[color{004c4c}][prefix{l}] Changelog[prefix{r}]



Digimobs 1.1.0 - Re:Code
**General**
-Welcome to the Recode. While this is a full release, this is also very experimental. Large portions of the mod have been redone or altered drastically over a long period of time. There are bound to be a ton of bugs. Please report any bugs found to the Digimobs Discord.


**Entities**
-Digimon have again went under a stat re-design. Digimon from 1.11 and below will probably not work.

-Digimon now have stat grades, which are determined by personality, individual digimon, and some randomness. Technical breakdown of this will eventually be added to the in-game wiki. For now, just imagine that your Digimon is a Pokemon, and that Pokemon has two sets of IVs that determine it's stats.
-A LOT of fixes to the digibank. And still more improvement to come. Digimon should now properly self delete themselves from the bank when you permanently lose one.
-Digimon taming has had some slight adjustments. A colored heart will now appear over a digimon's head based on how likely you will be to tame it.
-Drop rates have been entirely redone. One might say there is a little more luck involved.
DIGIVOLUTION AND LINES HAVE BEEN RE:CODED. Warning. This will cause massive headaches understanding:
-All digimon now have ONE line. Digimon hatched from eggs are the only digimon guaranteed to have full lines. If you tame a digimon, the chance is slim that it will have a completed line.
-You have the chance to add up to three additional lines to a digimon via matching. Maybe some future methods for this as well.

-Oh did I mention you can breed digimon with the Digimon Matcher? More info on the exacts of this will come in the future, or you can ask on the Discord and I'll explain it until I'm blue in the face.
-Eggs dropped from hostile digimon can now be analyzed via right clicking. This will show the line included in the egg when highlighting it in your item menu.

-Introducing PVP mode! A button on the Digivice GUI called "Toggle PVP" has been added. When toggled on, you will be able to fight your friends with no consequences. The downside to this is while PVP is on, you will not be able to gain experience, bits, or items.

-Digivice GUI also includes a button to return your digimon to the bank, because I was stupid for not doing this on day one.

-Digivice GUI also includes a "Warp Digivolve" button on Rookie level digimon. Will only warp digivolve to the "main" mega level of your digimon. Will still need to meet all requirements to digivolve to it.

-Battling has been redone, and is still being worked on. Stats have been split into Physical and Special, and attribute/element/field,form advantages have been PROPERLY added in battle. Also critical hit rates.

-Added support for special skins. Maybe there are already some in the game...
-Stuff I'm probably forgetting to write down because it's been a 5 month long update

NEW DIGIMON-
In-Training
-Sakuttomon

Champion

-Dolphmon, Flymon, Grimmon, Buraimon

Ultimate

-Knightmon, Butenmon, ChaosGrimmon,MetalTyranomon

Mega

-ChaosGallantmon(Core), Ophanimon(Core), Chronomon(HM), ExoGrimmon, Craniamon, Gankoomon
Spirit
-Agunimon, BurningGreymon


**Player**
-Added an in-game wiki! Currently there are still a ton of entries to make. Be patient. Some starting info has already been added.
-Added Crest Perks. However these will not be accessible until 1.1.1 for a last minute issue. Don't worry, this won't affect...much.
-Added a new GUI to the Player's inventory in survival mode. This will display your bits, as well as in the future your Crest Perk levels.
-Commands have been redone, and new ones have been added, to coincide with the recode.

**World**

-Biomes have been recoded to be compatible with 1.12. Unfortunately, this means that your old worlds may not be compatible with the new version of the mod.

-Numerous fixes to the generation of structures and plants in certain biomes.


**Blocks**

-Many blocks have been removed. Some will return in the 1.1.x series of Digimobs, some will not.
-Added: Healer Block. Fully heals your selected digimon, for a price.

-Added: Trader Block. Trade digimon with another player, for a price.

-Added: Matchmaker Block. Digimon matching!.. for a price.

-Added: Extractor. Have too many digimon? Want to sacrifice them to improve the amount of exp a byte can give? Wonder what's the price?

**Items**
-Many items have been removed. Some will return in the 1.1.x series of Digimobs, some will not. 
-Added:  Digizoid Poi. Put your fish scooping skills to the test!

-Added: H Spirit of Fire/B Spirit of Fire. You know what this is for.

-Added: Chronocore. Insert cryptic message here.

-All plantable digimobs crops now have moldy variants.

-Added: Guilmon Bread as per request.

-Added: Pokeball?

-Added: D-Terminal to access in-game wiki

-Provided for stability to V-Pet syncing and information display.
-Chips for the time being will no longer increase the stats of eggs.
-Shift+Right Clicking bytes will now display the amount of stored exp they contain.
