
//Set icon item
setIcon(<inspirations:bookshelf>)

//Set title String
setTitle("Real Bookshelves!")

//Set description String
setDescription("Inspirations' bookshelves can be filled with books. While there are books in them they can be used for the Enchanting Table. There are 4 different variants of bookshelves: Normal, Rainbow, Tomes, Ancient")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:inspirations/building_module")

//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
criteria = addCriteria("hasFlint", "minecraft:inventory_changed")

//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
criteria.addItem(<inspirations:bookshelf>)
setPos(-2,105)