13 November 2021:
-Added stormlands large brick variants
-Added variants for remaining wood colors
-Added light/dark versions of wattle fence
-Added ghostskin
-Added hemp blocks (short/tall/dense variants)
-Added more variants of faith carved stone
-Added stacked & piled bone blocks & variants
-Added firewood slab
-Added path blocks for dorne dusty dirt, dorne dry soil, and reach gravel
-Added slab block for dorne dry soil
-Added arbor brick furnace blocks
-Added black glass candle variant
-Added variants for snow/ice blocks (note: the latter have some minor rendering issues that will be fixed in the future)
-Added snowy versions of dark/light thatch
-Added dock leaf block and removed texture from nettle CTM
-Added snowy weirwood leaves
-Added domestic/workshop/shop/yard utility blocks
-Added wool/thatch carpets as custom blocks
-Added more arrow slit options
-Added more hopper options
-Added stair/slab/wall/fence variants for light oldtown brick
-Added pale pink bricks & variants for Maidenpool
-Added stair/slab/wall/fence for (icy) northern cobble, faint light grey stone, small orange brick, white granite, and small white brick
-Added great road etchings
-Added northern fence gate (on vanilla dark oak fence gate block)
-Added orange slate for Arbor/Oldtown
-Added wood and metal variants of tip blocks
-Added variants for iron, steel, and gold
-Added variants for arbor small brick
-Changed furnace blocks to have hollow models (& added vanilla unlit stone brick furnace as custom block)
-Changed terrainset, ores, and cushion moss to have overlay CTMs
-Changed steel/iron blocks to have similar texture to bronze/gold
-Changed grass/foliage shading in desert biome to yellower variant of mushroom_island (tentative)
-Changed shading of grey bricks in jungle biome to browner hue
-Changed current pink brick blocks to sandy pink textures that work with vivid dark sandstone
-Changed arbor brick texture to be more similar to dun brick
-Changed ash/scorched earth blocks to have top texture on all sides
-Changed dirt texture in jungle biome to not have moss
-Changed grassy sand to have proper colors in extreme_hills biome
-Changed iron nugget item texture to folding fan
-Changed stormlands & white harbor blocks to have generic names
-Fixed bug with jungle biome shading and height
-Fixed oak timber white daub lefthatch/righthatch having wrong inventory icons
-Fixed wattle fence having transparent inventory icon

10 September 2020:
-Added vine model versions of falling water blocks
-Added renly banner
-Added slabs/stairs/wall for cushion moss
-Added yellow daub block to match new northern yellow texture
-Changed color of Redwyne banner
-Changed all timber & wattle blocks to have wood top
-Changed name of "Clay" to "Red Clay Plaster"
-Changed whitewashed timber to be more gray, smoothed infill
-Changed northern yellow timber block to have paler infill
-Changed white wood planks to match whitewashed timber & vertical planks better
-Changed timber window frames to have filled in corners
-Fixed dappled moss accidentally being named jasmine vines

7 September 2020:
-Added vivid dark sandstone engraved stone and arrow slits
-Added red fork pink sandstone/brick variants
-Added timber window frames
-Added redwyne & grafton banners
-Added valyrian stone wall
-Added dirt/gravel forest paths
-Added wood covers as custom blocks for each standard plank variant
-Added northern d&w variants (white, brown, orange brick, yellow, red, grey brick, blue, green)
-Added oak d&w variants (yellow, orange, lannisport brick)
-Added whitewashed d&w
-Added vertical d&w for all existing variants
-Added close-studding d&w for primary sets (white/brown/orange brick) + whitewashed
-Added vine-like dappled moss block
-Added cushion moss
-Added flowstone
-Added volcanic rock
-Added grey sandstone terrainset
-Added alt terrainsets for reach, westerlands, red mountains, dorne, stormlands
-Changed river cobble to have random CTM
-Changed pink thistle to have 2-high CTM
-Changed blue slate to be a paler, grey-ish blue
-Changed ore blocks to have new textures
-Changed eastern island, iron island terrainsets to remove moss
-Changed reach, westerlands, dorne, river terrainsets to have better textures
-Changed jasmine vine to use vine block model (old ID still exists but is deprecated)
-Fixed new mob textures changing skull blocks

20 June 2020:
-Changed mob textures to CashBanks textures
-Fixed vanilla bed texture

26 May 2020:
-Added stairs/slabs/walls/fences for terrainset blocks

15 May 2020:
-Added stairs/slabs/walls for river cobble & small smooth stone brick
-Added arbor small brick
-Added normal & ornate arrow slits for small orange brick
-Added snowy spruce leaves block
-Changed terrainset textures
-Changed ocean pebble texture to match new terrainset
-Changed arbor brick to have less contrast and no border
-Fixed leaves biome shading by adding custom betterfoliage effect
-Fixed stair textures bug
-Fixed discoloured snow tile
-Fixed bed bottom textures

4 October 2019:
-Changed coin block to have more varied shapes and types
-Changed Brown Mushroom 11 and 12 back to original textures
-Changed short wattle fence texture to get rid of spikes
-Changed furnace blocks to have small ledge on bottom
-Fixed cranberry CTM being broken

