Paint's Anti-junk loot tables

LOOT CHESTS

abandoned_mineshaft:
	* 1 of the following:
		* golden_apple
		* enchanted_golden_apple
		* name_tag
		* enchanted_book with any one non-curse enchantment
		* diamond_pickaxe, damaged
	* 2-4 of the following:
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 12-16 redstone
		* 12-16 lapis_lazuli
		* 1-2 diamonds
		* 12-16 coal
		* 4-8 cooked_beef
		* 4-8 cooked_porkchop
		* 1-2 ender_pearl
		* 5-10 tnt
		* 1 iron_pickaxe

bastion_bridge:
	* 1 of the following:
		* lodestone
	* 1-2 of the following:
		* 1 crossbow, damaged and randomly enchanted
		* 5-10 gilded_blackstone
		* 4-8 crying_obsidian
		* 1 gold_block
		* 5-10 gold_ingot
		* 5-10 iron_ingot
	* 1 f the following:
		* golden_sword, enchanted with levels 30-39
		* golden_axe, enchanted with levels 30-39
		* golden_pickaxe, enchanted with levels 30-39
		* golden_helmet, enchanted with levels 30-39
		* golden_chestplate, enchanted with levels 30-39
		* golden_leggings, enchanted with levels 30-39
		* golden_boots, enchanted with levels 30-39 and soul_speed
	* 1 of the following:
		* 8-12 string
		* 8-12 leather
		* 12-16 arrow
		* 12-16 glowstone_dust
		* 12-16 spectral_arrow
		* 4-8 ender_pearl
		
bastion_hoglin_stable:
	* 1 of the following:
		* diamond_shovel, damaged and randomly enchanted
		* diamond_hoe, damaged and randomly enchanted
		* netherite scrap
		* saddle
		* 2-4 gold_block
	* 3-4 of the following:
		* 4-8 glowstone_dust
		* 4-8 gilded_blackstone
		* 8-12 leather
		* 12-18 arrow
		* 8-12 string
		* 4-8 cooked_porkchop

bastion_other:
	* 1 of the following:
		* crossbow, damaged and randomly enchanted
		* ancient_debris
		* netherite_scrap
		* 12-16 spectral_arrow
		* piglin_banner_pattern
		* music_disc_pigstep
		* enchanted_book, soul_speed
		* golden_sword, enchanted with levels 30-39
		* golden_axe, enchanted with levels 30-39
		* golden_pickaxe, enchanted with levels 30-39
		* golden_helmet, enchanted with levels 30-39
		* golden_chestplate, enchanted with levels 30-39
		* golden_leggings, enchanted with levels 30-39
		* golden_boots, enchanted with levels 30-39 and soul_speed
		* 4-8 gold_block
	* 2 of the following:
		* 8-12 gold_ingot
		* 8-12 iron_ingot
		* 1-2 diamond
		* 4-8 crying_obsidian
		* 4-8 gilded_blackstone
		* 3-6 magma_cream
		* 3-6 bone_block
		* 4-8 obsidian
		* 8-12 string
		* 12-16 arrow

bastion_treasure:
	* 1-2 of the following:
		* netherite_ingot
		* ancient_debris
		* netherite_scrap
		* 2 ancient_debris
		* diamond_sword, damaged and enchanted randomly
		* diamond_chestplate, damaged and enchanted randomly
		* diamond_helmet, damaged and enchanted randomly
		* diamond_leggings, damaged and enchanted randomly
		* diamond_boots, damaged and enchanted randomly
		* diamond_sword
		* diamond_chestplate
		* diamond_helmet
		* diamond_leggings
		* diamond_boots
		* 3-6 diamond
	* 2-4 of the following:
		* 20-25 spectral_arrow
		* 4-8 gold_block
		* 4-8 iron_block
		* 8-12 crying_obsidian
		* 20-25 quartz
		* potion, long_fire_resistance

buried_treasure:
	* 1 of the following:
		* heart_of_the_sea
	* 5-8 of the following:
		* 3-6 iron_ingot
		* 3-6 gold_ingot
		* 1-2 tnt
	* 2-3 of the following:
		* 4-8 emerald
		* 2-3 diamond
		* enchanted_book, enchanted with 26-32 levels and a random non-curse enchantment

