
//Set the icon item
setIcon(<minecraft:wooden_sword>)

//Set the title String
setTitle("Time to Strike!")

//Set the description String
setDescription("Make a sword")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:newdefault/minecraft/workbench")

//Set the position
setPos(57,17)

//Hide the connection lines, so I can have a pretty shape
hideLines()

setAnnounceToChat(false)

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("stonesword", "triumph:player_crafted_item")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.setItem(<minecraft:stone_sword>)

criteria = addCriteria("wsword", "triumph:player_crafted_item")

criteria.setItem(<minecraft:wooden_sword>)


criteria = addCriteria("isword", "triumph:player_crafted_item")

criteria.setItem(<minecraft:iron_sword>)

criteria = addCriteria("gsword", "triumph:player_crafted_item")

criteria.setItem(<minecraft:golden_sword>)

criteria = addCriteria("dsword", "triumph:player_crafted_item")

criteria.setItem(<minecraft:diamond_sword>)
setRequirements("any")

//By not setting anything about requirements here, all criteria are automatically required