generateMineshaft()
generateStronghold()
disableClouds()
addFogColor(#bdb242)

addBiomes("biomesoplenty:wasteland")
addBiomes("biomesoplenty:dead_forest")
addBiomes("biomesoplenty:ominous_woods")
addBiomes("biomesoplenty:bayou")
addBiomes("minecraft:ocean")

overworld = new OverworldGenerator()
addGenerator(overworld)
overworld.setOceanBlock(<biomesoplenty:poison>)

poisonLakes = new VanillaLakeGenerator(<biomesoplenty:poison>)
poisonLakes.setSpawnChance(25)
poisonLakes.setHeight(63, 247)
addGenerator(poisonLakes)

lavaLakes = new VanillaLakeGenerator(<minecraft:lava>)
lavaLakes.setSpawnChance(100)
lavaLakes.setHeight(63, 247)
addGenerator(lavaLakes)

decorations = new VanillaDecorationGenerator()
addGenerator(decorations)

caves = new VanillaCaveGenerator()
addGenerator(caves)

ravines = new VanillaRavineGenerator()
addGenerator(ravines)

weather = overrideWeatherRenderer()
weather.setRainColor(#CC8899)
