5.1.0

WARNING:

The first line indicates the version of this file.
If it does not match the version of the mod, this file will be replaced.
Backup this file if you want to keep any changes you made to it.

Instruction on how to customize the Lucky Block might be added
For now, look at everything below the '>drops' line to understand the syntax.

~SPAWNRATE/STRUCTURECHANCE~

The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.
The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.

~RECIPE~

To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
Look below to understand. for no recipe, don't put anything below the recipe line.

>properties
spawnrate=200
structureChance=2
recipe=ggg,grg,ggg,g,gold_ingot,r,redstone
doDropsOnCreativeMode=false

>craftingitems
diamond=12
diamond_block=100
emerald=8
emerald_block=80
gold_ingot=6
gold_block=60
iron_ingot=3
iron_block=30

golden_carrot=30
golden_apple,0=40
golden_apple,1=100
nether_star=100

rotten_flesh=-5
spider_eye=-10
fermented_spider_eye=-20
poisonous_potato=-10
fish,3=-20

>drops
/========== TOOLS & ARMOR ==========

/all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/2-3 iron tools
group:#random-2-3(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/1-2 diamond tools
group:#random-1-2(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/2-3 chain and iron armor
group:#random-2-3(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#random-2-3(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/1-2 diamond armor
group:#random-1-2(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/bow and arrows
group(ID=bow;ID=arrow,amount=#random-16-32)@luck=1

/========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#random-2-6@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/========= ITEMS ==========

ID=gold_ingot,amount=#random-8-16@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1

/========== GROUPS ==========

/bookshelves and books
group(ID=bookshelf,amount=#random-6-12;ID=book,amount=#random-8-16)@luck=0
/pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#random-8-16;ID=lit_pumpkin,amount=#random-8-16)@luck=0
/golden apples
group(ID=golden_apple,amount=#random-2-4;ID=golden_apple,amount=#random-1-2,damage=1)@luck=2
/buckets
group(ID=bucket,amount=#random-1-2;ID=water_bucket,amount=#random-1-2;ID=lava_bucket,amount=#random-1-2;ID=milk_bucket,amount=#random-1-2)@luck=0
/meat (raw and cooked)
group:1(group(ID=porkchop,amount=#random-8-16;ID=cooked_porkchop,amount=#random-4-8);group(ID=fish,amount=#random-8-16;ID=cooked_fished,amount=#random-4-8);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=chicken,amount=#random-8-16;ID=cooked_chicken,amount=#random-4-8))@luck=1
/vegetable food (carrots, potatoes, pumpkin pie)
group:1(group(ID=carrot,amount=#random-8-16;ID=golden_carrot,amount=#random-4-8);group(ID=potato,amount=#random-8-16;ID=baked_potato,amount=#random-4-8;ID=poisonous_potato,amount=#random-2-4);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=pumpkin_pie,amount=#random-6-12))@luck=1
/ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/potions
ID=potion,damage=#randomPotionDamage,amount=#random-4-8,reinitialize=true@luck=1
/spawn eggs
ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#random-4-8,reinitialize=true@luck=1
/heads
ID=skull,damage=#random-0-4,amount=#random-1-3,reinitialize=true@luck=0
/jukebox music discs
group(ID=jukebox;ID=#random-2256-2267,amount=#random-1-3,reinitialize=true)@luck=1
/brewing
group(ID=ender_pearl,amount=#random-1-3;ID=blaze_rod,amount=#random-1-3;ID=ghast_tear,amount=#random-1-3;ID=gold_nugget,amount=#random-1-3;ID=nether_wart,amount=#random-1-3;ID=spider_eye,amount=#random-1-3;ID=fermented_spider_eye,amount=#random-1-3;ID=blaze_powder,amount=#random-1-3;ID=magma_cream,amount=#random-1-3;ID=ender_eye,amount=#random-1-3;ID=382,amount=#random-1-3;type=particle,ID=2002,damage=3)@luck=2
/redstone
group(ID=dispenser,amount=#random-2-4;ID=noteblock,amount=1;ID=sticky_piston,amount=#random-2-4;ID=piston,amount=4;ID=tnt,amount=#random-4-6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#random-2-4;ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#random-32-64;ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/colorful
group(group:1(ID=wool,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=stained_hardened_clay,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=dye,damage=#random-0-15,amount=#random-32-64,reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
/iron, gold, diamond, emerald with fireworks
group(ID=iron_ingot,amount=#random-8-16;ID=gold_ingot,amount=#random-8-16;ID=diamond,amount=#random-8-16;ID=emerald,amount=#random-8-16;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
/quartz
group(ID=stone_slab,damage=7,amount=#random-4-8;ID=quartz_ore,amount=#random-16-32;ID=quartz_block,amount=#random-4-8;ID=quartz_block,damage=1,amount=#random-4-8;ID=quartz_block,damage=2,amount=#random-4-8;ID=quartz_stairs,amount=#random-4-8;ID=quartz,amount=#random-24-32;type=particle,ID=2002,damage=14)@luck=1
/fish
group(ID=fishing_rod;ID=#random-349-350,damage=#random-0-3,amount=#random-10-20,reinitialize=true)@luck=1
/message with mushroom
group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1;
/random jokes
group:1(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
/flowers
group(ID=red_flower,damage=#random-0-8,amount=64,reinitialize=true)@luck=0
/enchantment books
ID=enchanted_book,NBTTag=(ench=#randomEnchantment),amount=#random-7-10,reinitialize=true@luck=1

