes fixes for crashing in inventories and pipes not accepting items, so just accept that as part of this changelog too.
		Quark-r1.5-126.jar:
			WARNING: This version requires the latest AutoRegLib. Please get that too.

			- General: Added the new Oddities module, including more complex which requires the Oddities addon to be installed.
			- General: Moved some things around in the q Button menu to accomodate new buttons and the Oddities module.
			- Automation: Added Iron and Gold Buttons. Iron is slow, Gold is fast.
			- Automation: Added a Sugar Block. It dissolves if next to water.
			- Automation: Added the Redstone Randomizer, made like a comparator but with Biotite.
			- Automation: Fixed broken redstone behaviour with observers. (quat)
			- Automation: Fixed the Chute desyncing a bit when just placed.
			- Building: Added Framed Glass, a new glass type made with iron that looks cool for medieval builds.
			- Building: Added Pavement for all types of stone.
			- Building: Improved the Carved Wood texture. It no longer looks like a terrible mismash of wood plank textures (which it was).
			- Client: Added a better looking effect for mobs on fire.
			- Client: Better Vanilla Textures now makes Beetroot Seeds less awful.
			- Client: Dropped items now flash when they're almost despawning.
			- Client: Fixed panorama screenshots messing up the player's rotation and sending an error message instead of confirmation. (quat)
			- Client: Fixed using the search bar when having invalid enchanted books in an inventory crashing the game. (quat)
			- Client: Fixed the description for the panorama screenshot feature saying it's triggered by F12 instead of F2.
			- Decoration: Added Flower Pots being able to hold every flower. (KnightMiner)
			- Decoration: Added Paper Lamps.
			- Decoration: Added wood variant Pressure Plates and Buttons.
			- Decoration: Colord Flower Pots also have the ability to hold every flower. (KnightMiner)
			- Decoration: Fixed paper walls breaking instantly and not having the proper sound assigned.
			- Decoration: Paper Walls now have a big variant.
			- Decoration: Tallow can now be used as a fuel source, smelting one item each.
			- Experimental: Added [DATA EXPUNGED].
			- Management: Added the ability to add chests to boats by right clicking them in.
			- Management: Added the ability to right click shulker boxes with items to add the items to the box.
			- Management: Better Crafting Shift Clicking now supports Villagers.
			- Management: Delete Items now has a trash can icon you can drop stuff in.
			- Management: Dropoff/sorting now supports forge SlotItemHandler. (asiekierka)
			- Management: Fixed a possibility for world corruption with dropoff. (palaster)
			- Misc: Added Parrot Eggs. Feed a parrot some Beetroot Seeds and it may pop out an egg after a bit!
			- Misc: Fixed a crash with the Slime in a Bucket if the NBT data isn't correct.
			- Misc: Fixed some log spam thanks to the glowstone dust and gunpowder blocks not having item models.
			- Oddities: Added Pipes, a fancy way to transport items, designed so you need some thought to make them work.
			- Tweaks. More Stackables now supports potions, soups/stews, and saddles.
			- Tweaks: Fixed minecart interaction not dealing well with cart items that were replaced by other mods like Railcraft. (palaster)
			- Tweaks: Fixed villagers that don't know how to open doors being forced to open two doors at a time crashing the game. (palaster)
			- Tweaks: Improved Sleeping now turns itself off if you have SleepingOverhaul so it doesn't break it.
			- Tweaks: Improved the code for hoe harvesting, it should be able to detect plants from Biomes'o'Plenty now.
			- Tweaks: Signs from the Minecraft Guideposts mod are now blacklisted from sign edit.
			- Vanity: Fixed desyncs when sitting in stairs.
			- World: Added Fairy Rings, new rare flower structures with some cool ore under them.
			- World: Added Speleothems (stalactites and stalagmites) to caves, they come in all 7 stone types, as well as netherrack. You can craft them too.
			- World: Fixed Cave Crystals not working with Chisels & Bits.
			- World: Made world stone clusters more common by default.

	RFTools (went from RFTools - 1.12-7.54 to RFTools - 1.12-7.55):
		RFTools - 1.12-7.55:
			 - Some manual fixes by Evan Cobb
			 - Fixes for the charged porter from Evan Cobb
			 - The redstone receiver and transmitter were missing from the creative tab
			 - Joseph fixed camo shields the right way

	RFTools Power (went from RFToolsPower - 1.12-1.1.0 to RFToolsPower - 1.12-1.1.1):
		RFToolsPower - 1.12-1.1.1:
			 - Fix problem with network packet doing things on the wrong thread
			 - Fix a lot of console spam if things go wrong and added a bit more diagnostics

	RandomPatches (went from RandomPatches 1.12.2-1.2.1.1 to RandomPatches 1.12.2-1.5.0.4):
		RandomPatches 1.12.2-1.5.0.4:
			Potential compatibility fix.
		RandomPatches 1.12.2-1.5.0.3:
			Fixed a NullPointerException related to the Toggle Narrator keybind.
		RandomPatches 1.12.2-1.5.0.2:
			Potentially fixed a crash with AppleCore.
		RandomPatches 1.12.2-1.5.0.1:
			Bug fixes and improvements.

			From 1.12.2-1.5.0.0:

			Fixed an issue regarding configuration reloading.
			Added configuration options to force disable the transformation of specific classes.
			Added options to configure the window title and icon.
		RandomPatches 1.12.2-1.4.1.1:
			Fixed a crash with Rebind Narrator.
		RandomPatches 1.12.2-1.4.1.0:
			Readded 1.8+ compatibility.
		RandomPatches 1.12.2-1.4.0.1:
			Fixed SpongeForge incompatibility.
		RandomPatches 1.12.2-1.4.0.0:
			Readded /rpreloadclient.
			Several bug fixes and improvements.
			Added the Toggle Narrator keybind.
			Added the Minecart AI fix.
		RandomPatches 1.12.2-1.3.0.0:
			Code refactor.
			Improved and reorganized the configuration.
			Added a configuration GUI.
			Removed /rpreloadclient.
			Added configurable player speed limits.
			Added faster language switching.
			The logo now shows up in the mod list.

