// Name of the bow
bow-name=&eExample Bow

// Permission to use bow - MAKE IT UNIQUE
permissions=MoarStuff.Bows.Example1

// Special key of bow - MAKE IT RANDOM AND NOT TOO LONG
key=ajwiep182n

// Result of item - the type of item the bow is - DON'T CHANGE
item-result=BOW,1

// effect of the bow - look at plugin page for info
effect=PLAY_SOUND_ON_IMPACT

// effect on impact - look at plugin page for link
impact-effect=null

// potion effect on impact - look at plugin page for link
impact-potion=null

// sound on impact - look at plugin page for link
impact-sound=null

// entity to shoot - look at plugin page for link
entity-to-shoot=ENDER_PEARL

// entity to spawn on impact - look at plugin page for link
entity-to-spawn-impact=null