21 September 2019:
-Added short (non-ctm) wattle fence
-Added stairs, slabs, vertical planks, etc. for grey & white wood
-Added stairs, slabs, etc. for reach cobblestone
-Added window & ornate arrow slit versions for dun brick
-Added grassy sand
-Added muddy sand
-Added peat
-Added duckweed
-Added white & pink roses to match leaf blocks
-Added heather block
-Added red fern block
-Changed snow blocks to have less shading on the sides (and smooth lighting disabled)
-Changed mushrooms to have better textures
-Changed red keep door to use coarse red sandstone
-Changed gray wood block to be slightly more faded
-Changed all flower blocks to have real names
-Changed cranberry texture to be less plastic-looking
-Changed bracken & dead bracken to have additional textures in mix
-Changed nettle block to have 2-high ctm
-Changed sunflower to have 2-high ctm
-Changed red flower 23 to have some random ctm
-Changed red flower 19 to be alpine sow thistle
-Changed red flower 11 to be blue chicory
-Changed red flower 2 to meadow fescue block
-Changed yellow flower 15, 26, 27 so that the base matches grass color
-Changed yellow flower 19 to be bog asphodel
-Changed yellow flower 14 to be galium verum/mustard
-Changed yellow flower 13 to have better dead grass texture
-Changed yellow flower 12 to have better texture + random ctm
-Changed yellow flower 10 texture slightly
-Changed yellow flower 2 to have some random ctm

16 January 2019:
-Added two more weirwood faces
-Added industry utility block
-Added slab, stairs, wall, fence, hopper of Oldtown cobble
-Added Lannisport slate tip
-Added Lannisport light brick arrow slit window
-Added custom carpet blocks for all wood types
-Added slab, stairs, wall for Mances Camp Common Tent 2 and Mances Camp Mance's Tent
-Changed color of Mances Camp tent insides to match dark thatch
-Changed Bolton banner to have updated texture
-Changed Oldtown sewer manhole to not have "OT" on it
-Changed basket to have oak wood texture on bottom
-Changed weirwood faces to updated textures
-Fixed cobblestone hoppers not having biome shading
-Fixed eastern islands pebble layers not having biome shading
-Fixed some "arrow slit window" blocks being misnamed
-Fixed "arbor cobble stairs" being misnamed "oldtown cobble stairs"
-Fixed 3D ladder block model being undone
-Fixed marble column block models

12 July 2018:
-Added Dreadfort skeleton sconce blocks
-Added Glass Candle block for Citadel
-Added Oldtown sewer manhole
-Added Oldtown-specific brick & wattle blocks for Reach brick and Oldtown brick
-Added Valyrian Stone for Hightower base (minor Obsidian retexture + slabs/stairs)
-Added Starry Sept marble and Citadel green marble and variants
-Added Oldtown Brick and variants
-Added Arbor Brick and variants
-Added Reach panel wall blocks
-Added variants (stairs, slabs, etc.) of Lannisport Light Brick
-Added ornate arrow slits for small stone brick and light grey stone
-Added white grape leaves and crate
-Added more variants of weirwood faces
-Added mud slabs
-Added more basket variants
-Changed Reach stone to not be called "pink" anymore
-Changed Highgarden plasters to have more consistent / less neon colors
-Changed northern water and spruce leaf colors slightly
-Fixed "gray" vs. "grey" to be consistent ("grey" wins)
-Fixed some rogue pixels and inconsistent colors in great house banners
-Fixed mossy cobblestone not having new wall model

17 April 2018:
-Added block versions of wood half door texture
-Added light thatch and dark thatch wall blocks
-Added stair, slab, hopper, wall, fence variants for stormlands cobblestone
-Added basalt cobblestone and stair, slab, hopper, wall, fence variants
-Added sand layer blocks for wet sand, stony sand, and wet stony sand
-Changed normal ladder to have 3D block model
-Fixed dry and wet pebble textures being mixed rather than seperate

10 March 2018:
-Added pebble sand blocks & layers corresponding to each terrainset
-Added "done" and "WIP" utility blocks
-Added wall and fence oxidized bronze blocks
-Added brick-only version of "Small Bricks Ornate Top" block
-Added ash as custom block (to prevent it from disappearing under blocks)
-Added stone slab wall and fence blocks
-Added reach pink brick stairs, slabs, hopper, wall, fence
-Added stormlands brick stairs, slabs, hopper, wall, fence
-Added iron door variants of each wood type
-Added northern wood half door and hopper block
-Added wall blocks for each wood plank type
-Added window-type arrow slits for reach pink brick and stormlands brick
-Added ornate-type arrow slits for reach pink light stone and stormlands brick
-Added highgarden pink veined marble
-Added highgarden pink and green plasters
-Added vertical (ladder-style) falling water blocks
-Added banners for each of the great houses
-Changed tool blocks to be more realistic
-Changed oak shutter to be similar texture to oak door

14 August 2017:
-Changed carrot & radish crop textures to be better
-Changed torch texture to be a little more realistic
-Changed dirt to be mossy in Jungle biome
-Changed red sandstone to have horizontal CTM
-Changed new 1.11.2 vanilla textures to be DO NOT USE

13 March 2017:
-Added MDMeauxs language pack (En_US) to change names of vanilla blocks
-Added brick hopper
-Added bronze wall and fence blocks
-Added lannisport slate wall and fence blocks
-Changed hues of Reach pink blocks & terrainset slightly to be more color-consistent
-Changed cattails to be slightly lighter in Extreme_Hills biome
-Changed fancy workbench blocks to have new texture
-Changed sides of wicker stool to wood
-Changed steel to darker iron on some textures
-Changed faint light grey stone in jungle_edge (riverlands) biome to be darker
-Changed bricks in jungle_edge (riverlands) biome to be slightly darker
-Changed Dorne Mud Plaster blocks to have sandstone border in Desert biome
-Changed cabinet blocks to remove book CTM tile
-Fixed sand in Birch_Forest (Westerlands) biome being wet rather than dry
-Fixed stone furnace being orange in desert biomes
-Removed grass tile from dirt ctm
-Removed patches on pale green & pale red beds

