     -=======================-
    	 Vanilla Additions
      	   Resource Pack
             Changelog
     -=======================-

+   UPDATE [Beta 1.1.1]
    By: JustTimm

	* GUI
	+ Changed off-hand slot icon.

	* Fixes
	- Fixed a issue where the animation file of the water flowing was missing.


+   UPDATE [Beta 1.1]
    By: JustTimm

	* 3D Blocks
	+ Redstone Dust

	* Biome dependent block textures(*)
	+ Birch Leaves:
	     + Pink blossom leaves in flower forest

	* New Block Textures
	+ Changed Polished Andesite/Granite/Diorite, Cut Sandstone/Red Sandstone, Sandstone/Red Sandstone slab side textures.

	* New Item Textures
	+ Oak/Birch/Spruce/Dark Oak/Jungle/Acacia Door

	* Biome dependent mob textures
	- Edited the Flower Forest version of the Iron Golem to look a little bit more loved. I mixed the old texture with the April fools texture (15w14a).
	- Renamed the "Flower Golem" into "Love Golem".

	* Custom Entity Models
	- Changed position of the head from the Muddy Pig to match the vanilla style.

	* GUI
	- Edited full armor slots on hotbar.
	+ Changed empty armor slots on hotbar.
	- Changed loading screen/mojang.png.
	- Changed hotbar


+   UPDATE [Beta 1.0]
    By: JustTimm

	* Biome dependent block textures(*)
	+ Bell
	+ Grass Block
	     + Flowers
	     + Sunflowers
	     + Red Mushrooms
	     + Brown Mushrooms/Mushroom Stem

	+ Random Lava drops on the following blocks. (In the Nether only.): 
	     + Netherrack
	     + Soulsand
	     + Nether Quartz Ore
	     + Nether Bricks
	     + Red Nether Bricks
	     + Magma Block
	+ Torch
	+ Redstone Torch

	* New Block Textures
	+ Torch (+ Animated)
	+ Redstone Torch (+ Animated)
	+ Oak/Birch/Spruce/Dark Oak/Jungle/Acacia Fence
	+ Farmland/Moist Farmland side texture.
	+ Bell (No bottom texture on the ceiling variant.)

	* Random Block Textures
	+ 1 New Stone variant.

	* Custom Entity Models
	+ Horned Sheep

	* Name Tags
	+ Horned Sheep
	+ Iron Golem (Flower Forest version)
	- Fixed a bug with the Villager Name Tag where the texture didn't change with some names.

	* New Item Textures
	+ Oak/Birch/Spruce/Dark Oak/Jungle/Acacia Sign
	- Changed every Tipped Arrow.
	- Changed Stick texture.
	+ Debug Stick
	+ Changed the Carrot On A Stick to match with the Fishing Rod.
	+ Changed position of the Name Tag in the inventory slot.
	+ New texture for every axe/pickaxe/shovel/hoe
	- Removed damaged swords

	* Item Models For Blocks
	+ Lantern block model to the item.
	- Removed default Lantern texture.

	* GUI
	+ New XP bar texture.
	+ New Horse jump bar texture.
	+ New Villager XP bar texture.
	+ Changed Hotbar
	+ Changed the hunger bar to an apple.
	- Edited full armor slots on hotbar.
	+ Changed empty armor slots on hotbar.
	- Changed XP Bar number(s) color.
	+ Changed Recipe Book GUI.
	- Removed Home Screen background

	* New Particle Textures
	+ Changed Flame texture to match the new Torch.

	* LANG
	+ Improved the display for the chat:
	     + Normal Chat
	     + /say
	     + /me
	     + /tell or /w

	* Files
	- Changed some files.


+   UPDATE [Alpha 1.3.2]
    By: JustTimm

	* Name Tags
	+ Jolly Llama

	* Small Fixes
	- Fixed a issue with the cow entity file.
	- Fixed a issue where you could only see 1 ear on the vanilla Llama skins.

	* Small Changes
	- Changed files and file names for the Villager Name Tag.


+   UPDATE [Alpha 1.3.1]
    By: JustTimm

	* Jolly Llama
	- Added the custom entity file that was missing in the files.


+   UPDATE [Alpha 1.3]
    By: JustTimm

	* New block textures
	+ TNT

	* Biome dependent block textures(*)
	+ TNT

	* 3D Blocks
	+ Ladder

	* Custom Entity Models
	+ Jolly Llama
	+ Wooly Cow
	+ Muddy Pig
	+ Cluck Shroom

	* Random entity textures
	+ Dried Muddy Pig
	+ Bone Spider
	- Temporarily removed the dark and light pig.

