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java.lang.Objectminny.zephyrus.player.LevelManager
public class LevelManager
Zephyrus
| Field Summary | |
|---|---|
static Zephyrus |
plugin
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| Constructor Summary | |
|---|---|
LevelManager(Zephyrus plugin)
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| Method Summary | |
|---|---|
void |
displayLevel(org.bukkit.entity.Player player)
Sends the level and levelprogress to the player (in an awesome display way) |
void |
displayMana(org.bukkit.entity.Player player)
Sends the mana level to the player (in an awesome display way) |
static void |
drainMana(org.bukkit.entity.Player player,
int amount)
Drains mana from a player |
int |
getLevel(org.bukkit.entity.HumanEntity player)
Gets the level of the player |
static int |
getLevel(org.bukkit.entity.Player player)
Gets the level of the player |
static int |
getLevelProgress(org.bukkit.entity.Player player)
Get the level progress of the player |
static int |
getMana(org.bukkit.entity.Player player)
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void |
levelProgress(org.bukkit.entity.Player player,
int amount)
Add levelprogress to player |
void |
levelUp(org.bukkit.entity.Player player)
Levelup the player |
static int |
loadMana(org.bukkit.entity.Player player)
Loads the mana from the config |
static void |
resetMana(org.bukkit.entity.Player player)
Reloads the mana from the player's level |
static void |
saveMana(org.bukkit.entity.Player player)
Saves the mana level of a player to that player's config |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public static Zephyrus plugin
| Constructor Detail |
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public LevelManager(Zephyrus plugin)
| Method Detail |
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public void levelUp(org.bukkit.entity.Player player)
player - The player to levelup
public void levelProgress(org.bukkit.entity.Player player,
int amount)
player - The player to add progress toamount - The amount to addpublic static int getLevelProgress(org.bukkit.entity.Player player)
player - The player
public static int getLevel(org.bukkit.entity.Player player)
player - The player
public int getLevel(org.bukkit.entity.HumanEntity player)
player - The player
public static void resetMana(org.bukkit.entity.Player player)
player - The playerpublic static int getMana(org.bukkit.entity.Player player)
player -
public static void saveMana(org.bukkit.entity.Player player)
player - The playerpublic static int loadMana(org.bukkit.entity.Player player)
player - The player
public static void drainMana(org.bukkit.entity.Player player,
int amount)
player - The playeramount - The amount to drainpublic void displayMana(org.bukkit.entity.Player player)
player - The playerpublic void displayLevel(org.bukkit.entity.Player player)
player - The player
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