	Real Filing Cabinet (went from realfilingcabinet-1.12.1-0.1.55.jar to realfilingcabinet-1.12.1-0.1.65.jar):
		realfilingcabinet-1.12.1-0.1.65.jar:
			v0.1.65:

			- made entity cabinets no longer immune to kill commands. if they fall into the void, they will just teleport back to the location where they were first spawned

			** MAJOR changes done to code concerning folders, all of this done with a PR by FunWayGuy **

			changes and fixes done by the PR:

			- moved contents of filing folders to capabilities (this will automatically convert folders with items stored in them to the new way, retaining their contents)

			- fixed memory leak caused by the repeated creation of new itemstacks

			- made the calling of the contents of the folders faster by using a custom capability
		realfilingcabinet-1.12.1-0.1.57.jar:
			v0.1.57:

			- fix crash involving dropped Phialing Cabinets

	Reborn Core (went from RebornCore-1.12.2-3.9.2.319-universal.jar to RebornCore-1.12.2-3.10.0.332-universal.jar):
		RebornCore-1.12.2-3.10.0.332-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Update licenses
			(modmuss50) Add some methods to allow machines to have different transfer speeds
			(modmuss50) Final fixes for fluid config
			(modmuss50) Fix most modded fluids not working in our machines
			(modmuss50) Fluid movement on fluid config + finally fix right clicking fluid into blocks
			(modmuss50) Fluid config work
			(modmuss50) Initial fluid config work
		RebornCore-1.12.2-3.9.3.324-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Add hasSlotConfig
			(modmuss50) Fix support for some mods that allow larger stack sizes
			(modmuss50) Fix small rendering thing
			(modmuss50) Prevent crashing when an invalid stack is passed to the item power container, closes #1559

	Reborn Storage (went from RebornStorage-1.12.2-3.1.0.50.jar to RebornStorage-1.12.2-3.2.2.65.jar):
		RebornStorage-1.12.2-3.2.2.65.jar:
			(modmuss50) #releaseBuild
			(github) Merge pull request #114 from ayan4m1/fix/cce
			(andrew delisa) more elegant solution to prevent CCE
			(andrew delisa) prevent ClassCastException when INetworkNode is of class ConduitRefinedStorageNode
		RebornStorage-1.12.2-3.2.1.63.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Update RS version in gradle
			(modmuss50) Update RS api
		RebornStorage-1.12.2-3.2.0.60.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Fix #104
			(modmuss50) Update RS API, fixes build
			(modmuss50) Update RS API, closes #103
			(modmuss50) Final cleanup + tweaks
			(modmuss50) Inital work on page naming, closes #100
			(modmuss50) Might fix build?
			(modmuss50) Tweak fluid storage values + small code cleanup
			(modmuss50) Make patters render output item when in multicrafter slot
			(modmuss50) RS 1.6 update

	Refined Storage (went from Refined Storage 1.5.34 to Refined Storage 1.6.3):
		Refined Storage 1.6.3:
			 * Fixed crash with Wireless Fluid Grid (raoulvdberge)
			 * Fixed Reborn Storage crafting being slower than normal (raoulvdberge)
			 * Re-added a single mode Wrench that can rotate blocks and break Refined Storage covers (raoulvdberge)
		Refined Storage 1.6.2:
			 * Fixed Grid searching not working (raoulvdberge)
		Refined Storage 1.6.1:
			 * Added fluid autocrafting (raoulvdberge)
			 * Added Crafting Upgrade support for fluids on the Exporter, Constructor and Fluid Interface (raoulvdberge)
			 * Added config option to hide covers in the creative mode tabs and JEI (raoulvdberge)
			 * The Portable Grid now supports fluid disks (raoulvdberge)
			 * Filters now support fluids and can be inserted in the Fluid Grid (raoulvdberge)
			 * Removed "emit signal when item is being autocrafted" option in the Detector (raoulvdberge)
			 * The Crafting Upgrade no longer schedules requests when there are items or fluids missing (raoulvdberge)
			 * You can now keep fluids in stock by attaching a External Storage in fluid mode to a Fluid Interface with a Crafting Upgrade (raoulvdberge)
			 * You can now specify the amount to export in the Fluid Interface (raoulvdberge)
			 * Made the Crafting Preview window bigger (raoulvdberge)
			 * Fixed crash log when opening Pattern Grid GUI (raoulvdberge)
			 * Fixed being able to put non fluid containers in Fluid Interface input slot (raoulvdberge)
			 * Fixed Grid filters not updating Grid (raoulvdberge)
			 * Updated Russian translation (kellixon)
			 * Overhauled and updated German translation (Cydhra)
		Refined Storage 1.6:
			NOTE: Worlds that used Refined Storage 1.5.x are fully compatible with Refined Storage 1.6.x and are getting converted upon loading the world. It is however not possible to revert back to Refined Storage 1.5.x when a world has already been converted to Refined Storage 1.6.x.

