
//Set icon item
setIcon(<minecraft:bone>)

//Set title String
setTitle("Monster Hunter")

//Set description String
setDescription("Attack and destroy a monster")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:newdefault/minecraft/weapon")

//Set the position
setPos(34,41)

//Hide the connection lines, so I can have a pretty shape
hideLines()

setAnnounceToChat(false)

//Adds criteria named "killed_spider" with the trigger type "minecraft:player_killed_entity". This function returns the criteria as an object
criteria = addCriteria("killed_spider", "minecraft:player_killed_entity")

//Sets the required entity type for the criteria. This is the entity that the player must kill.
criteria.setEntityType("minecraft:spider")

criteria = addCriteria("killed_zombie", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:zombie")

criteria = addCriteria("killed_creeper", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:creeper")

criteria = addCriteria("killed_skeleton", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:skeleton")

criteria = addCriteria("killed_husk", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:husk")

criteria = addCriteria("killed_enderman", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:enderman")

criteria = addCriteria("killed_zombie_pigman", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:zombie_pigman")

criteria = addCriteria("killed_cave_spider", "minecraft:player_killed_entity")
criteria.setEntityType("minecraft:cave_spider")

setRequirements("any")