12 June 2016:
-Added House Count utility block
-Added White Harbor sewer manhole block
-Changed nettle hue to be less plastic-y
-Changed long grass to have more contrast, to make it more unique to the fern grass
-Changed glass to be less noisy and more transparent
-Changed cattails to be more random (to avoid tiling/grid issues)
-Changed dorne dry soil to be slightly darker to blend with dorne dirt
-Changed reach gravel to contrast less with dorne dirt, and to have a yellower hue
-Changed autumn leaf cover to be more nuanced/similar to the temperate leaf cover
-Changed new daub/wattle timber to be less fuzzy
-Changed mud & bog textures to be slightly toned down
-Changed sourleaf crop to have faint green stem & more muted colors
-Changed dirt/gravel to be slightly lighter
-Changed extreme_hills and jungle_edge biomes to be slightly lighter/less washed-out
-Changed halfdoor blocks to lighten dark part in center
-Changed hanging herb block to be less bright/saturated
-Changed snow to have a slightly whiter hue
-Changed muddy snow to have repeat CTM and less internal contrast
-Changed lady fern block to be darker and less blue
-Changed cow parsely block to have slight randomization
-Fixed shading issue with fruit/flower leaf blocks
-Fixed issue with mipmapping being forced off, even if enabled in settings
-Removed wheat animation

23 December 2015:
-Added forest biome for forests, with similar colors to plains but slightly greener
-Added birch forest biome for Westerlands, with more golden/mediterranean hues
-Added jungle edge biome for Riverlands, with darker, wetter colors
-Added six new forest undergrowth blocks for use in Forest biomes: Cow Parsely, Bracken, Lady Fern, Nettle/Dockleaf, Dead Bracken, and Fireweed.
-Changed most of the flower blocks to updated, better textures
-Changed potted plant flower types to more useful ones
-Changed some textures (grass/dirt/etc) to a different version in Forest biome
-Changed grass texture to a less cartoon-ey one
-Changed oak leaves to adapted Conquest texture
-Changed lightmaps to be more realistic and to apply in all worlds
-Changed fern and tall grass textures to be smoother (animated texture mixed in at random)
-Changed glass textures to appear more crystalline
-Changed cattail texture
-Changed wheat texture (now has subtle animation)
-Changed vine texture
-Changed obsidian (coal) to have slight random CTM
-Changed dirt and dorne dusty dirt textures
-Changed dorne dry soil texture
-Changed gravel and reach gravel textures
-Changed fallen leaf dirt texture to have two different types (autumn colors in the north, browner colors in temperate biomes)
-Changed fallen pine needle block to have repeat CTM
-Changed hay bale block to be darker
-Changed soul sand (tilled soil) to have new texture
-Changed farmland blocks to have new CTM
-Changed mossy log blocks to be slightly mossier
-Changed all daub/wattle textures so that the cross-hatches seem more like timber rather
than sticks

6 September 2015:
-Added new cattail block to replace buggy vanilla reed
-Added bowl of brown potshop profession sign (Flea Bottom only)
-Added WesterosBlocks brazier block to fix issues with vanilla one
-Added unlit brazier
-Added wood ladder block to replace vanilla ladder
-Changed firewood to not have iron clasps on the sides
-Fixed mossy small stone brick not having same color overlay as small stone brick in ocean biome

24 May 2015:
-Added random variant of iron throne sword texture
-Added dead rat texture specifically for Flea Bottom
-Added profession signs (only for use in large cities)
-Added dirty white version of Winterfell granite for White Harbor
-Added white cobble for White Harbor and corresponding stairs, slabs, and wall block
-Added stairs, slabs, wall, and arrow slit for Winterfell Granite
-Added Northern variants to hanging food (also added goose to fowl ctm in plains etc)
-Added hopper for small white brick
-Added black basalt transition block and corresponding stairs, slabs, wall, and arrow slit
-Added vertical CTM to arrow slits
-Added four blocks for Mances Camp: Two fur/hide blocks for common tents, one for Mances tent, and a canon antlers block for Mances tent only
-Added Kings Landing sewer manhole block
-Added new CTM for testing purposes to Winterfell Carving block
-Changed baelors orbs to new cuboid block model
-Changed lantern to emit less intense light
-Changed cobblestone and stone brick to be a little darker in Jungle biome
-Changed clay, red sandstone, and coarse red sandstone to be darker in Jungle biome
-Changed torch texture to have a more realistic sconce
-Fixed some blocks with incorrect top textures (northern carvings, mossy log)
-Fixed deprecated renderPass methods (3->overlay, 0->solid, etc)
-Fixed light gray wool being slightly different than the carpet
-Fixed oversaturated stained glass
-Fixed issues with transparent textures disappearing in front of glass blocks

3 February 2015:
-Changed grey stone textures and eastern island terrainset to be darker in Jungle biome
-Changed oak door texture to be more similar to our other door textures
-Fixed green grass instead of snow on the sides of grass blocks with snow on top
-Fixed biomes for minecraft version 1.7

25 December 2014:
-Added KL Dun brick and corresponding stairs, slabs, wall block, hopper, and arrow slit
-Added KL Dun brick cobble block and ornamental block
-Added candle altar block
-Added brown veined marble block for Baelors
-Added tentative marble types for Sunspear and Highgarden
-Added red sandstone ornamental and complementary brick with same texture as dun brick
-Added medium and small (wall and fence) sizes of sept crystal
-Added colored glass orbs with faint light output for Sept of Baelors
-Added stained glass blocks and panes for Baelors
-Added stairs, slabs, wall, and fence blocks of Iron Throne sword block
-Added red sandstone secret door for use in the Red Keep
-Added Alyssas Tears mist block- still might be changed and is NOT to be used anywhere other than its intended location
-Changed crystal block to have a newer, better texture
-Changed wheel block to be a little lighter
-Changed candle and red lantern blocks to be a little less bright
-Changed glowing coal block to be a bit brighter
-Changed hopper block to DO NOT USE
-Changed redstone torch and repeater/comparator blocks to DO NOT USE
-Changed piston top blocks to not have metal bits
-Changed bookshelves to not have metal borders
-Changed sept glass to have cast iron borders rather than steel ones (like normal glass)
-Changed hollow hopper block to be a little higher off the ground
-Changed paper block to have many CTM variants
-Changed iron throne sword block to match cast iron rather than steel
-Fixed glass flagon transparency
-Fixed thin line above wattle fence
-Fixed brazier sides disappearing from view and ash on bottom
-Fixed all stairs blocks labelled as stair to stairs
-Fixed CTM on vivid dark sandstone
-Fixed Oak Half-Door label to be Oak Window Shutters
-Fixed sand and sand layer blocks not having sand step sound
-Fixed Red Keep portrait still having metal borders