			 * Removed Regulator mode in the Exporter (raoulvdberge)
			 * Removed MCMultiPart integration (raoulvdberge)
			 * Removed Project E integration (raoulvdberge)
			 * Removed blocking mode in autocrafting (raoulvdberge)
			 * Removed the Wrench (raoulvdberge)
			 * Removed "void excess items or fluids" functionality on storages (raoulvdberge)
			 * Removed the Solderer (raoulvdberge)
			 * Removed "compare oredict" buttons on Exporter, Importer, etc. (raoulvdberge)
			 * Removed ConnectedTexturesMod integration for fullbright textures, RS now has fullbright textures natively (raoulvdberge)
			 * Removed autocrafting with fluids (the bucket filling mechanic). This will be replaced in a later version with native fluid autocrafting, where Crafters can insert fluids to external inventories (raoulvdberge)
			 * Added the Cutting Tool (raoulvdberge)
			 * Renamed "Printed Processors" to "Cut Processors" (raoulvdberge)
			 * Added covers (raoulvdberge)
			 * Rewrote autocrafting (raoulvdberge)
			 * Rewrote network energy storage (samtrion)
			 * Autocrafting tasks that take longer than 5 seconds to CALCULATE (NOT execute) are automatically stopped to avoid server strain (raoulvdberge)
			 * Added new storage disk system where the storage disk data (items, fluids) are stored off the disk itself, in another file (refinedstorage_disks.dat). The disk itself only stores its ID (raoulvdberge)
			 * Added /createdisk command which creates a disk based on the disk ID. Turn on advanced tooltips to see the disk ID on a disk item (raoulvdberge)
			 * Added config option to configure controller max receive rate (samtrion)
			 * Added config option to configure energy capacity of Refined Storage items (raoulvdberge)
			 * Added config option to change Reader / Writer channel energy capacity (raoulvdberge)
			 * Added a fully charged regular Controller to the creative menu (raoulvdberge)
			 * The Controller item now shows a durability bar for the energy (raoulvdberge)
			 * Changed fluid storage progression to be 64k - 256k - 1024k - 4096k (raoulvdberge)
			 * You can no longer put a Filter in filter slots to gain additional filter slots (raoulvdberge)
			 * You can now re-insert Processing Patterns in the Pattern Grid and have the inputs and outputs be completed (raoulvdberge)
			 * Fixed bug where pattern was recipe pattern was creatable when there was no recipe output (raoulvdberge)
			 * Fixed a crash when breaking an Ender IO conduit with the Destructor (raoulvdberge)
			 * Fixed bug where storage disks in Portable Grids could be moved into themselves (raoulvdberge)
			 * Fixed the Crafter crashing when opening it while connected to a Primal Tech Grill or Kiln (raoulvdberge)
			 * Fixed bug where Crafting Upgrade on Interface kept too many items in stock (raoulvdberge)
			 * Fixed bug where External Storage could only handle 1 fluid inventory per block (raoulvdberge)
			 * Fixed shift clicking a created pattern going into Grid inventory (raoulvdberge)
			 * Fixed crash when moving a wireless item with the number keys (raoulvdberge)
			 * Fixed bug where item storage tracker didn't save sometimes (raoulvdberge)
			 * Fixed bug where External Storage doesn't detect new inventory when rotating (raoulvdberge)
			 * Fixed JEI recipe transferring in Pattern Grid allowing non-processing recipes in processing mode and vice-versa (raoulvdberge)
			 * Fixed using Interfaces for minimum stock levels failing when requester is also an Interface (raoulvdberge)
			 * Fixed ItemZoom incompatibility in Grid and crafting preview window (raoulvdberge)
			 * Fixed shift clicking upgrades into Interface making upgrades go to import slots (raoulvdberge)
			 * Fixed duplication glitch with storages (raoulvdberge)
			 * Prevent accidental Grid scrollbar click after clicking JEI recipe transfer button (raoulvdberge)
			 * Added a missing config option for Crafter Manager energy usage (raoulvdberge)
			 * Added support for Disk Drive / Storage Block storage and capacity to OC integration (zangai)
			 * Added "Search box mode" button to the Crafter Manager (raoulvdberge)
			 * If an Interface is configured to expose the entire network storage (by configuring no export slots), it will no longer expose the entire RS storage, due to performance issues (raoulvdberge)
			 * The Portable Grid no longer exposes a inventory for crossmod interaction, due to performance issues (raoulvdberge)
			 * The Crafting Monitor is now resizable and its size can be configured (stretched, small, medium, large) (raoulvdberge)
			 * The Crafting Monitor now splits its tasks over tabs (raoulvdberge)
			 * Made all IO blocks have a blacklist instead of a whitelist by default (raoulvdberge)
			 * An empty blacklist now means: accept any item. An empty whitelist now means: don't accept any item (an empty whitelist USED to mean: accept any item) (raoulvdberge)
			 * The Importer now skips over empty slots (raoulvdberge)
			 * The Exporter now round-robins over every configured item or fluid to export instead of exporting them all at once (raoulvdberge)
			 * Updated Russian translation (kellixon)

	Refined Storage Addons (went from Refined Storage Addons 0.3 to Refined Storage Addons 0.4.1):
		Refined Storage Addons 0.4.1:
			 * Refined Storage 1.6.1 compatibility (raoulvdberge)
			 * Added Russian translation (kellixon)
		Refined Storage Addons 0.4:
			 * Refined Storage 1.6 compatibility (raoulvdberge)
			 * Removed Network Bag (raoulvdberge)
			 * Removed Network Picker (raoulvdberge)

	Rustic (went from rustic-1.0.6.jar to rustic-1.0.8.jar):
		rustic-1.0.8.jar:
			 * Fixed the iron lattice item model being invisible when using recent versions of Forge
		rustic-1.0.7.jar:
			 * Cabinets will now take the color of the wood used to craft them

			 * Mixing wood types in the recipe will make cabinets that use the old texture
			 * Works with any block registered as "plankWood" in the Ore Dictionary, as well as a few special cases for modded woods
			 * You can use commands to give yourself cabinets "made" of almost any block or item in the game
			 * /give @p rustic:cabinet 1 0 {material:{id:"rustic:bee",Damage:0,Count:1}}
			 * If you know what you're doing, you could also use CraftTweaker to add recipes for cabinets "made" of any block or item

	Steve's Carts Reborn (went from StevesCarts-1.12.2-2.4.21.105.jar to StevesCarts-1.12.2-2.4.22.109.jar):
		StevesCarts-1.12.2-2.4.22.109.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Merge branch '1.12' of [https://github.com/TechReborn/StevesCarts](https://github.com/TechReborn/StevesCarts) into 1.12
			(modmuss50) Fix dupe bug, [https://github.com/FTBTeam/FTB-Continuum/issues/343](https://github.com/FTBTeam/FTB-Continuum/issues/343)
		StevesCarts-1.12.2-2.4.21.107.jar:
			(gorymoon) Fixed open tank not occupying any sides. Fixed solar panel not using sky light. Added tooltip to open tank. #releaseBuild
			(modmuss50) Fix 2 incorrect item stack is empty checks

	TOP Addons (went from topaddons-1.12.2-1.7.0.jar to topaddons-1.12.2-1.9.0.jar):
		topaddons-1.12.2-1.9.0.jar:
			v1.12.2-1.9.0

			 * Re-add ic2-classic check (#55)
			 * [UCW] Added variation tooltip to UCW Proxy Blocks (#54)
			v1.12.2-1.8.0

			 * [TiCon] Remove drying rack progress
			 * [Forestry] Fix NPE when fluid is disabled in Forestry config. Fixes #52.
			 * [BM] Port to 1.12.2
			v1.12.2-1.7.0

			 * [SC] Refactor field name in cage element. Fixes #50.
			 * [Lycanites] Update to 1.20 (Elementals)
			v1.12.2-1.6.0

			 * Rustic crop support (#47)
			 * Update mods
			 * CoFH version update and refactor. Fixes #48.
			v1.12.2-1.5.0

			 * [Binnie's] Correct growth percentage for hops (#45)
			v1.12.2-1.4.0

			 * Ported Ice&Fire support
			 * Update Lycanite's Mobs addon
			 * Add config option to disable storage drawer override
			 * Fix double extended info when extendedInMain is true. (#44)
			 *
			Create zh_cn language file (#42)

			 *
			Create zh_cn.lang

			 *
			Translated using Weblate (Chinese (Simplified))

			Currently translated at 85.0% (97 of 114 strings)

			Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fweblate.sayori.pw%252fprojects%252fmod%252ftopaddons%252fzh_cn%252f)

			 * Translated using Weblate (Chinese (Simplified))
			Currently translated at 97.3% (111 of 114 strings)

			Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fweblate.sayori.pw%252fprojects%252fmod%252ftopaddons%252fzh_cn%252f) - Moofluids support (override entity render)

			v1.12.2-1.2.1

			 * Remove binnie dependency in ObjectHolder. Fixes #40.
			v1.12.2-1.2.0

			 * Update gradle wrapper, changelog plugin
			 *  Binnie's Mods support
			 * Genetics/Extra Trees machine progress
			 * Botany flowers and soil
			 * Thermal Expansion & Thermal Dynamics support
			 * Tank color refactor & cleanup
			 * Implemented json recipes
			 * Thermal foundation fluid colours
			v1.12.2-1.1.3

