To anyone looking at this datapack's code and curious about this folder:

This directory is an incomplete development version of the datapack that includes systems I created during troubleshooting but didn't end up needing for the 1.0 release.
This includes a system for dynamically tracking chunks, summoning an area effect cloud marker entity at the origin point of the chunk, dependent on if a specified entity is within the chunk.
I've kept these systems because, though not currently in use by the datapack, they proved challenging to design and took hours to successfully create.
I decided to keep it within the datapack, as opposed to moving the files to a different location, because I may still need parts of the systems when I tackle unloaded block processing.
If you're curious enough, you're welcome to take a look at these systems and play around with them for yourself, though I doubt many people, if anyone, will ever read this file.