/========== ENTITIES ==========

/passive mobs
group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1
/lucky eggs
type=entity,ID=luckyegg,amount=20@luck=2
/launched expbottles
type=entity,ID=launched_expbottle,amount=#random-16-32@luck=2
/launched tnt
type=entity,ID=launched_tnt,amount=15@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBob",CustomNameVisible=true))@luck=-2
/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-4,Owner=#playerName)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-14,Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-3,Owner=#playerName,Sitting=1))@luck=1
/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1

/========== STRUCTURES ==========

/traps
type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2
type=structure,ID=water_trap,relativeToPlayer=true@luck=-2
type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2

/lucky fort and temple
type=structure,ID=fort,relativeToPlayer=true@luck=2
type=structure,ID=temple,relativeToPlayer=true@chance=0.4@luck=2

/falling blocks (iron, gold, diamond, emerald)
type=falling_block,ID=iron_block@luck=0
type=falling_block,ID=gold_block@luck=0
type=falling_block,ID=diamond_block@luck=1
type=falling_block,ID=emerald_block@luck=1

/bedrock problem
type=structure,ID=bedrock_problem@luck=-1

/explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-2

/colorful pole
group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=diamond_block,posY=#bPosY+90)@luck=2

/chests
type=structure,ID=chest,NBTTag=(type="bonusChest")@luck=0
type=structure,ID=chest,NBTTag=(type="dungeonChest")@luck=1
type=structure,ID=chest,NBTTag=(type="villageBlacksmith")@luck=1
type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)@luck=2

/choice of 2 lucky blocks
type=structure,ID=lucky_choice,relativeToPlayer=true@luck=0

/wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2

/========== MONSTER APOCALYPSE ==========

/sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30;>
/zombies, creepers, spiders + cave spiders
group:1(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
/all
group(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2
/pigs
group(type=entity,ID=Pig,NBTTag=(CustomName="#e#lCamel",CustomNameVisible=true),amount=#random-50-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true)@luck=1

/========== ENCHANTED ITEMS ==========

/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=0
/lucky sword
ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=2
/lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=2
/lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=2
/lucky tools
group:#random-1-2(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe")))@luck=2
/lucky armor
group:#random-1-2(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=2
/lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))@luck=2
/unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))@luck=1

/========== Lucky Block Gold   ==========
/Camel Meat
ID=porkchop,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lCamel Defender"))@luck=2

/animal set
group:#random-1-2(ID=diamond_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lFurious Helmet"));ID=diamond_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lFurious Chestplate"));ID=diamond_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lFurious Leggings"));ID=diamond_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lFurous Boots")))@luck=2

/wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Jump in it!JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4I believe i can DIE!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=10)"]))@luck=-2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eRedstone!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=redstone_block,posY='#'bPosY+11,amount=10,scatterOffset=0-2,reinitialize=true)"]))@luck=2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eThe Diamonds!!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=diamond_block,posY='#'bPosY+11,amount=20,scatterOffset=0-2,reinitialize=true)"]))@luck=2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eOH. You look hungery little person!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=cake,posY='#'bPosY+11,amount=20,scatterOffset=0-2,reinitialize=true)"]))@luck=0

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eLOL!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=cooked_porkchop,posY='#'bPosY+11,amount=20,scatterOffset=0-2,reinitialize=true)"]))@luck=0

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#1OPness is so high!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=golden_apple,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=golden-apple,posY='#'bPosY+11,amount=#random-20-30,scatterOffset=0-2,reinitialize=true)"]))@luck=2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Lucky You!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=cake,posY='#'bPosY+11,amount=#random-3-5,scatterOffset=0-2,reinitialize=true)"]))@luck=1

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should jump in it!";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6JUST DO IT!\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eOMG OPness is over 9000!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=sponge,posY='#'bPosY+11,amount=#random-5-7,scatterOffset=0-2,reinitialize=true;ID=dragon_egg,posY='#'bPosY+11,amount=1,scatterOffset=0-2,reinitialize=true;ID=nether_star,posY='#'bPosY+11,amount=1,scatterOffset=0-2,reinitialize=true)"]))@luck=1

/camel pig
type=entity,ID=Pig,NBTTag=(CustomName="#e#lCamel",CustomNameVisible=true)@luck=0

/named sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#e#1 Mario the white sheep",CustomNameVisible=true)@luck=0

/named chicken
type=entity,ID=Chicken,NBTTag=(CustomName="#e#lCluckington",CustomNameVisible=true)@luck=0

/named cow
type=entity,ID=Cow,NBTTag=(CustomName="#e#lThis cow jumped over the moon",CustomNameVisible=true)@luck=0

/named sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#e#lBaa Baa white sheep",CustomNameVisible=true)@luck=0

/named zombie
type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(CustomName="#e#lYour Future",CustomNameVisible=true)@luck=-1

/named Ghast
type=difficulty,ID=hard;type=entity,ID=Ghast,NBTTag=(CustomName="#e#lHarry",CustomNameVisible=true)@luck=-1

/named skeleton
type=difficulty,ID=hard;type=entity,ID=Skeleton,NBTTag=(CustomName="#e#lInisde you",CustomNameVisible=true)@luck=-1

/named spider
type=difficulty,ID=hard;type=entity,ID=Spider,NBTTag=(CustomName="#e#lspider angry",CustomNameVisible=true)@luck=-1

/named enderman
type=difficulty,ID=hard;type=entity,ID=Enderman,NBTTag=(CustomName="#e#lI am very thin",CustomNameVisible=true)@luck=-1

/named PigZombie
type=difficulty,ID=hard;type=entity,ID=PigZombie,NBTTag=(CustomName="#e#lZombie+pig+man",CustomNameVisible=true)@luck=-1

/named horse
type=entity,ID=horse,NBTTag=(CustomName="#e#lNeigh Neigh",CustomNameVisible=true)@luck=0

/named squid
type=entity,ID=squid,NBTTag=(CustomName="#e#lIbalisticsquid",CustomNameVisible=true)@luck=0

/named cat
type=entity,ID=Ozelot,NBTTag=(CustomName="#e#lStampyLongHead",CustomNameVisible=true)@luck=0

/named Giant
type=entity,ID=Giant,NBTTag=(CustomName="#e#lJen's Mum",CustomNameVisible=true)@luck=0

/named pig
type=entity,ID=pig,NBTTag=(CustomName="#e#lSenpai NOTICE ME!",CustomNameVisible=true)@luck=0

/named horse
type=entity,ID=horse,NBTTag=(CustomName="#e#lPlz reply Its my b-day today!",CustomNameVisible=true)@luck=0

/falling block
group(type=falling_block,ID=hay_block;type=falling_block,ID=hay_block,posY=#bPosY+10;type=falling_block,ID=hay_block,posY=#bPosY+20;type=falling_block,ID=hay_block,posY=#bPosY+30;type=falling_block,ID=hay_block,posY=#bPosY+40;type=falling_block,ID=emerald_block,posY=#bPosY+50;type=falling_block,ID=emerald_block,posY=#bPosY+60;type=falling_block,ID=diamond_block,posY=#bPosY+70;type=falling_block,ID=diamond_block,posY=#bPosY+90)@luck=1

