#Sat Oct 07 23:43:45 CEST 2017
shaderPack=OFF
antialiasingLevel=0
normalMapEnabled=true
specularMapEnabled=true
renderResMul=1.0
shadowResMul=0.5
handDepthMul=0.125
cloudShadow=true
oldHandLight=default
oldLighting=true
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