			 * Update for forestry 204+ refactor (#38)
			v1.12.2-1.1.2

			 * Fix recipe book crash (#37)
			 * Updated FUC.json
			v1.12.2-1.1.1

			 * Fix ic2 dependency in advgenerators. (Curseforge comment 49)
			 * Don't hide default info on drawer when a probe is needed for extended info. (#36)
			v1.12.2-1.1.0

			 * Port Lycanite's Mobs
			v1.12-1.0.0

			 * Added OpenComputers, Advanced Generators support
			 * Updated and extended IC? support
			 * Refactoring, renaming, cleanup
			 * Smeltery widget for the Tinker Tank
			v1.12-0.15.1

			 * Merge pull request #35 from codewarrior0/patch-1
			Fix locked+empty drawers losing their item reservations - Fix locked+empty drawers losing their item reservations

			Changing the stack size of the item prototype to zero causes it to become empty, making the drawer think it is no longer locked to an item. - Fixed some deprecations - Ported TiCo and Chisel support - Steve's Carts 2 support

			v1.12-0.15.0

			 * 1.12 port
		topaddons-1.12.2-1.8.0.jar:
			v1.12.2-1.8.0

			 * [TiCon] Remove drying rack progress
			 * [Forestry] Fix NPE when fluid is disabled in Forestry config. Fixes #52.
			 * [BM] Port to 1.12.2
			v1.12.2-1.7.0

			 * [SC] Refactor field name in cage element. Fixes #50.
			 * [Lycanites] Update to 1.20 (Elementals)
			v1.12.2-1.6.0

			 * Rustic crop support (#47)
			 * Update mods
			 * CoFH version update and refactor. Fixes #48.
			v1.12.2-1.5.0

			 * [Binnie's] Correct growth percentage for hops (#45)
			v1.12.2-1.4.0

			 * Ported Ice&Fire support
			 * Update Lycanite's Mobs addon
			 * Add config option to disable storage drawer override
			 * Fix double extended info when extendedInMain is true. (#44)
			 *
			Create zh_cn language file (#42)

			 *
			Create zh_cn.lang

			 *
			Translated using Weblate (Chinese (Simplified))

			Currently translated at 85.0% (97 of 114 strings)

			Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fweblate.sayori.pw%252fprojects%252fmod%252ftopaddons%252fzh_cn%252f)

			 * Translated using Weblate (Chinese (Simplified))
			Currently translated at 97.3% (111 of 114 strings)

			Translation: Mod/TOPAddons Translate-URL: [http://weblate.sayori.pw/projects/mod/topaddons/zh_cn/](https://minecraft.curseforge.com/linkout?remoteUrl=http%253a%252f%252fweblate.sayori.pw%252fprojects%252fmod%252ftopaddons%252fzh_cn%252f) - Moofluids support (override entity render)

			v1.12.2-1.2.1

			 * Remove binnie dependency in ObjectHolder. Fixes #40.
			v1.12.2-1.2.0

			 * Update gradle wrapper, changelog plugin
			 *  Binnie's Mods support
			 * Genetics/Extra Trees machine progress
			 * Botany flowers and soil
			 * Thermal Expansion & Thermal Dynamics support
			 * Tank color refactor & cleanup
			 * Implemented json recipes
			 * Thermal foundation fluid colours
			v1.12.2-1.1.3

			 * Update for forestry 204+ refactor (#38)
			v1.12.2-1.1.2

			 * Fix recipe book crash (#37)
			 * Updated FUC.json
			v1.12.2-1.1.1

			 * Fix ic2 dependency in advgenerators. (Curseforge comment 49)
			 * Don't hide default info on drawer when a probe is needed for extended info. (#36)
			v1.12.2-1.1.0

			 * Port Lycanite's Mobs
			v1.12-1.0.0

			 * Added OpenComputers, Advanced Generators support
			 * Updated and extended IC? support
			 * Refactoring, renaming, cleanup
			 * Smeltery widget for the Tinker Tank
			v1.12-0.15.1

			 * Merge pull request #35 from codewarrior0/patch-1
			Fix locked+empty drawers losing their item reservations - Fix locked+empty drawers losing their item reservations

			Changing the stack size of the item prototype to zero causes it to become empty, making the drawer think it is no longer locked to an item. - Fixed some deprecations - Ported TiCo and Chisel support - Steve's Carts 2 support

			v1.12-0.15.0

			 * 1.12 port

	Tech Reborn (went from TechReborn-1.12.2-2.16.0.746-universal.jar to TechReborn-1.12.2-2.17.1.786-universal.jar):
		TechReborn-1.12.2-2.17.1.786-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Hot fix for #1574 #releaseBuild
			(drcrazy) Coolant part also craftable from water cells
			(github) Merge pull request #1573 from DYColdWind/patch-5
			(github) Update zh_cn.lang
		TechReborn-1.12.2-2.17.0.782-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Update licenses
			(modmuss50) Add creative versions of the Quantum tank and chest, they provide unlimited amount of the specified item/fluid
			(modmuss50) Fix most modded fluids not working in our machines
			(modmuss50) Fluid config work
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Initial fluid config work
			(drcrazy) Fix for typo in world config name.
			(drcrazy) Less chance for overworld TR loot and made in configurable. CLoses #1572
			(drcrazy) Removed unused imports
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Revert: [ImgBot] optimizes images - Fixes textures having a solid background
			(drcrazy) Allow oregen in non-vanilla dimensions. Closes #1571
		TechReborn-1.12.2-2.16.2.769-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) Add a transparent grey overlay over recipe output slot
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Write locked to nbt
			(github) Merge pull request #1569 from TechReborn/imgbot
		TechReborn-1.12.2-2.16.1.765-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) thanks idea for importing the best imports, fixes build
			(modmuss50) Add JEI support for recipes in auto crafting table
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Rework the auto crafter to not use the recipe book, will fix it being impossible to use in some mod packs like continuum for example.
			(drcrazy) Max energy for matter fabricator is 10M EU \ 40M FE
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Fix possible dupe bug, and allow better support for larger item stack sizes
			(drcrazy) Added blaze dust and HOP graphite dust recipes.
			(drcrazy) Overriden setContainerToEmpty. I thought this was already in GH.
			(github) Merge pull request #1568 from TechReborn/imgbot
			(imgbotapp) [ImgBot] optimizes images
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Fix some small issues with the json files
			(modmuss50) Should make this serverside only for now
			(modmuss50) Merge remote-tracking branch 'origin/1.12' into 1.12
			(modmuss50) Fix potential issues
			(drcrazy) Removed excessive finals.
			(drcrazy) Changed Blocks.AIR to Material.AIR in multiblock checks.
			(drcrazy) Unused anymore.
			(drcrazy) More loot tables.
			(drcrazy) Moved Event Bus registration to compat module.
			(drcrazy) Moved IC2 compat recipes from postInit to event. Closes #1565
			(drcrazy) Added TR loot to basic Overworld chests.