	* Villager Facial Expressions
	+ Added a feature so you can get every facial expression by renaming the villager.

	* Name Tags
	+ Wooly Cow
	+ Muddy Pig
	+ Dried Muddy Pig
	+ Cluck Shroom

	* GUI
	+ Changed the Hotbar.

	* Files
	- All of the optifine mob features are now placed in one folder.


+   UPDATE [Alpha 1.2.2]
    By: JustTimm

	* New block textures
	+ Sandstone wall, Red Sandstone wall

	* Random Block Textures
	+ Snow
	- Changed the random Dandelion texture

	* 3D Blocks
	+ Oak/Jungle/Acacia/Iron Trapdoors

	* Item models changes
	+ The item models of the wall blocks are now based of Minecraft Earth's version.


+   UPDATE [Alpha 1.2.1]
    By: JustTimm

	* New block textures
	+ Sticky Piston side texture

	* Random Block Textures
	+ Dandelion

	* GUI
	- Fixed an issue that when you have a half heart that it doesn't have the same color as a full heart.

	* Mob Effects
	- The sword texture on the strength and weakness effects now match the iron sword item.

	* Villager Facial Expressions
	+ Added different facial expressions to all of the villagers.

	* Item models for blocks
	- Removed the bottles from the Brewing Stand item.

	* Easter Eggs
	+ There is 1 Small easter egg and it's something from Minecraft Earth...


+   UPDATE [Alpha 1.2]
    By: JustTimm

	* New item textures
	+ Iron Nugget

	* Glow in the dark
	+ All Glazed Terracotta blocks.

	* New block textures
	+ Double stone slab (Old Smooth Stone texture)
	+ Lower Fire

	* Connected block textures
	+ Smooth Stone

	* Biome dependent mob textures
	+ Iron Golem (Flower Forest)

	* Blinking
	  Added a blinking animation to the following mobs:
	+ Witch
	+ Illusioner
	+ Vindicator
	+ Zombie Villager
	+ Pillager
	+ Evoker

	I also gave the following mobs random eye colors:
	These mobs also have a blinking animation.
	+ Villager
	+ Wandering Trader

	* Easter Eggs
	+ There are 2 Small easter eggs and it's something from old Minecraft...
	+ There is 1 small easter egg that is rare to find in a village.



+   UPDATE [Alpha 1.1]
    By: JustTimm

	* New item textures
	I Changed the wood texture to match the crossbow texture.
	+ Wooden Sword/Pickaxe/Axe/Shovel/Hoe
	+ Stone Sword/Pickaxe/Axe/Shovel/Hoe
	+ Golden Sword/Pickaxe/Axe/Shovel/Hoe
	+ Iron Sword/Pickaxe/Axe/Shovel/Hoe
	+ Diamond Sword/Pickaxe/Axe/Shovel/Hoe
	+ Stick
	+ Fishing Rod (The item texture match now with the item when you use it.)
	+ Bow
	+ Arrow/Tipped Arrow
	+ Leather/Chainmail/Iron/Gold/Diamond Chestplate textures

	+ Lantern (Added the block animation to the item.)

	* New block texture
	+ Jungle Leaves

	* Item models for blocks
	I added a model for some blocks in your inventory.
	+ Cauldron
	+ Hopper
	+ Brewing Stand
	+ Flower Pot

	* Random Block Textures
	+ Poppy
	+ Potted Poppy

	* Shield
	+ Lower shield

	* Colormap
	+ A colormap for the sky for custom skies.

	* GUI
	+ Trades box is now darker. (Crafting Book GUI style)
	+ Custom Enchanting Table GUI
	~ Empty Chestplate armor slot to change the new chestplate textures.



+   UPDATE [Alpha 1.0]
    By: JustTimm

	* Resource Pack
	+ Resource Pack logo.
	+ Resource Pack description.

	* Glow in the dark
	  These blocks give a glow in the dark feeling.*

	Items:
	+ Glowstone
	+ Sea Lantern
	+ Redstone Block/Ore/Dust/Torch
	+ Jack o'Lantern
	+ Sea Pickle
	+ Torch
	+ Brewing Stand
	+ Glowstone Dust
	+ Blaze Rod/Powder

	Blocks:
	+ Redstone Block/Ore/Dust
	+ Activator/Detector Rail
	+ Brewing Stand

	* New block textures
	+ Smooth Stone
	+ Water is now more transparent.
	+ Item Frame
	+ Oak/Spruce/Acacia/Birch/Dark Oak/Jungle Fence
	+ Bricks Block/Wall/Stairs/Slab
	+ Item Frame

	* New item textures
	+ Water/Cod/Pufferfish/Salmon/Tropical Fish Bucket
	+ Item Frame

	* Environment
	+ Rain now has a different color and is more transparent.
	+ Rain particles now have a different color and is more transparent.
	+ Changed the Grass/leaves color.

