# Configuration file

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# tcg
#--------------------------------------------------------------------------------------------------------#
# Options surrounding crafting in TCG
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tcg {
    # Value which to multiply essence drop rate by. Doesn't affect raids
    D:"Essence drop modifier"=1.0

    # Can essence be exchanged for packs?
    B:"Essence for packs"=true

    # Can you get essence from winning raids?
    B:"Essence for raid wins"=true

    # Do not edit
    I:"UI scale"=-1
}


"tcg crafting" {
    I:"Common cost"=25

    # The amount of the cost of a rarity of a card to give back if disenchanted. Defaults to 4, so a common card by default would give back 25/4 default
    I:"Essence Disenchant Divisor"=4
    I:"Holorare cost"=1250

    # The base amount of essence a player gets for defeating a raid
    I:"Raid Base Essence"=10

    # Multiplies the raid base essence depending on the amount of stars in a raid
    I:"Raid Five Star Multiplier"=5

    # Multiplies the raid base essence depending on the amount of stars in a raid
    I:"Raid Four Star Multiplier"=3

    # Multiplies the raid base essence depending on the amount of stars in a raid
    I:"Raid One Star Multiplier"=1

    # Multiplies the raid base essence depending on the amount of stars in a raid
    I:"Raid Three Star Multiplier"=2

    # Multiplies the raid base essence depending on the amount of stars in a raid
    I:"Raid Two Star Multiplier"=1
    I:"Rare cost"=500
    I:"Ultrarare cost"=3000
    I:"Uncommon cost"=100
}


