
//Set icon item
setIcon(<inspirations:path>)

//Set title String
setTitle("Paths")

//Set description String
setDescription("Paths are a decorative block similar to carpets. There are 4 different variants: Bricks, Rocks, Round and Tiles")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:inspirations/building_module")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFlint", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<inspirations:path>)

setRequirements("any")
setPos(-2,75)