	Tesla Core Lib (went from Tesla Core Lib : 1.0.14.10 to Tesla Core Lib : 1.0.15.13):
		Tesla Core Lib : 1.0.15.13:
			fixed performance issues with too many sync packages

	Thaumcraft (went from Thaumcraft-1.12.2-6.1.BETA16.jar to Thaumcraft-1.12.2-6.1.BETA23.jar):
		Thaumcraft-1.12.2-6.1.BETA23.jar:
			6.1.BETA23
			- fixed banner server crash
			- fixed crafting recipe for primal crusher
			- added console command to revoke specific research from a player instead of resetting it all. Format: /thaumcraft research <player> revoke <research>. This will also remove any research that relies on the revoked research.
			- tweaked infusion crafting instability so that instability added is on a sliding scale - the higher the instability, the less chance it has of becoming worse.
			- the amount by which infusion crafting stability increases after instability occurs has been increased.
			- added aspect names to display name of vis crystals and essentia phials
			- fix soft-crash when you tried to craft a multiblock by clicking on the top or bottom face of a block with salis mundus
		Thaumcraft-1.12.2-6.1.BETA22.jar:
			6.1.BETA22
			- fixed a major bug that was causing you to only gain progress in the 'blue' theorycraft categories instead of all of them. Rounding is awesome!
			- fixed void siphon crash on dedicated servers
			- fixed stabilizer particles... again
			- rebelanced some crafting recipes
			- cloudstepper ring should now properly negate fall damage when double jumping and will not do silly things when you are underwater
			- items with sounding effect will now only trigger it if sneak + right clicked instead of the other way around
			- primal crusher recipe now accepts broken tools as ingredients
			- rebalanced flux condenser essentia cost
		Thaumcraft-1.12.2-6.1.BETA21.jar:
			6.1.BETA21
			- API: fixed the AspectRegistryEvent to use a proxy object (register) that contains the actual registration methods. This was done to prevent some ASM related issues.
			- fix for thaumotorium not syncing in MP
			- fire bats once again cause mob damage
		Thaumcraft-1.12.2-6.1.BETA20.jar:
			6.1.BETA20
			- FORGE: Updated to Forge version 14.23.4.2705
			- API: Certain mods that define their own item aspects have been accidentally doing so in the 'wrong' place. To prevent this I will now wipe all item aspects registration that occurs before TC defines the core item aspects.
			- API: Additionally I have added an event mods can subscribe to that would be the correct place to define item aspects. The existing aspect definition methods will be deprecated and eventually will only be accessible through this event.
			- API: Added events when a player gains knowledge or progresses research. See thaumcraft.api.research.ResearchEvent. The events can be cancelled.
			- improved thaumatorium GUI
			- harvesting golems will now try and right-click a crop first before trying to break it
			- increased the knowledge gained from curios
			- rebalanced some base item aspects and added a couple of alternate sources for hard to get aspects
			- thaumium smelter is now 90% efficient instead of 85%
			- improved arcane bore interaction with infusion enchantments like destructive
			- fixed enchantment detection during research
		Thaumcraft-1.12.2-6.1.BETA19.jar:
			6.1.BETA19
			- fixed triple meat treat recipe
			- improved foci radial menu animation and unlinked it from fps
			- fixed certain foci in radial menu not showing up if they are too similar to other foci
			- you can now only have one scatter modifier per focus
			- prevent crash with focus pouch if you click on it while it's inventory is open
			- arcane workbench should properly choose the correct crystals to use between similar recipes
			- to make early game mistakes a bit more forgiving the crucible will only turn 25% of spilled essentia into flux instead of the current 50%-75%
			- added a 'noSleep' config option so you can get the salis mundus recipe book without having to sleep first
			- fixed eldritch crab rendering when 'mounted'
		Thaumcraft-1.12.2-6.1.BETA17.jar:
			6.1.BETA17
			- everful urns now act as water tanks that contain up to 1 bucket volume of water and can interact with piping systems.
			- switched liquid death and purifying fluid to use the forge universal bucket. Existing buckets will no longer be valid
			- fix for stabilizer server crash
			- allow traveller boots and cloud ring falling damage reduction to stack with other falling reduction items and each other
			- improved thaumometer performance
			- fix for pedestals incorrectly allowing more than one item to be placed in them via automation
			- fix datamanager declarations for some thaumcraft entities that was causing mod interaction issues
			- vis crystal growth, shrinking, and spread no longer causes flux as a side-effect. Flux crystals now properly grow and shrink based on flux instead of vis.
			- improved recipe recursion checking to better account for container items
			- flux rifts once again close when they spawn taint seeds, but the larger they are, the more potent the spawned seed is
			- added a way to manage flux & flux rifts. This is still WIP and will be expanded and balanced in future updates

	Thaumic JEI (went from ThaumicJEI-1.12.2-1.4.0-14.jar to ThaumicJEI-1.12.2-1.5.3-20.jar):
		ThaumicJEI-1.12.2-1.5.3-20.jar:
			Thaumic JEI

			1.5.3 (2018-08-14 23:05:49 +0200)

			 * Added more safety checks to prevent #33, closes #33 (Buuz135)
			 * Added mod deps to the curseforge uploader (Buuz135)
			 * Create ru_RU.lang (???????)
			1.5.2 (2018-08-08 22:04:16 +0200)

			 * Changed Thaumcraft dep to use Curseforge repo (Buuz135)
			 * Updated .gitignore (Buuz135)
			 * Cleaned up some code (Buuz135)
			 * Added some safe checks to prevent issues, closes #31 (Buuz135)
			1.5.1 (2018-08-05 22:00:37 +0200)

			 * Delay recipe syncing if the player is null, closes #30 (Buuz135)
			1.5.0 (2018-08-05 16:17:00 +0200)

			 * Added the ability of hiding recipes if the research for it is missing. (Buuz135)
			 * Updated to latest Thaumcraft (Buuz135)
			 * Added automatic release, changelog and building (Buuz135)
		ThaumicJEI-1.12.2-1.5.2-19.jar:
			Thaumic JEI

			1.5.2 (2018-08-08 22:04:16 +0200)

			 * Changed Thaumcraft dep to use Curseforge repo (Buuz135)
			 * Updated .gitignore (Buuz135)
			 * Cleaned up some code (Buuz135)
			 * Added some safe checks to prevent issues, closes #31 (Buuz135)
			1.5.1 (2018-08-05 22:00:37 +0200)