22 August 2014:
-Added hanging sourleaf
-Added Sunflower yellow flower variant
-Added slabs for basket blocks
-Added oak, birch, and jungle halfdoor blocks
-Added hollow hopper variants to replace vanilla one
-Changed hop texture to be darker
-Changed pie to have lattice top
-Changed lavender bush to be a little darker
-Changed Winterfell cobble ladder to be lighter
-Changed ocean & river terrainsets to look nicer
-Fixed small strip of Oldtown plasters

3 August 2014:
-Added updated night skybox
-Added flat wheel to replace shields used on wheelbarrows
-Added hop and olive leaves
-Added light grey stone, red sandstone, and small brick arrow slits
-Added red sandstone slabs and stairs
-Added dead frog block
-Added wattle fence
-Added rope and chain pulley blocks
-Added slab of Dorne Dusty Dirt
-Added mud furnace block for Dorne
-Added closed, open, apricot, date, lemon, lime, olive, orange, and pomegranate baskets
-Added hop, lavender, and sourleaf crates
-Added lavender bush
-Added sourleaf bush
-Added blood splatters with CTM
-Added palm tree leaves with distinct color overlay
-Added slabs & stairs of improved dark red brick texture
-Added subtle grass CTM
-Added 1x2 vertical painting, replacing the obsolete banner
-Added colormap to dead bush block to make it darker outside of Desert biome
-Added three new variants of 2006:10 flower type
-Added fallen weirwood leaves
-Added purple and brown plaster blocks and brick blocks specifically for Oldtown
-Added horizontal paper block to replace white carpet as paper
-Added oak and spruce panelling blocks for the Reach
-Added two star map blocks- one for 3x3, 3x1, and 1x3, and one for 2x2 and 1x1
-Added permanent Winterfell granite and cobble ladder blocks, winterfell carving finalized but texture not finished yet
-Added placeholder/WIP weirwood door and blue-veined marble blocks for Eyrie
-Added WIP sound blocks purely for serverside testing purposes- these are NOT, under any circumstance, to be placed by builders
-Changed stone, cobblestone, stone brick, and light grey stone to be darker in Ocean biome
-Changed icicle to be a bit darker
-Changed vanilla gold block to bronze-like texture
-Changed Night Watch bed & Northern bed to spruce wood base, pillow dirtier
-Changed blue noble bed base to non-golden
-Changed vanilla bad tuck to match patchy red bed
-Changed birch leaf texture
-Changed weirwood leaf texture
-Changed red sandstone to be dark in Desert biome
-Changed nether quartz (flagstone) to have less contrast
-Changed cake texture to pie
-Changed paintings to have wood corners
-Changed shield painting to have updated texture
-Changed clay to have new texture; made it red in Desert biome.
-Changed black, yellow, and pink banners to be one color
-Changed Dark Red Brick texture
-Changed barrel texture to have slightly rounded corners
-Changed strawberry plant texture
-Changed a couple flower blocks to have better-looking colors
-Changed potted plant selections to flowers which work better
-Changed red flowers 18 and 19 to red flower 22 type
-Changed crafting tables to have wooden tops
-Changed fish crate to be a fish barrel
-Fixed fruits not having an opaque fast graphics texture
-Fixed fruit leaf color discrepancies by changing fruits to renderpass method
-Fixed sand being wet in Savanna (Mushroom Island) biome
-Fixed running water texture not matching still water
-Fixed weirwood face block side textures being the wrong direction
-Fixed glass flagon and sept glass not being transparent
-Fixed CTM mistake on black and brown slate blocks
-Removed dispenser & dropper textures
-Removed vanilla hopper texture

25 June 2014:
-Added Reach terrainset
-Added ocean wave CTM
-Changed Iron Islands terrainset
-Changed Dorne/Arbor terrainset
-Changed Northern Mountains terrainset
-Changed Westerlands terrainset
-Changed Red Mountains terrainset
-Removed Winterfell Placeholder 4 (Wolf Gargoyle)