/small pole
group(type=falling_block,ID=emerald_block,damage=14;type=falling_block,ID=emerald_block,damage=1,posY=#bPosY+10;ID=diamond_block,damage=4,posY=#bPosY+20;ID=emerald_block,damage=2,posY=#bPosY+30)@luck=1

/epic pole
group(type=falling_block,ID=diamond_block,damage=14;type=falling_block,ID=diamond_block,damage=3,posY=#bPosY+10;type=falling_block,ID=diamond_block,damage=4,posY=#bPosY+20;type=falling_block,ID=diamond_block,damage=5,posY=#bPosY+30;type=falling_block,ID=diamond_block,damage=3,posY=#bPosY+40;type=falling_block,ID=diamond_block,damage=11,posY=#bPosY+50;type=falling_block,ID=emerald_block,damage=10,posY=#bPosY+60;type=falling_block,ID=emerald_block,damage=2,posY=#bPosY+60)@luck=2

/LB POle
group(type=falling_block,ID=lucky:lucky_block,damage=14;type=falling_block,ID=lucky:lucky_block,damage=1,posY=#bPosY+10;type=falling_block,ID=lucky:lucky_block,damage=4,posY=#bPosY+20;type=falling_block,ID=lucky:lucky_block,damage=5,posY=#bPosY+30;type=falling_block,ID=lucky:lucky_block,damage=3,posY=#bPosY+40,ID=lucky:lucky_block,damage=3,posY=#bPosY+50,ID=lucky:lucky_block,damage=7,posY=#bPosY+60,ID=lucky:lucky_block,damage=6,posY=#bPosY+70,ID=lucky:lucky_block,damage=8,posY=#bPosY+80,ID=lucky:lucky_block,damage=3,posY=#bPosY+90,ID=lucky:lucky_block,damage=5,posY=#bPosY+100)@luck=2

/dropper pole
group(type=falling_block,ID=dropper,damage=14;type=falling_block,ID=dropper,damage=1,posY=#bPosY+10;type=falling_block,ID=dropper,damage=4,posY=#bPosY+20;type=falling_block,ID=dropper,damage=5,posY=#bPosY+30;type=falling_block,ID=dropper,damage=3,posY=#bPosY+40,ID=dropper,damage=3,posY=#bPosY+50,ID=dropper,damage=7,posY=#bPosY+60,ID=dropper,damage=6,posY=#bPosY+70,ID=dropper,damage=8,posY=#bPosY+80,ID=dropper,damage=3,posY=#bPosY+90,ID=dropper,damage=5,posY=#bPosY+100)@luck=0

/emerald pole
group(type=falling_block,ID=emerald_block,damage=14;type=falling_block,ID=emerald_block,damage=1,posY=#bPosY+10;type=falling_block,ID=emerald_block,damage=4,posY=#bPosY+20;type=falling_block,ID=emerald_block,damage=5,posY=#bPosY+30;type=falling_block,ID=emerald_block,damage=3,posY=#bPosY+40;type=falling_block,ID=emerald_block,damage=11,posY=#bPosY+40)@luck=2

/iron pole
group(type=falling_block,ID=iron_block,damage=14;type=falling_block,ID=iron_block,damage=1,posY=#bPosY+10;type=falling_block,ID=iron_block,damage=4,posY=#bPosY+20;type=falling_block,ID=iron_block,damage=5,posY=#bPosY+30;type=falling_block,ID=iron_block,damage=3,posY=#bPosY+40;type=falling_block,ID=iron_block,damage=11,posY=#bPosY+50;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+60;type=falling_block,ID=iron_block,damage=2,posY=#bPosY+70;type=falling_block,ID=iron_block,damage=6,posY=#bPosY+80;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+90;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+90)@luck=2