			 * Delay recipe syncing if the player is null, closes #30 (Buuz135)
			1.5.0 (2018-08-05 16:17:00 +0200)

			 * Added the ability of hiding recipes if the research for it is missing. (Buuz135)
			 * Updated to latest Thaumcraft (Buuz135)
			 * Added automatic release, changelog and building (Buuz135)
		ThaumicJEI-1.12.2-1.5.1-17.jar:
			Thaumic JEI

			1.5.1 (2018-08-05 22:00:37 +0200)

			 * Delay recipe syncing if the player is null, closes #30 (Buuz135)
			1.5.0 (2018-08-05 16:17:00 +0200)

			 * Added the ability of hiding recipes if the research for it is missing. (Buuz135)
			 * Updated to latest Thaumcraft (Buuz135)
			 * Added automatic release, changelog and building (Buuz135)
		ThaumicJEI-1.12.2-1.5.0-16.jar:
			Thaumic JEI

			Added the ability of hiding recipes if the research for it is missing.

	The Twilight Forest (went from Twilight Forest - MC 1.12.2 - 3.7.424 to Twilight Forest - MC 1.12.2 - 3.8.654):
		Twilight Forest - MC 1.12.2 - 3.8.654:
			ADDED:

			 * Added a Quadraxis to the team, A great addition to the mod.
			 * Added Auroralized Glass.
			 * Added actual Castle Brick Stairs, literally the sequel to Jesus.
			 * Cicadas can now be shot from an Immersive Engineering Railgun. You monster.
			 * Added the Skylight Forest.

			 * Skylight Forest is a skyblock variant of Twilight Forest with only structures generating on their own little islands and everything else as void.
			 * Parrots can now mimic any and all mobs in the mod. [PartyParrot]
			 * Added the Scepter of Fortification

			 * A new scepter dropped by the Lich that summons five (5) shields around you that each block a hit.
			 * Progression advancements each grant three (3) shields that don't decay over time.
			 * The Naga Can now be dazed if it rams a blocking shield with its charge attack, knocking you both backwards in the process.
			 * Giant Tools now have a longer reach.
			 * The uncrafting Table is now compatible with shapeless recipes. It totally didn't become twice as broken in potential!

			 * It can now also cycle through multiple recipes in case of conflict.
			 * Added tool shaders for Immersive Engineering with their own rarity, these include: Twilight, Firefly, Pinch Beetle, Snakestone, Mazestone, Underbrick, Towerwood, Carminite, Auroralized, Ironwood, Steeleaf, Knightly, Fiery, Final Castle, Cube of Annihilation, Questing Ram, Naga, Lich, Minoshroom, Hydra, Knight Phantom, Ur-Ghast, Alpha Yeti, Snow Queen.
			CHANGED:

			 * Reworked the Druid Huts completely.

			 * Druid Huts are no longer the number one fire hazard in the forest.
			 * /tffeature now can locate structures and can use tab-completion for so.
			 * Phantom Armor when worn is now kept on death.

			 * It also cannot be enchanted with Curse of Binding and Curse of Vanishing anymore.
			 * Improved handling of items displaced by a Charm of Keeping, should be more reliable now.
			 * Tweaked Axe damage and speed values to better match vanilla.
			 * Blacklisted surface lakes from some of the biomes.
			 * Mobs like Deer, Boars, etc. are now unable to spawn on the Glacier.
			 * The Minoshroom's charge attack now breaks through blocks.
			 * Spiral Bricks are now in the creative menu.
			 * Maze ceilings now always generated if there is no terrain.
			 * Strongholds are now marked as clear on the last Knight's death.
			 * Tweaked the Synergy tool trait.
			 * There can now be multiple portal activations items specified in the config.
			 * Twilight Saplings can now be used as Furnace fuel.
			 * The Encased Firejet and Smoker now count as a wood material instead of stone.
			 * Arctic Fur Blocks now break faster with shears.
			 * Fiddleheads now require Shears to harvest.
			 * The Lich's shields are now proper 3D models instead of two textures loosely glued together.
			 * TF now registers its TEs under our own namespace, not the default. We have a datafixer that handles the transition, but once updated to this version the datafix is irreversible.
			FIXED:

			 * The file TFFeature has been split up into separate files, a massive improvement for large pregenerated worlds.
			 * Players can no longer spawn on top of the portal which would teleport them back into the overworld right away. Good lord that was annoying.

			 * Improved a lot of the logic relating to the Twilight Forest portal.
			 * Fixed an issue with Trophy Pedestal progression where it didn't unlock after the Lich.
			 * Remeasured the sizes of goblin's feet. Their boots should render on and fit them again.
			 * The Seeker Bow now actually, you know, seeks again.
			 * Fixed crash related to getting localized names of saplings on servers.
			 * Removed a redundant language key in the Forgotten Explorer book for Yeti Caves.
			 * Fixed Minotaurs dropping Magic Map foci instead of Maze Map.
			 * Fiery tool heads now correctly have the missing Twilit and Flammable traits.
			 * Changed the grip on the Moonworm Queen to be more comfortable, now correctly holding it as a tool in third person view.
			 * Fixed a portal generation issue where it would generate underwater.
			 * Added a null-check to tile entity access, fixing a crash with Mystcraft.
			 * Cleaned up Bauble handling code, fixing console spam.
			 * Fixed the blockstate rotations for Castle Brick Stair variants.
			 * Fixed the lighting on some of the stair blocks.
			 * Fixed incorrect level cost being shown for some recrafting recipes.
			 * Giant blocks now correctly tile their texture.
			 * Fixed a lighting issue on Fiery Blocks.
			 * Portals are now prevented from generating inside of structures.
			 * Refactored Naga Courtyard code, hopefully fixes generation issues.
			 * Alternate Naga Courtyard Terrace pieces now generate again. #BlameDrullkus
			 * Fixed a crash with the Uncrafting Table by adding some more checks.
			 * The Fiery Pickaxe now correctly smelts every item a block drops if it drops multiple.
			 * Fixed a Repeater in the Dark Tower not repeating what should be repeated, with delay.
			 * Giant Leaves are now correctly tinted in inventories.
			 * Fixed Uberous Soil not generating at the correct height.
			 * Fixed the Snow Queen marking the wrong structure conquered on death.
			 * Fixed the Charm of Keeping effects.
			 * Setting the game to peaceful now correctly has the Snow waifu Queen put her spawner back.
			 * Snow Queen minions now correctly spawn inside of the boss room during the fight.
			 * Giant Tools are now held in a more human like fashion.
			 * Firefly, Moonworm, and Cicada no longer use Soul Sand as their breaking particles.
			 * Fixed the texture auto generator only processing first texture in array.
			 * Lampposts can now generate again after several years. Neat.
			 * Large mushrooms should no longer piggyback on top of each other.
			 * Seeds even with only numbers were being used as seeds to make a random number seed instead of directing being used as a random number seed. Confusing, we know!
			 * Hotfix: Fixed a crash that happened on dedicated servers due to the new IE shaders.