	* Connected block textures
	+ Polished Andesite/Granite/Diorite

	* Random Block Textures
	+ Dirt
	+ Grass Block
	+ Orange/Pink/Red/White Tulip
	+ Potted Orange/Pink/Red/White Tulip
	+ Lily Pad
	+ Stone
	+ Purpur Block/Stairs/Slab

	* Biome dependent block textures(*)
	+ Campfire

	* Random mob textures
	+ Skeleton
	+ Pig

	* Damaged Items
	Items texture change due to the number of damage.
	+ Wooden/Golden/Stone/Iron/Diamond Sword

	* GUI
	+ The armor bar now have a diamond chestplate texture.
	+ Hearts now have a slightly less bright color.
	+ The helmet slot in the player inventory is now a helmet instead of a head.
	+ The chestplate/leggings/boots slots in the player inventory now match the new textures.
	+ Removed the shield slot texture.
	+ The background of the effect ingame are now transparent.
	+ The background of the player in the creative/survival inventory is now transparent.
	+ The XP Number(s) are now the same color as the XP bar.
	+ The hotbar version of the hit icon is now an iron sword.
	+ The ping in tab and for servers now have different colors depending on how good your internet connection is.
	+ Changed the second hand slot.
	+ The transparent background in the survival menu is now bigger.
	+ Changed the color of the button when hover above it.
	+ Added the Vanilla Additions logo to the loading screen (Mojang title).
	+ Added "By JustTimm" to the loading screen (Mojang title).
	+ Changed the progress color of the loading bar match the selected button color.
	+ Changed the panorama to the village from our website.

	* LANG
	  I added some color to the text.

	Items/Blocks:
	+ Diamond blocks/items have a aqua color.
	+ Gold blocks/items have a gold color. (except an enchanted golden apple)
	+ Redstone blocks/items have a red color.
	+ Lapis Lazuli blocks/items have a blue color.
	+ Emerald blocks/items have a dark green color.

	Books:
	+ Original (green)
	+ Copy of original (yellow)
	+ Copy of a copy (gold)
	+ By [player] (white)

	Gamemode:
	+ Survival (gold)
	+ Creative (green)
        + Adventure (red)
	+ Spectator (blue)
	+ Hardcore (dark red)

	Server Resource Packs:
	+ Enabled (green)
	+ Disabled (red)
	+ Prompt (gold)

	Difficulty:
	+ Peaceful (green)
	+ Easy (yellow)
	+ Normal (gold)
	+ Hard (red)
	+ Hardcore (dark red)

	On/Off:
	+ On (green)
	+ Off (red)

	Potion effects:
	(Normal/Splash/Lingering Potions, Arrows)

	+ Speed:		Green
	+ Slowness:		Red
	+ Haste:		Gold
	+ Mining Fatigue:	Red
	+ Strength:		Gold
	+ Instant Health:	Gold
	+ Instant Damage:	Dark Red
	+ Jump Boost:		Dark Aqua
	+ Nausea:		Dark Green
	+ Regeneration:		Light Purple
	+ Resistance:		Gold
	+ Fire Resistance:	Gold
	+ Water Breathing:	blue
	+ Invisibility:		White
	+ Blindness:		Dark Gray
	+ Night Vision:		Dark Blue
	+ Hunger:		Red
	+ Weakness:		Red
	+ Poison:		Dark Green
	+ Wither:		Dark Gray
	+ Health Boost:		Light Purple
	+ Absorption:		Gold
	+ Saturation:		Gold
	+ Glowing:		Yellow
	+ Luck:			Green
	+ Unluck:		Red
	+ Levitation:		aqua
	+ Slow Falling:		White
	+ Conduit Power:	Aqua
	+ Dolphins Grace:	Aqua

	+ Spectral Arrow: 	Yellow

	* Particle
	+ All water particles are now a different color and transparent.

	* Misc
	+ Enchanted item glint doesn't stand out too much anymore but you still can see differences.
	+ Unknown server icon does now have the texture as the unknown pack.
	+ Changed the pumpkin blur to have the real pumpkin texture and it is a lot more transparent.

	* Other changes
	+ Leather doesn't have brown stripes anymore.
	+ Custom Splashes.

-================================================================================-
Extra information:
	* If a block changes per biome, the item has an animation with all variations.

-================================================================================-