19 April 2014:
-Added sand layer blocks for red & orange sands
-Added stairs, slabs, fence, arrow slit, hopper, and wall block for pink Reach brick
-Added stairs, slabs, fence, hopper, and wall block for Stormland dark cobble
-Added 3 new sandstone types for Dorne
-Added stairs, slabs, fence, hopper, and wall block for each of the 3 new sandstones
-Added light grey stone and small stone brick hoppers
-Added Savanna grass/foliage colors on Mushroom Biome
-Added dark, wet colors to Jungle Biome for use in Stormlands
-Added thorny dead bush for Dorne
-Added two double(triple)-tall jungle grass blocks for the Rainwood
-Added double(triple)-tall savanna grass
-Added palm tree log, fence, and wall block
-Added brown and green slate variants
-Added new Stormlands terrain set
-Added Moorish wooden carving for Dorne
-Added Moorish stone carving for Dorne
-Added Sandstone carving & tile block with CTM for Dorne
-Added two mud plaster blocks for Dorne
-Added red shutter block for Dorne
-Added blue shutter block for the Reach
-Added yellow gravel path and slab for the Reach
-Added two transition soil types for Dorne transition
-Added ornate marble floor for Eyrie & Highgarden
-Added ornate sandstone floor for Dorne
-Added white flower varient of 2005:14
-Added cobble wall and fence blocks for each slate type
-Added wool slab blocks
-Added brick furnace block (normal and perma-burning)
-Added sandstone furnace block (normal and perma-burning)
-Added perma-burning stone furnace
-Added small red handheld lantern block
-Added full spruce door block
-Added sticky piston extension block
-Added horizontal (no-physics) rail block
-Added marble and brick fence types
-Added upside-down hopper block for gold brick texture
-Added slight random variations to cobblestone-like blocks
-Added oak hopper as WesterosBlocks block
-Added small white and grey stone bricks used on plaster CTM as actual blocks
-Added utility blocks to relay build information
-Added crimson plaster block, stairs, and slabs, for Casterly Rock ceilings
-Added mossy variant of light terracotta sandstone block
-Added placeholder blocks for Winterfell-specific textures
-Changed all slate types to be less noisy
-Changed wheat in North to be darker
-Changed flower probability on jasmine vines (increased)
-Changed arrow-slit blocks to allow arrows to be fired through them
-Changed the cobweb block to have CTM and better hue
-Changed log cobble wall variants to have closed tops
-Changed (rich) trapped chest to be less vibrant
-Changed bronze texture to be like oxidized bronze
-Changed gold brick block to be a little darker and less vibrant
-Changed dark blue Gulltown plaster to have grey stone brick keystones
-Changed Skybox to be less resource-intensive
-Changed birch color in all biomes to contrast less with other leaves
-Changed jungle color in some biomes to differ a little from oak
-Fixed Lannisport tile block in inventory
-Fixed pink wool color being off in two tiles
-Fixed sept glass not having new color sheen
-Fixed top and bottom textures of gearbox block
-Fixed (organized and optimized) internal structure of WesterosBlocks a bit
-Fixed fruit blocks having fruit on the top in some states
-Fixed foliage being white when using Optifine
-Fixed random dirt CTM on specific slate variants

1 December 2013:
-Added a glass Flagon
-Added a petwer Flagon
-Added a banner for the lord of light and the seven
-Added a generic banner for each wool colour
-Added Winch (Rope and Chain) for Spruce and Jungle Log
-Added Dragonstone block on Coal Block
-Added Bone block
-Fixed the Sword Rack
-Added a flat broken sword
-Added a wine flagon
-Made 4 Stormlands Blocks all of them are of a more earthen tone
-Added a Spit Roast Block
-Added Frying Pan
-Added a chili ristra
-Added a bushel of herbs
-Added a more orange brick texture for lannisport roofs
-Added Garlic strands
-Changed the hue of Sand in Plains, Forest, etc except for river, beach and ocean biomes.
-Changed the Desert Sandstone, Sand, Lapis and Stonebrick hue
-Added Northern Carvings block
-Added a lense flare effect to the sun
-Added a new moon
-Added a comet moving independently from the sun
-Added a skybox consisting of several moving clouds, fading in and out, during the day and a starry sky with a purple aurora at night.
-Added a Horse Shoe block
-Added Horizontal Net Block that behaves like the ropes for ships etc.
-Added 9 new bed blocks: Nights Watch, Northern Fur, Straw Berth, Itchy Straw Bed, Noble -Blue, Noble Red, Patchy Pale Red, Patchy Pale Green and a Hammock.
-Added Flour/ Grain Sack Slab
-Added Thatch Stair Blocks
-Added Stone Slab Stair Block
-Added Bushes and Vines
-Added vertical ctm for Mirror/Silver Block
-Replaced the melon with a squash block so that we can use them in game
-Reviewed the fruit blocks so they have better shading and the fruit are also behind the leaves.
-Changed non-canon potato to turnip crates.
-Adjusted the brightness on some of the Crate Goods and added a berry and a silver/tin ingot crate
-Changed Barrel Hoops and Nails on Crates to have a Wraught Iron look
-Added R'hllor image to dye_power_cyan 
-Fixed bottom of ender portal (jar)
-Fixed the fence vines and grapes
-Fixed glass block corners changed to wrought iron
-Fixed purple wool edges fixed on 176.png and 177.png
-Added Mossy Log Variants for Spruce, Birch and Jungle
-Changed netherrack to glowing coals that can be lit of fire.
-Made stairs that go well with the light stone slabs  
-Made Stone Slab Arrowslits
-Made Lannisport Plaster, Keystone Plaster in orange and yellow
-Made a shutter block for lannisport
-Made a brown light brick block for lannisport
-Made 4 Reach Blocks (3 of them pinkish one of them a paler variant of emerald)
-Made a regular Dorne Sandstone Arrowslit
-Made a Netherbrick Arrowslit
-Made a 24:4 Vivid Sandstone Arrowslit
-Made Fallen Leaves and Pine Needles Blocks
-Made a northern cobblestone and a frozen variant
-Made Tundra colder and fixed the leave colours
-Made Extreme_Hills into an autumn biome as transition for the North
-Made the Terrainset_North darker
-Made the Terrainset_Red_Mountains less random
-Made a GearBox-Block with animation on the RedstoneLamp
-Made a Swordrack
-Made a Hammock
-Fixed the Coins_on_the_ground_Block
-Changed Weirwood leaves
-Made a Cage Block
-Made a Brown Clay similar to the Mushroom Block
-Swapped around many of the textures
    Mainly: Emerald Block, Emerald Ore aswell as Lapis Block and Lapis Ore
-Fixed the names of the sandstone folder
-Fixed the names of the smoothstone folder


11 October 2013:
- Added hanging dead fish for smoking and drying
- Changed the lantern to a non-flickering less greenish orange
- Made the Colour of the Ocean Biome a darker grey.
- Changed the look of Iron Ore and Gold Ore
- Added Copper Ore, Silver Ore and Tin Ore.
- Made a clear and amber coloured lantern in both states (On/Off). We are currently using the amber version (On) as the glowstone texture. Let me know if you want a clear version that is toggleable for the redstone lamp.