desert_pyramid:
	* 3-4 of the following:
		* 1-2 diamond
		* 3-6 iron_ingot
		* 4-8 gold_ingot
		* 3-6 emerald
		* 4-8 cooked_beef
		* 1-3 ender_pearl
		* saddle
		* iron_horse_armor
		* golden_horse_armor
		* diamond_horse_armor
		* enchanted_book, one random non-curse enchantment
		* golden_apple
		* enchanted_golden_apple
		* 1-4 tnt

end_city_treasure:
	* 2-3 of the following:
		* 4-6 diamond
		* 8-16 iron_ingot
		* 8-16 gold_ingot
		* 8-16 emerald
	* 3-4 of the following:
		* diamond_sword, enchanted with 20-39 levels
		* diamond_boots, enchanted with 20-39 levels
		* diamond_chestplate, enchanted with 20-39 levels
		* diamond_leggings, enchanted with 20-39 levels
		* diamond_helmet, enchanted with 20-39 levels
		* diamond_pickaxe, enchanted with 20-39 levels
		* diamond_shovel, enchanted with 20-39 levels
		* diamond_axe, enchanted with 20-39 levels
		* diamond_hoe, enchanted with 20-39 levels
		* iron_sword, enchanted with 30-39 levels
		* iron_boots, enchanted with 30-39 levels
		* iron_chestplate, enchanted with 30-39 levels
		* iron_leggings, enchanted with 30-39 levels
		* iron_helmet, enchanted with 30-39 levels
		* iron_pickaxe, enchanted with 30-39 levels
		* iron_shovel, enchanted with 30-39 levels
		* iron_axe, enchanted with 30-39 levels
		* iron_hoe, enchanted with 30-39 levels

igloo:
	* 2-4 of the following:
		* 1-4 fermented_spider_eye
		* 1-4 iron_ingot
		* 1-4 emerald
		* 4-8 slime_ball
		* 4-8 golden_carrot
		* potion, speed
	* 1 of the following:
		* golden_apple

jungle:
	* 3-6 of the following:
		* 1-3 diamond
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 8-12 bamboo
		* 4-8 emerald
		* 4-8 cooked_beef
		* saddle
		* iron_horse_armor
		* golden_horse_armor
		* diamond_horse_armor
		* enchanted_book with any one non-curse enchantment
		* splash_potion, poison

jungle_temple_dispenser:
	* 1-2 of the following:
		* 2-7 fire_charge

nether_bridge:
	* 3-4 of the following:
		* 1-3 diamond
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 8-12 nether_wart
		* potion, strength
		* potion, speed
		* splash_potion, strong_healing
		* splash_potion, strong_harming
		* 3-6 obsidian

pillager_outpost:
	* 1 of the following:
		* crossbow
	* 2-3 of the following:
		* 4-8 cooked_beef
		* 4-8 cooked_porkchop
		* 4-8 carrot
	* 2-3 of the following:
		* 3-6 experience_bottle
		* 2-4 ender_pearl
		* 6-12 arrow
		* 3-6 iron_ingot
		* enchanted_book with one random non-curse enchantment

shipwreck_map:
	* 1 of the following:
		* map, leading the buried_treasure
	* 3 of the following:
		* compass
		* map
		* clock
		* cartography_table
		* skull_banner_pattern
		* 5-10 sugar_cane
		* 5-10 feather
		* 5-10 ink_sac
		* 3-6 book

shipwreck_supply:
	* 4 of the following:
		* 8-16 sugar_cane
		* 4-8 carrot
		* 8-12 cooked_beef
		* 8-12 cooked_porkchop
		* suspecious stew with one of these effect:
			* blindness
			* weakness
			* jump_boost
			* poison
			* saturation
			* night_vision
		* 8-12 coal
		* 4-8 bamboo
		* 8-12 gunpowder
		* 1-2 tnt
		* leather_helmet with one random non-curse enchantment
		* leather_chestplate with one random non-curse enchantment
		* leather_leggings with one random non-curse enchantment
		* leather_boots with one random non-curse enchantment
		* potion, water_breathing
		
shipwreck_treasure:
	* 4 of the following:
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 4-8 emerald
		* diamond
		* 6-12 lapis_lazuli
		* 3-6 experience_bottle

