#######################################################################
locale
#######################################################################
Defines the locale to use.

Locale files are found in Horses/locale/<locale>.yml

Currently only en.yml is implemented in Horses

#######################################################################
WorldConfigs
#######################################################################
A list of worlds to create custom configs for.

Any worlds listed here will have a similar copy of this config
    generated inside of the 'worlds' folder.

You can find the world configuration in:
    plugins/Horses/worlds/<worldname>/config.yml
    
These configurations will apply to the player when they are in the
    given world.

#######################################################################
DatabaseType
#######################################################################
Specifies the database to use to store player data.

Valid DatabaseTypes are YAML, MYSQL and DUMMY

If a database fails to initialize the DUMMY database will be used.

Types:
- YAML: Stores a single yaml file per player in playerdata/<user>.yml
    YAML is the default database
- MYSQL: Stores data in a MySQL database. If this option is selected
    a config file named 'mysql.yml' will appear which you need to
    use to setup MySQL.
    If MySQL fails to connect on startup the Dummy Database will be
    used.
    This database type can be used to share horses between servers.
- DUMMY: Does not store any data. Horses are lost upon quiting.
    To be used for testing purposes.

#######################################################################
ImportDatabaseType
#######################################################################
Specifies a database type to be imported into the current database type

Note that you should NOT use this to import into a database unless
    the database you are importing to is empty.
    
    Unexpected errors can occur if this is done.

At startup/reload the selected database will be loaded and then saved
    into the current database. This can take some time and may slow
    startup/reload considerably.

After the import has been run this setting is reset to 'NONE' so
    multiple imports do not occur.

#######################################################################
EnableWorldGuardIntegration
#######################################################################
If true the world guard configuration settings will be generated

If false Horses will not interact with WorldGuard directly.

Current WorldGuard integration allows you to specify in which regions
    players are allowed to use certain commands.

#######################################################################
ShowAuthorInCommand
#######################################################################
If true the /horses and /horses help commands shows the following
    Horses v<version number> by ShadowDog007
If false 'by ShadowDog007' is omitted

#######################################################################
ForceEnglishCharacters
#######################################################################
If true all commands which accept horse names will only allow
    the characters a to z, 0 to 9, & and underscores.

If false all characters will be allowed except for space.

Note: You may face corruption issues if this is set to false.
    It has been untested.

#######################################################################
RejectedHorseNamePattern
#######################################################################
Regex pattern which defines which horse names will not be allowed.

To learn regex go here:
    http://www.regular-expressions.info/quickstart.html
For reference:
    http://www.regular-expressions.info/reference.html

