
setIcon("minecraft:iron_ore")
setTitle("Harder Ores")
setDescription("As you may have noticed, ores are now harder to break based on the rarity, so Coal is pretty much the same hardness, while Iron, Diamonds, Emeralds, etc. will take a while to mine")

addParent("triumph:vanilla/story/upgrade_tools")

criteria = addCriteria("diamond", "triumph:player_harvest_block")
criteria.setBlock("minecraft:iron_ore")