mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:crushedOreAluminum>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:clumpAluminum>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:dirtyDustAluminum>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:dustEnrichedAluminum>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:crystalAluminum>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:10> * 2, <ore:shardAluminum>, 1600);


mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:crushedOreCoal>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:clumpCoal>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:dirtyDustCoal>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:dustEnrichedCoal>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:crystalCoal>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:768> * 2, <ore:shardCoal>, 1600);


mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:crushedOreCopper>, 1600, <immersiveengineering:metal:19>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:clumpCopper>, 1600, <immersiveengineering:metal:19>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:dirtyDustCopper>, 1600, <immersiveengineering:metal:19>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:dustEnrichedCopper>, 1600, <immersiveengineering:metal:19>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:crystalCopper>, 1600, <immersiveengineering:metal:19>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:9> * 2, <ore:shardCopper>, 1600, <immersiveengineering:metal:19>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:crushedOreDiamond>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:clumpDiamond>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:dirtyDustDiamond>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:dustEnrichedDiamond>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:crystalDiamond>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:diamond_dust> * 2, <ore:shardDiamond>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<libvulpes:productdust:0> * 2, <ore:crushedOreDilithium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<libvulpes:productdust:0> * 2, <ore:clumpDilithium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<libvulpes:productdust:0> * 2, <ore:dirtyDustDilithium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<libvulpes:productdust:0> * 2, <ore:dustEnrichedDilithium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<libvulpes:productdust:0> * 1, <ore:crystalDilithium>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:crushedOreEmerald>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:clumpEmerald>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:dirtyDustEmerald>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:dustEnrichedEmerald>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:crystalEmerald>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:emerald_dust> * 2, <ore:shardEmerald>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:crushedOreGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:clumpGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:dirtyDustGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:dustEnrichedGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:crystalGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:shardGalaxite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:galaxite_dust> * 2, <ore:oreGalaxite>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:crushedOreGold>, 1600, <thermalfoundation:material:866>, 0.05);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:clumpGold>, 1600, <thermalfoundation:material:866>, 0.05);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:dirtyDustGold>, 1600, <thermalfoundation:material:866>, 0.05);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:dustEnrichedGold>, 1600, <thermalfoundation:material:866>, 0.05);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:crystalGold>, 1600, <thermalfoundation:material:866>, 0.05);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:19> * 2, <ore:shardGold>, 1600, <thermalfoundation:material:866>, 0.05);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:crushedOreHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:clumpHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:dirtyDustHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:dustEnrichedHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:crystalHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:hephaestite_dust> * 4, <ore:shardHephaestite>, 1600, <immersiveengineering:material:25>, 0.5);

mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:crushedOreIridium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:clumpIridium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:dirtyDustIridium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:dustEnrichedIridium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:crystalIridium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:71> * 2, <ore:shardIridium>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:crushedOreIron>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:clumpIron>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:dirtyDustIron>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:dustEnrichedIron>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:crystalIron>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:18> * 2, <ore:shardIron>, 1600, <immersiveengineering:metal:13>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:crushedOreLapis>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:clumpLapis>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:dirtyDustLapis>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:dustEnrichedLapis>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:crystalLapis>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:32> * 9, <ore:shardLapis>, 1600, <immersiveengineering:material:25>, 0.15);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:crushedOreLead>, 1600, <immersiveengineering:metal:12>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:clumpLead>, 1600, <immersiveengineering:metal:12>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:dirtyDustLead>, 1600, <immersiveengineering:metal:12>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:dustEnrichedLead>, 1600, <immersiveengineering:metal:12>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:crystalLead>, 1600, <immersiveengineering:metal:12>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:11> * 2, <ore:shardLead>, 1600, <immersiveengineering:metal:12>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:crushedOreNickel>, 1600, <thermalfoundation:material:70>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:clumpNickel>, 1600, <thermalfoundation:material:70>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:dirtyDustNickel>, 1600, <thermalfoundation:material:70>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:dustEnrichedNickel>, 1600, <thermalfoundation:material:70>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:crystalNickel>, 1600, <thermalfoundation:material:70>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:13> * 2, <ore:shardNickel>, 1600, <thermalfoundation:material:70>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:crushedOrePlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:clumpPlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:dirtyDustPlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:dustEnrichedPlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:crystalPlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:70> * 2, <ore:shardPlatinum>, 1600, <immersiveengineering:metal:13>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:crushedOreQuartz>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:clumpQuartz>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:dirtyDustQuartz>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:dustEnrichedQuartz>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:crystalQuartz>, 1600, <immersiveengineering:material:25>, 0.15);
mods.immersiveengineering.Crusher.addRecipe(<enderio:item_material:33> * 3, <ore:shardQuartz>, 1600, <immersiveengineering:material:25>, 0.15);

mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:crushedOreRedstone>, 1600, <thermalfoundation:material:866>, 0.25);
mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:clumpRedstone>, 1600, <thermalfoundation:material:866>, 0.25);
mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:dirtyDustRedstone>, 1600, <thermalfoundation:material:866>, 0.25);
mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:dustEnrichedRedstone>, 1600, <thermalfoundation:material:866>, 0.25);
mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:crystalRedstone>, 1600, <thermalfoundation:material:866>, 0.25);
mods.immersiveengineering.Crusher.addRecipe(<minecraft:redstone> * 6, <ore:shardRedstone>, 1600, <thermalfoundation:material:866>, 0.25);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:crushedOreScarlite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:clumpScarlite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:dirtyDustScarlite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:dustEnrichedScarlite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:crystalScarlite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:scarlite_dust> * 2, <ore:shardScarlite>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:crushedOreRutile>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:clumpRutile>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:dirtyDustRutile>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:dustEnrichedRutile>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:crystalRutile>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:rutile_dust> * 2, <ore:shardRutile>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:crushedOreSilver>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:clumpSilver>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:dirtyDustSilver>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:dustEnrichedSilver>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:crystalSilver>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:12> * 2, <ore:shardSilver>, 1600, <immersiveengineering:metal:11>, 0.1);

mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:crushedOreTin>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:clumpTin>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:dirtyDustTin>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:dustEnrichedTin>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:crystalTin>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<thermalfoundation:material:65> * 2, <ore:shardTin>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:crushedOreUmbrium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:clumpUmbrium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:dirtyDustUmbrium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:dustEnrichedUmbrium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:crystalUmbrium>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:umbrium_dust> * 2, <ore:shardUmbrium>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:crushedOreVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:clumpVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:dirtyDustVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:dustEnrichedVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:crystalVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:shardVulcanite>, 1600);
mods.immersiveengineering.Crusher.addRecipe(<contenttweaker:vulcanite_dust> * 2, <ore:oreVulcanite>, 1600);

mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:crushedOreUranium>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:clumpUranium>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:dirtyDustUranium>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:dustEnrichedUranium>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:crystalUranium>, 1600, <immersiveengineering:metal:11>, 0.1);
mods.immersiveengineering.Crusher.addRecipe(<immersiveengineering:metal:14> * 2, <ore:shardUranium>, 1600, <immersiveengineering:metal:11>, 0.1);