7 October 2013:
- changed all the chains related textures to a darker Wrought Iron look
- made a new darker sign texture with a dark and light nail variation
- changed the sign.png item accordingly
- added a shieldboss
- added a wooden cabinet as the default cabinet
- moved the empty glass cabinet to sponge:4.
- changed the diamond_axe to look more like an arakh
- added a darker thatch block for the north as furs and dark thatch.
- added a leg of ham on 30:9 with the vertical ctm method.
- added 2 dead hares on 30:10 with the random method.
- added a dead chicken on 30:11 with the fixed method.
- added sausages on the single block of 30:9
- added a sliced variation of the leg od ham.
- added a rudimentary 8-way CTM for all of the Oldtown keystone/plaster combinations. (same method and style as the gulltown blocks)
- made the beacon block into a brazier (is a bit derpy but works)
- changed the glowstone:0 into a lantern with animation.

19 September 2013:
- Removed the Iron, Gold, and Diamond Horse Armor on request by Handsome_Dan
- Changed the Daylight Detector textures to Do Not Use on request by Handsome_Dan
- Changed the Enchantment Table textures on request by Handsome_Dan
- Changed the Enchantment Table Book texture on request by Handsome_Dan
 

28 August 2013: 
- Fixed CTM on Blue and Ochre Whitewash
- Added Bog Texture by Moozipan

27 August 2013:
- Merged our Texture Pack Components with the Sound Pack Components. We will now coordinate our releases.
- Added Sn0wstorms new bog textures.
- Removed file debris that wasnt properly converted in the transition to resource packs.
- Added undead horse according to the specs pizza gave us.
- Added Blue Whitewash Stone Slab with CTM (159:9) and without (159:10) onto the coloured clay.
- Added Red Lanterns on 89:2 =>/ctm/lantern_red
- Added Vertical CTM for Reeds/Cattails and Random CTM for the single reed-block. 
- Added DO NOT USE Texture for Monster Eggs ( Silverfish Spawn Blocks= 97)
- Fixed the bottom of the crate blocks
- Renamed all the Whitewash/plaster folders in /ctm to Plaster
- Made the large Smooth Stone and Double Slab Plaster Blocks to small bricks.
- Added experimental Cobblestone Plaster on (159:8)
- Added Double Slab Plaster with Dutchs pick in plaster material (159:9)
- Fixed farmland missing metadatas 2-15 for CTM.
- Moved 7 pointed star textures from whitewash CTM- Stone Brick to (159:5) and White Halfslabs to (159:6).
- Fixed missing metadata=2 in Moozipans mud texture, just updated the property files in his bin.
- Fixed stone brick cobble wall metadata being too dark- updated CTM folder and removed 139:10 from stone brick colormap.
- Fixed glasspane sheen on net texture, put metadata=0 on sheen property file.
- Fixed zombie texture- somehow changing the file from 128x64 to 128x128 fixed it.
- Made sand a little darker in ocean/beach/river biomes.
- Added Rivercobble ond 159
- Changed Oxidized Bronze Texture


15 April 2013:
- Added filled shelves to sponge block
- Added rich shelves to sponge block
- Added abandoned shelves to sponge block
- Added reddish daub & wattle
- Added brown daub & wattle
- Added brick daub & wattle
- Added animal skeleton in sand block
- Added ctm for patterned red brick
- Added open barrel with water
- Added winch log with chain N-S, E-W
- Added winch log with rope N-S, E-W
- Added cobblestone wall variations
- Added metadata for unidirectional weirwood faces
- Added 6-sided log textures as quartz metadata
- Added 6-sided piston texture as quartz metadata
- Added sandy stone brick
- Added all-top sandstone
- Added patterned wood, black chisled stone, and alt bedrock to stone brick
- Added upper slab for thatch and dirt
- Added double slab for thatch and dirt
- Added embedded axe, hatched, dagger, pickaxe, and shovel to fenceIron
- Added weirwood texture to quartz pillars
- Added 4 new workbench textures
- Added weirwood log fence texture
- Changed weirwood texture to birch wood texture
- Changed weirwood log fence texture to birch log fence texture
- Changed leaves and grapes on fences to be less contrasting and vibrant
- Changed brown stone texture to be darker and less purple
- Changed fire texture
- Changed scorched earth to include grass tufts, removed borders
- Changed rust on iron block, wrought iron block, fenceIron bars
- Changed smoke to be lighter
- Changed ocean biome to remove bluish hues
- Changed gray wood to be less silver by removing highlights
- Changed reinforced iron fence texture to include larger studs
- Changed tnt texture to read "Do not use!"
- Removed emerald crystal texture

