- resetArea(World, int, int, int, int) - Method in interface com.github.riking.templateworlds.api.ApiMain
-
Reset all chunks in the given area to the chunks in the template world.
- resetArea(World, Location, Location) - Method in interface com.github.riking.templateworlds.api.ApiMain
-
Reset all chunks in the area bounded in X and Z by the two locations to
the chunks in the template world.
- resetAreaGradually(World, int, int, int, int, Runnable) - Method in interface com.github.riking.templateworlds.api.ApiMain
-
Reset all chunks in the given area to the chunks in the template world
over time.
- resetAreaGradually(World, Location, Location, Runnable) - Method in interface com.github.riking.templateworlds.api.ApiMain
-
Reset all chunks in the area bounded in X and Z by the two locations to
the chunks in the template world over time.
- resetAreaGradually(World, int, int, int, int, Runnable, double) - Method in interface com.github.riking.templateworlds.api.ApiMain
-
Reset all chunks in the given area to the chunks in the template world
over time.