simple_dungeon:
	* 1-2 of the following:
		* saddle
		* golden_apple
		* enchanted_golden_apple
		* name_tag
		* iron_horse_armor
		* golden_horse_armor
		* diamond_horse_armor
		* enchanted_book with one random non-curse enchantment
		* potion, night_vision
	* 2-4 of the following:
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 8-12 cooked_beef
		* 8-12 cooked_porkchop
		* 8-12 slime_ball
		* 2-4 obsidian
		* 12-16 redstone
		* 12-16 lapis_lazuli
		* 12-16 coal
		* 12-16 melon_slice
		* 1-2 ender_pearl

stronghold_corridor:
	* 3-4 of the following:
		* 2-4 ender_pearl
		* 1-3 diamond
		* 8-12 iron_ingot
		* 8-12 gold_ingot
		* 12-16 redstone
		* 1-3 golden_apple
		* enchanted_golden_apple
		* iron_pickaxe, enchanted with 22 levels
		* iron_sword, enchanted with 22 levels
		* iron_helmet, enchanted with 22 levels
		* iron_chestplate, enchanted with 22 levels
		* iron_leggings, enchanted with 22 levels
		* iron_boots, enchanted with 22 levels
		* enchanted_book, with one random non-curse enchantments
		* potion, slow_falling
		
stronghold_crossing:
	* 3-4 of the following:
		* 2-4 ender_pearl
		* 1-3 diamond
		* 8-12 iron_ingot
		* 8-12 gold_ingot
		* 12-16 redstone
		* 1-3 golden_apple
		* enchanted_golden_apple
		* iron_pickaxe, enchanted with 22 levels
		* iron_sword, enchanted with 22 levels
		* iron_helmet, enchanted with 22 levels
		* iron_chestplate, enchanted with 22 levels
		* iron_leggings, enchanted with 22 levels
		* iron_boots, enchanted with 22 levels
		* enchanted_book, with two random non-curse enchantments
		* potion, slow_falling

stronghold_library:
	* 4-8 of the following:
		* enchanted_book, first enchanted with 32 levels

underwater_ruin_big:
	* 3-6 of the following:
		* 4-8 coal
		* 2-4 gold_ingot
		* 2-4 emerald
		* 4-8 cooked_salmon
		* 4-8 cooked_cod
	* 1 of the following:
		* nautilus_shell
		* golden_apple
		* enchanted_book, enchanted with 14 levels
		* leather_chestplate, with one random enchantment
		* golden_helmet, with one random non-protection non-curse enchantment
		* leather_boots, with one random non-protection non-curse enchantment
		* golden_boots, with one random non-protection non-curse enchantment
		* fishing_rod, with one random non-curse enchantment
		* potion, water_breathing
		* map, leading to buried_treasure
		
		
underwater_ruin_small:
	* 3-6 of the following:
		* 4-8 coal
		* stone_axe, enchanted with 7 levels
		* 2-4 emerald
		* 4-8 cooked_salmon
		* 4-8 cooked_cod
	* 1 of the following:
		* leather_chestplate, with one random non-curse enchantment
		* golden_helmet, with one random non-protection non-curse enchantment
		* fishing_rod, with one random non-curse enchantment
		* nautilus_shell
		* golden_apple
		* map, leading to buried_treasure
		
woodland_mansion:
	* 1-2 of the following:
		* 2-4 diamond
		* enchanted_golden_apple
		* diamond_horse_armor
		* iron_pickaxe, enchanted with 30 levels
		* iron_sword, enchanted with 30 levels
		* iron_axe, enchanted with 30 levels
		* iron_chestplate, enchanted with 30 levels
		* iron_helmet, enchanted with 30 levels
		* iron_leggings, enchanted with 30 levels
		* iron_boots, enchanted with 30 levels
	* 2-4 of the following:
		* 4-8 iron_ingot
		* 4-8 gold_ingot
		* 4-8 emerald
		* 4-8 lapis_lazuli
		* 8-16 glowstone_dust
		* 8-16 redstone_dust
		* 4-8 ender_pearl
	* 1-2 of the following:
		* potion, long_strength
		* potion, strong_strength
		* potion, long_invisibility
		* splash_potion, strong_healing
		* potion, long_regeneration
		* potion, strong_regeneration
		* splash_potion, strong_harming
		* potion, long_swiftness
		* potion, strong_swiftness
	* 1-2 of the following:
		* enchanted_book, with two random non-curse enchantments

ENTITIES:

shulker:
	* 1 of the following:
		* 1-2 shulker_shell, possibility of +1 shulker_shell with each looting level
		
FISHING:
	
junk:
	* Same as vanilla, but replaced rotten_flesh with sea_pickle.