setIcon(<inspirations:glass_door>)

setTitle("Transparent Trap&doors")

setDescription("Inspirations adds Glass variants of Doors and Trapdoors. The difference from the wooden counterpart is that they require Silk Touch to be broken")

addParent("triumph:inspirations/building_module")

criteria = addCriteria("hasDoor", "minecraft:inventory_changed")
criteria.addItem(<inspirations:glass_door>)

criteria2 = addCriteria("hasTrapdoor", "minecraft:inventory_changed")
criteria2.addItem(<inspirations:glass_trapdoor>)

setRequirements("any")
setPos(-2,15)