	Traverse (went from Traverse v1.5.4 build61 for 1.12.2 to Traverse v1.5.5 build65 for 1.12.2):
		Traverse v1.5.5 build65 for 1.12.2:
			I'm sorry for getting this update out so late, these changes have been in for over 20 days.

			 * Add recipe for Red and Crag rocks
			 * Add Russian Translation [(Courtesy of GitHub user TimeConqueror via Pull Request)](https://github.com/TraverseTeam/Traverse/pull/24)
			1.5.4 Changelog

			 * Spanish Translation [(Courtesy of GitHub user KhaossYT via Pull Request)](https://github.com/TraverseTeam/Traverse/pull/16)
			 * Argentinan Spanish Translation [(Courtesy of GitHub user Truebamateo via Pull Request)](https://github.com/TraverseTeam/Traverse/pull/18)
			1.5.3 Changelog

			 * Fix pirate speak lang file name
			 * Improve /findbiome command to not lag out the server when running
			 * Fix /findbiome autocompleting the wrong argument
			 * Add config to disable cobblestone boulders in biomes
			1.5.2 Changelog

			 * Fix file name for Chinese translation
			 * Add German translation [(Courtesy of GitHub user Fuzss via Pull Request)](https://github.com/TraverseTeam/Traverse/pull/14)
			 * Fix crash issue with Red Desert Villages
			1.5.1 Changelog

			 * Added config to prevent villages from spawning in Traverse biomes
			 * Renamed Temperate Rainforest to Coniferous Forest (registry name still traverse:temperate_rainforest) to more accurately describe the biome
			1.5.0 Changelog

			 * New Arid Highland biome - hilly desert with acacia trees and a bit of grass
			 * New Thicket biome - dense forest with a coarse dirt and grass floor
			 * New Rocky Plains biome - a less flat plains with patches of rock and greener grass (Idea suggested by MechWarrior)
			 * Add villages to Woodlands, Meadow, Red Desert, Badlands, Rocky Plateau, Lush Hills, Arid Highland, and Rocky Plains
			 * Remove debug console message from /findtest command
			 * Fix model issues with some double slabs
			 * Add a small amount of trees to the Meadow biome.
			 * Mellow the Meadow biome's grass and foliage colors
			 * Lush Hills biome's grass and foliage is slightly less neon green

	UniDict (went from UniDict-1.12.2-2.5d.jar to UniDict-1.12.2-2.7b.jar):
		UniDict-1.12.2-2.7b.jar:
			UniDict -1.12.2-2.7b:

			UniDict will no longer crash if [IC2 Classic](https://minecraft.curseforge.com/projects/ic2-classic) is present, though, it will need a specific integration.
		UniDict-1.12.2-2.7.jar:
			UniDict-1.12.2-2.7:

			New Integration: Draconic Evolution (thanks @[StevenSeegal](https://github.com/WanionCane/UniDict/pull/108))
		UniDict-1.12.2-2.6.jar:
			Fixed Industrial Craft 2 Integration.
			Removed Extreme Energy Integration.
		UniDict-1.12.2-2.5f.jar:
			Fix: [IE Crusher: Certain Items Missing Secondary Outputs](https://github.com/WanionCane/UniDict/issues/101)
		UniDict-1.12.2-2.5e.jar:
			1.12.2-2.5e:

			 * added support for Chemical Injection Chamber on Mekanism Integration
			 * added support for Extractor on Industrial Craft Integration
			 * a few improvements on Immersive Engineering Integration

	ValkyrieLib (went from valkyrielib-1.12.2-2.0.11a.jar to valkyrielib-1.12.2-2.0.15.1.jar):
		valkyrielib-1.12.2-2.0.15.1.jar:
			fixed crash with multiblock owners
		valkyrielib-1.12.2-2.0.15a.jar:
			No changelog provided.
		valkyrielib-1.12.2-2.0.14a.jar:
			Cleanup and fixes
		valkyrielib-1.12.2-2.0.13a.jar:
			No changelog provided.
		valkyrielib-1.12.2-2.0.12a.jar:
			Version 2.0.12a

			 * Added Modifier Component
			 * Added Speed Modifier
			 * Added Saving/Loading to Digital Guide

	Waystones (went from Waystones_1.12.2-4.0.43.jar to Waystones_1.12.2-4.0.54.jar):
		Waystones_1.12.2-4.0.54.jar:
			Fixed waystone GUIs opening on LAN host even when another player opened them
		Waystones_1.12.2-4.0.53.jar:
			Fixed crash on waystone generation

			Fixed users with more than 128 activated waystones no longer being able to login

			Added Chinese Translation (by [hugoalh](https://github.com/blay09/Waystones/pull/131))
		Waystones_1.12.2-4.0.49.jar:
			Fixed crash on dedicated servers

			Added "Disallow Breaking Generated" option. This will make waystones spawned in world generation unbreakable.

			Added option to adjust the right-click charge up time of warp stone and warp scrolls.

			Made all recipes use the Ore Dictionary for ingredients ([by rremer](https://github.com/blay09/Waystones/pull/123)).

			Fixed waystone item model being invisible on recent Forge versions.

			Fixed crash when TooltipEnricher is installed.

	Wireless Crafting Terminal (went from WirelessCraftingTerminal-1.12.2-3.9.67.jar to WirelessCraftingTerminal-1.12.2-3.9.67.jar (RV5)):
		WirelessCraftingTerminal-1.12.2-3.9.67.jar (RV5):
			No clue how, but during the local revert to RV5 code, the localization filenames were changed back to camel case...localizations now fixed
		WirelessCraftingTerminal-1.12.2-3.9.66 (RV5):
			Reverted changes to RV5 to fix AE2 dependency downloading in Twitch client

			Added client config to shift-click Baubles and have them go directly into the network rather than trying to going into a Baubles slot first
		WirelessCraftingTerminal-1.12.2-3.9.71.jar:
			Updated to work with latest AE2 update (RV6-alpha-2)
		WirelessCraftingTerminal-1.12.2-3.9.68.jar:
			Updated code to match latest AE2 alpha