11 April 2013:
- Added rusted iron, wrought iron, rusted wrought iron, bronze, and oxidized bronze blocks to blockIron metadata
- Added gold brick block to blockGold metadata
- Added pink, light brown, and dark brown wool to plank metadata
- Added purple wood to plank metadata
- Added light blue and green crystals to ice metadata
- Added glowing coals to glowstone metadata
- Added glowing coals to netherrack metadata
- Added cobble and mossy cobble fences to netherbrickfence metadata
- Added reinforced wooden fence to netherbrickfence metadata
- Added charred log to netherrack metadata
- Added biome dependence to sandstone slabs and stairs for alternate color
- Added biome dependence for lapis ore in ocean biomes
- Added thatch and dirt slabs
- Added brown stone to sandstone metadata
- Added biome dependence for darker sandstone stairs and slabs
- Added alt red sandstone to biomes
- Rearragned sandstone textures
- Rearranged biome dependencies for ladders, quartz stairs/slabs, sandstone stairs/slabs, and red sandstone
- Moved flagstone variants to sandstone metadata for middle-click selection
- Changed chest texture to wrought iron corners
- Changed yellow and white woods to be less vibrant
- Changed water color in Plains and ExtremeHills biomes
- Changed goldNugget to uncolored gold dragon
- Changed shovelGold to brown crossbow
- Changed color of lilies on lilypads
- Changed blockRedstone to barrel
- Changed redstone ore back to original texture
- Changed marble pillar texture to "Do Not Use"
- Changed mushroom_top pillars to quartz pillar top square design
- Fixed alchemist bookshelf corner glitch
- Fixed sandstone slab stair and slab tops
- Fixed birch/jungle stair glitch
- Fixed colored wood top colors
- Fixed colored wood nail colors
- Fixed nails on planks, fence, bookshelf, and sponge tops to be darker and less yellow
- Fixed ctm on all wood plank tops

29 March 2013:
- Changed color of rain splashes to light blue
- Changed color of lava drip to blood
- Removed lily pad color in color.properties
- Changed color of cats and 
- Changed char.png to metal helmet
- Changed creeper.png to lighter cabbage head
- Added better skies
- Added better comet
- Added better clouds
- Added heavier, blue-colored rain
- Added heavier, gentler snow
- Changed swampland biome to be more vibrant (changed hue and saturation)
- Changed cattail texture to match biomes
- Replaced torch texture
- Changed dyes to images of The Seven
- Changed inventory images for multiple items
- Retextured red mushroom top to chalk stone
- Retextured nether quartz ore to flagstone and 3 other ctm varieties
- Retextured redstone repeater and comparitor with pool of wax
- Retextured ender portals and eyes as clay pots with corks
- Retextuerd hopper as wooden support
- Retextured free slab as cushions
- Retextured carrots and turnips (potatoes) to have less brightness
- Retextured trap chest
- Retextured enchantment table
- Retextured rails to better carpets
- Retextured jackolantern as haybale with target
- Added ctm for bookshelves: regular, empty, alchemist, and library
- Added handle to cauldron texture
- Added ctm to cobwebs: vertical rope, chain, and smoke
- Added ctm to crafting tables: kitchen, workshop, dining table
- Retextured diamond ore to alt sandstone
- Added ctm to dirt to include rocks, bones
- Added ctm to endstone for daub & wattle designs
- Added ctm to fences for all plank, vine, and grapevine combinations
- Added ctm to fences for log textures
- Retextured fenceIron bars to be wrought iron
- Added ctm to fenceIron to remove top/bottom bar, add rusted bars, clothesline
- Added flowers to metadatas for random and individual selection
- Added ctm to glass blocks and panes
- Added ctm to grasses for biome-tailored and biome-dependent selection
- Added ctm for cracked ice in biomes
- Added ctm for colored crystal
- Added ctm for ladders, rope ladders, and iron rungs
- Added biome dependence for lilypads
- Added mushrooms to metadatas for random and individual selection
- Added ctm to mushroom_top for pillars
- Retextured mycelium as ash
- Added ctm to mycelium for scorched earth
- Added ctm to noteblocks for open crates with comodities
- Retextured kz.png to include medieval paintings and tapestries
- Retextured kz.png to replace wrought iron shackles and shield
- Retextured weighted pressure plates as full and empty trencher/plate
- Added biome dependence to quartz stairs and slabs for gray slate, red tile, and blue tile
- Added biome dependence to sandstone stairs and slabs for new light sandstone
- Added ctm to sand to include shells and rocks in river/ocean biomes
- Added 10 types of sandstone texture
- Added biome dependence for saplings
- Added ctm to snow to randomize
- Added ctm to sponge to connect cupboards
- Added wood tops to sponge
- Added ctm to tnt to give 2 or 3 iron rings
- Added cmt to wood planks to connect on the tops, with borders on the sides
- Added black, grey, white, and yellow planks
- Added ctm to wool with borders on corners


5 January 2013:
- Changed potatoes to turnips
- Changed nether wart to pease
- Changed sugar cane to cattails
- Changed creeper heads to cabbage
- Changed wither head skulls to human skulls
- Retextured lapis ore to dark gray accent brick
- Retextured block emerald to light gray accent brick
- Increased contrast in cobblestone for more definition
- Added red tops to smooth sandstone
- Updated diamond block (mirrors) to have less wood border
- Updated backgrounds behind ores to match stone
- Changed inventory slots for potatoes (turnips) and nether wart (pea pods)
- Changed inventory slots for music discs to house sigils for item frame use

21 August 2012:
- Updated Texturepack to 1.4 with Textures from Dokucraft

21 August 2012:
- Changed the Jungle wood Texture to a Dark Grey Log.

18 August 2012:
- Improved the resolution of the Red Comet. (Better Skies)
- Changed the Star Skybox to one that matches our texture resolution better. (Better Skies)
- Reduced the size of the Sun.
- Changed Emerald Ore to the Werewood faces.
- Updated the Cocoa bean texture to those of the Dokucraft TP. (Cocoa Plant By Verruckt)
- Updated the Tripwire texture to those of the Dokucraft TP. (Tripwire By Noodaa)

17 August 2012:
- Incorporated Better Skies to allow for a stationary red comet. (Using some of Misa's Realistic Texturepack assets temporarily)
- Reduced the drip rate of the redstone torch (candles).

16 August 2012:
- Changed the TNT block to a Sealed Barrel.
- Fixed the CTM so it matches our sandstone hue.

8 August 2012:
- Darkened the lighter bricks in the brick texture.
- Fixed some textures that did not carry over in the 1.3.1 TP update.

