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##             Changelog              ##
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//// v6.4.80 ////

 - Fixed issues with translucent blocks on NVIDIA cards
 - Improved dynamic weather
 - Added an extra menu for dynamic weather for more controls
 - Removed reflections and refraction for the Nether portal
 - Better material detection of the hand in first person view
 - Fog blur can be disabled

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//// v6.4.77 ////

 - New tonemapping for brighter colors and better color grading
 - Replaced old clouds with new less FPS heavy cirrus clouds
 - Better sky gradient
 - Added fog blur to the Nether
 - Brighter fog in Nether
 - New fog colors
 - Added jitter effect back to the End
 - Added option "normalMapStrength"
 - Readded SSAO
 - Added attribute "ambientOcclusionLevel"
 - Readded Parallax Occlusion Mapping
 - Brighter ambient colors
 - Added atmospheric scattering
 - Tonemapping can be customized in the shader options
 - Added water caustics
 - New water waves
 - Proper and better reflections
 - Fixed shading on nether portal
 - Proper water waves on vertical surfaces
 - Reflections and refraction on nether portal
 - Fixed broken water refraction when using a resource pack with normal map support
 - Reflective blocks aren't fully reflective anymore
 - Added heatwave in Nether
 - Variable "shadowAcneFixMul" will be adjusted automatically, depending on the shadow map resolution
 - Rain puddles can be disabled
 - Added a better moon shape
 - Stronger fog at sunrise

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