	Wizardry Mod (went from wizardry-0.8.5.jar to wizardry-0.9.6.jar):
		wizardry-0.9.6.jar:
			 * Fix in game changelog formatting versions incorrectly
			 * Fixed forge not enforcing liblib versions required by wizardry
			 * Fixed syringe + mana orb recipe
			 * Fixed GL leak makings hands transparent (thanks paul)
		wizardry-0.9.5.jar:
			Fixed a crash with books with no recipes
		wizardry-0.9.4.jar:
			 * Fixed CME issue with Mana Network code
			 * Optimized Mana Networking code in general
			 * Optimized pearl holders as they were causing lag
			 * Fixed cape present while sleeping
			 * Mana Batteries now correctly require liquid mana in their pools
			 * Crafting Plate rendering and syncing issues fixed
			 * Potentially fixed death when jumping out of Underworld
			 * Name light block + remove null break particles
			 * Spells now have fail sounds
			 * Fix Spirit Wight particles not rendering
			 * Spirit Wights no longer attack dead things
			 * Real halos no longer lag behind players
			 * Increased drop chance of unicorn horns to 1/8th of a chance
		wizardry-0.9.3.jar:
			 * Fixed several particle rendering issues
			 * Fixed unicorn droppings
			 * Cape now renders over armor, not under + physics modifications and enhancements
			 * Fixed cape mana reduction applying in reverse
			 * Fixed mana disappearing on relog & a million desyncs that happen with it
			 * Fixed several bugs.
		wizardry-0.9.2.jar:
			0.9.2

			 * Unicorns now maim other animals, instead of maining them
			 * Private packet crashes fixed
		wizardry-0.9.1.jar:
			0.9.1

			 * ALL spells have been HEAVILY cheapened! Everything costs less now!! (Old modules will be reset)
			 * Fixed server crashes (client sided problems)
			 * Updated module lang descriptions
			 * Fixed formatting bug in the worktable
		wizardry-0.9.0.jar:
			0.9

			 * Warning: Custom changes to recipes/modules will be reverted this update.
			 * Worktable overhaul (visual aids, animations, and detailed tooltips, info, etc)
			 * New spell visualization. Spells that target blocks now show you where and how before casting them
			 * Spell recipe scrolling with the 3d book in your hand
			 * Update ru_ru and uk_ua langs
			 * Redid unicorns. Now have a rainbow trail that's not blocks
			 * Cheaper syringes, now use mana orbs instead of buckets or you can directly right click liquid mana in the world with a syringe
			 * Tons of rebalanced numbers
			 * Made manifest file to automagically update files for seamless updates
			 * Redid lightning, should cast smoothly now with all shapes
			 * Phase spell now works on blocks (like thaumcraft blackhole wands but cooler)
			 * Lingering/Delayed spells now save on world close
			 * Vanish now hides player hand in first person
			 * New particles for a lot of things especially light and self spells
			 * Spell projectiles cast particles properly now
			 * Fix crash caused by lightning occasionally
			 * Added some new sounds
			 * Leap effect behavior changed
			 * Zoom effect ridiculous cooldown bug fixed
			 * Fix fairy dust jump pads (They were uh... bad...)

	Woot (went from woot-1.12.2-1.3.0.jar to woot-1.12.2-1.4.4.jar):
		woot-1.12.2-1.4.4.jar:
			# 1.12.2-1.4.4
			### Fixes
			* [#380] Add code to support the item blacklisting

			### Features
			* [#379] Add new config option to limit tier power to 1RF/tick (low power mode) - disabled by default
		woot-1.12.2-1.4.3.jar:
			# 1.12.2-1.4.3
			### Fixes
			* [#377] Add missing recipes for Blood Magic Crystal upgrades
			* [#378] Ignore LivingDeathEvent for FakePlayer
		woot-1.12.2-1.4.2.jar:
			# 1.12.2-1.4.2
			### Fixes

			* [#375] Fix drop chances with multiple stack sizes
		woot-1.12.2-1.4.1.jar:
			# 1.12.2-1.4.1
			### Fixes
			* [#368] Fix crash with EnderIO IMC due to String.format floating point expansion

			### Features
			* [#368] Add option to disable Ender IO recipes
		woot-1.12.2-1.4.0.jar:
			# 1.12.2-1.4.0
			### Fixes
			* [#369] Update Blood Magic to 2.3.0 to use new Ritual registration
			* [#366] Fix anvil not cleaning up NBT ingredients

	XNet (went from XNet - 1.12-1.7.2 to XNet - 1.12-1.7.3):
		XNet - 1.12-1.7.3:
			 - Fixed a few baked models that didn't test for null state. This fixes XNet for recent versions of Forge

	[ANGRY PIXEL] The Betweenlands (went from The Betweenlands v3.3.10 to The Betweenlands v3.3.11):
		The Betweenlands v3.3.11:
			Additions/Changes:

			 * Core jar will no longer have to be deleted when updating as of this version (however previous left over core jar files still need to be deleted manually, sorry!)
			 * Adjusted Dreadful Peat Mummy walking animation
			Fixes:

			 * Fixed server only version trying to load when installed on client
			 * Fixed Pestle & Mortar causing crash when looking at certain items in JEI
			 * Fixed some shader textures uninitialized in first frame when loading world causing a crash with Optifine
			 * Fixed Portal Tree replacing unbreakable blocks such as Bedrock
			 * Fixed player mounting Harlequinn Toad when healing with Dragonfly Wings
			 * Fixed Harlequinn Toad healing causing a null stack crash in a specific situation

	p455w0rd's Library (went from p455w0rdslib-1.12-2.0.29.jar to p455w0rdslib-1.12-2.0.32.jar):
		p455w0rdslib-1.12-2.0.32.jar:
			Changed host of contrib file to http (non-secure) as the cert on the site isn't signed and this causes java to block the connection
		p455w0rdslib-1.12-2.0.31.jar:
			Too much traffic to gitlab for the contrib file. Changed hosts, so contributor wings will work again in this version.

Removed:
	- [SBM] Wooden Shears
	- AbyssalCraft
	- AbyssalCraft Integration
	- Additional Banners
	- Bad Wither No Cookie - Reloaded
	- Bed Patch
	- Colossal Chests
	- Compact Solars
	- Default World Generator (port)
	- Ding
	- Doomlike Dungeons
	- Excore
	- Fairy Lights
	- HelpFixer
	- Iron Backpacks
	- Magical Psi
	- MCMultiPart
	- Natura
	- OC XNet Driver
	- Pam's Cookables - Pam's Harvestcraft Addon
	- Pam's HarvestCraft
	- Platforms
	- Practical Logistics 2
	- QuantumStorage
	- ShetiPhianCore
	- SlimyBoyos
	- Sonar Core
	- Soul Shards: The Old Ways
	- Terraqueous
	- Tinker I/O
	- Tomb Many Graves 2
	- TombManyGraves 2 API
	- Useful Nullifiers

* Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.10.2)