7 August 2012:
- Updated Pack for 1.3.1 Compatabilty
- Retextured Wood Doors to appear more rustic
- Retextured Nether Warts to look like Carrots (Marken)
- Retextured Emerald Blocks into a rainbow texture to make your eyes bleed; so don't use it. (Marken)

4 August 2012:
- Retextured Minecart Rails (Corners) to be rope. (Marken)
- Retextured Endstone into a Reinforced Daub and Waddle. (Marken)

26 July 2012:
- Logs now have darker wood grain. (Marken)
- Retextured Steel doors as wood to provide more uses. (Marken)
- Retextured Iron Bars to remove their horizontal bars. (Marken)
- Retextured Minecart Rails to be rope. (Marken)
- Retextured Endstone into a rainbow texture to make your eyes bleed; so don't use it. (Marken)
- Retextured Wool to a desaturated color scheme. (Marken)

21 July 2012:
- Removed Red Stone Bricks(Endstone).

18 July 2012:
- New and Improved WesterosCraft Logo for main menu.(Hevnlyst)
- New Game of Blocks Logo replaces Mojang Splash. (Hevnlyst)
- Retextured Pink wool to act as green planks. (Marken)
- New Gravel Texture for less eye bleeding. (Marken)

2 July 2012:
- Changed the Red Mushroom back, will be adding the woven looking block when custom blocks happen.
- Changed Bed item to a slightly darker brown to match the bed blocks(Arezeus)
- Fixed White Wool not being seamless (Seamless By DeathStar1710)

28 June 2012:
- Changed Wool to a Seamless variant (Seamless By DeathStar1710)
- Change Endstone to a nice red brick (SMP)
- Changed Piston Foot to have a wooden to look for better tables (Arezeus)
- Changed Beds to a slightly darker brown (Arezeus)
- Changed Enderportal frame to look like a jug and eye of ender is now a plug for it (Arezeus)
- Changed Texturepack Image to our new wax seal Logo (Arezeus)
- Re-Textured Red Mushroom block to a woven basket looking thing (Arezeus)
- Added black outline on Main Menu logo text (Arezeus)
- Removed crosses on the sides of menu buttons (Arezeus)

20 June 2012:
-Added New Artwork by Mgleim

19 June 2012:
Intergrated changes made by Mgleim, SMP, and Teqna
- New title and high-res font provided by Teqna
- New Glowstone, to look better as a standalone Lantern block
- Changed Redstone Lamp Texture, removed the vertical bars from the block
- Changed Glass Texture, to look more like medieval windows
- Changed Cobweb Texture to a darker variant
- Changed Crafting Table to a stone topped variant
- Changed Decorative Sandstone to look like Sandstone
- Changed the Blackpowder crate (TNT) texture to a more decorative one without the XXX on the side
- Changed to a more neutrally-colored bed (Brown)
- Added SMP's improved chests with no glitching rims
- Smoke Particles have been changed so they no longer look cartoony
- Very minor tone changes in certain blocks (SMP - cobble and stone bricks, Mgliem - pistons, furnaces, clay, and bedrock)

16 June 2012:
- Changed Trapdoor to be Windowless, for greater flexibility in detailing
- Changed Bedrock to look like dark cobblestone
- Changed Ice blocks to a more white color
- Changed Obsidian to have a darker color
- Changed Beds to a Green Color
- Changed Powered Rail(off) to a Red Carpet
- Changed Powered-Rail(on) to a Blue Carpet
- Changed the Grass and vegetation textures so they no longer appear purple in swamps.

12 June 2012:
- Re-Textured the Jungle Log to look like a bleeding werewood face (werewood face by Dutchguard)
- Re-Textured the diamond axe to look like an Arakh (Dothraki Arakh by Nanocon1)
- Re-Textured the gold axe to look like an Arakh (Dothraki Arakh by Nanocon1)
- Re-Textured the gold sword to look like a Dagger (Dagger by Nanocon1)
- Removed the Grass and vegetation texture changes because of unintended color shifts.

11 June 2012:
- Re-Textured the wood sword to look like an Arakh (Dothraki Arakh by Nanocon1)
- Changed the Grass and vegetation textures so they no longer appear purple in swamps.

03 June 2012:
- Changed Yellow wool from its Lannister gold variant to a more universally useful one.

01 June 2012:
- Changed "Use the Patcher Noob" to "Use MCPatcher to Fix, Google It."

24 May 2012:
- Created a WesterosCraft to replace the Minecraft Logo.
- Created a Texture Pack Icon (Game of Blocks)
- Created a byline for the Texture Pack
- Fixed Valyrian(diamond) sword texture
- Changed Font to a Fancy Gradient
- Changed the Mob Cage Block to look more like Vanilla (Dokucraft Default-esque by SerAaron)
- Changed Sugar cane look more like reeds (Dokucraft Sugarcane by zaph34r)
- Changed Diamond Blocks/Ore/Item to a clear(white) variant (Dokucraft White Diamond alt by Kiajinn)
- Changed Some Paintings to some more appropriate ones (Landscape,Light, HillRuins by Smuecke,UNDEADCHICKENNUGGET,TWiiSt3D)
- Changed the Iron Doors to remove the Templar cross(Dokucraft Crossless - By dubca7)
- Changed the Repeaters (Dokucraft Repeater By Oys)
- Changed the Book (Dokucraft Book Brown - By SerAaron)
- Re-textured Bowls to appear as Mugs
- Re-textured Mushroom Stew to appear as Beer
- Re-textured TNT to look like Black Powder
- Re-Textured Clay item to red like the block itself
- Re-textured Redstone Torches to be Candles (New Candle and Animation by Marken)
- Re-textured Leather Armor to appear as Nights Watch/Bandit Armor
