//Current player gets controlled villages; When loading a single player world (including opened on LAN), have the single player use the current Millénaire profile and control all the world's controlled villages.
auto_convert_profiles=false

//Maximale Distanz für Fortschritt; Distanz vom Spawnpunkt von der aus Dörfer den Maximalen anfänglichen Fortschritt erreichen können. Standart: 10000.
village_spawn_completion_max_distance=5000

//Generate villages with hamlets; Whether to generate villages with hamlets around them. Takes a lot of space!
generate_hamlets=true

//config.generate_travel_book_export.label; config.generate_travel_book_export.desc:
generate_travel_book_export=false

//Reisebucherfahrung; Whether villagers, buildings etc descriptions in the Travel Book are revealed only after meeting the item in question.
travel_book_learning=true

//Generiere Hilfsdateien; Generiert verschiedene Daten (Farbblatt, Warenliste, infos zu allgemeinen Zielen (die Tätigkeiten der Dorfbewohner wie z.B. "Fällt Bäume")). Nützlich für Inhaltsentwickler (Content Creator)
generate_help_data=false

//Spawn Schutzradius; Zone um den Spawnpunkt, wo Millenaire keine Gebäude generieren kann - Standard: 75.
spawn_protection_radius=50

//config.ignore_resource_cost.label; config.ignore_resource_cost.desc:
ignore_resource_cost=false

//Unique random identifier to count unique players if statistics are enabled
random_uid=373134402193180672

//Advancement completed for anonymous statistics
advancements_creative=firstcontact,summoningwand,explorer,marcopolo

//Advancement completed for anonymous statistics
advancements_survival=firstcontact,thequest,maitreapenser,explorer,marcopolo,selfdefense

validation=346190988