/diamond_ore pole
group(type=falling_block,ID=diamond_ore,damage=14;type=falling_block,ID=diamond_ore,damage=1,posY=#bPosY+10;type=falling_block,ID=diamond_ore,damage=4,posY=#bPosY+20;type=falling_block,ID=diamond_ore,damage=5,posY=#bPosY+30;type=falling_block,ID=diamond_ore,damage=3,posY=#bPosY+40;type=falling_block,ID=diamond_ore,damage=11,posY=#bPosY+50;type=falling_block,ID=diamond_ore,damage=10,posY=#bPosY+50)@luck=2

/sponge
group(type=falling_block,ID=sponge,damage=14;type=falling_block,ID=sponge,damage=1,posY=#bPosY+10;type=falling_block,ID=sponge,damage=4,posY=#bPosY+20;type=falling_block,ID=sponge,damage=5,posY=#bPosY+30;type=falling_block,ID=sponge,damage=3,posY=#bPosY+40;type=falling_block,ID=sponge,damage=11,posY=#bPosY+30)@luck=2

/diamond block pole
group(type=falling_block,ID=diamond_block,damage=14;type=falling_block,ID=diamond_block,damage=1,posY=#bPosY+10;type=falling_block,ID=diamond_block,damage=4,posY=#bPosY+20;type=falling_block,ID=diamond_block,damage=5,posY=#bPosY+30;type=falling_block,ID=diamond_block,damage=3,posY=#bPosY+40;type=falling_block,ID=diamond_block,damage=11,posY=#bPosY+50;type=falling_block,ID=diamond_block,damage=10,posY=#bPosY+60;type=falling_block,ID=diamond_block,damage=2,posY=#bPosY+70;type=falling_block,ID=diamond_block,damage=6,posY=#bPosY+80;type=falling_block,ID=diamond_block,damage=10,posY=#bPosY+80)@luck=2

/gold tower
group(type=falling_block,ID=gold_block,damage=14;type=falling_block,ID=gold_block,damage=1,posY=#bPosY+10;type=falling_block,ID=gold_block,damage=4,posY=#bPosY+20;type=falling_block,ID=gold_block,damage=5,posY=#bPosY+30;type=falling_block,ID=gold_block,damage=3,posY=#bPosY+40;type=falling_block,ID=gold_block,damage=11,posY=#bPosY+50;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+50)@luck=2

/beacon pole
group(type=falling_block,ID=beacon,damage=14;type=falling_block,ID=beacon,damage=1,posY=#bPosY+10;type=falling_block,ID=beacon,damage=4,posY=#bPosY+20;type=falling_block,ID=beacon,damage=5,posY=#bPosY+30;type=falling_block,ID=beacon,damage=3,posY=#bPosY+40;type=falling_block,ID=beacon,damage=11,posY=#bPosY+30)@luck=2

/Lucky Block Tower

group(type=falling_block,ID=lucky:lucky_block,damage=14;type=falling_block,ID=lucky:lucky_block,damage=1,posY=#bPosY+10;type=falling_block,ID=lucky:lucky_block,damage=4,posY=#bPosY+20;type=falling_block,ID=lucky:lucky_block,damage=5,posY=#bPosY+30;type=falling_block,ID=lucky:lucky_block,damage=3,posY=#bPosY+40;type=falling_block,ID=lucky:lucky_block,damage=11,posY=#bPosY+50;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+60;type=falling_block,ID=lucky:lucky_block,damage=2,posY=#bPosY+70;type=falling_block,ID=lucky:lucky_block,damage=6,posY=#bPosY+80;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+90;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+100;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+110;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+120;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+130;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+140;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+150;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+160;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+170;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+180;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+190;type=falling_block,ID=lucky:lucky_block,damage=10,posY=#bPosY+200)@luck=2

type=structure,ID=chest,NBTTag=(items=[(id=dragon_egg,maxAmount=2,weight=10),(id=nether_star,maxAmount=3,weight=10),(id=beacon,maxAmount=3,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5),(id=emerald_block,maxAmount=5,weight=10],min=8,max=8)@luck=2

type=structure,ID=chest,NBTTag=(items=[(id=saddle,maxAmount=5,weight=10),(id=cake,maxAmount=3,weight=10),(id=sponge,maxAmount=6,weight=10),(id=end_portal_frame ,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5),(id=emerald_block,maxAmount=5,weight=10],min=8,max=8)@luck=2

ID=lucky:lucky_block,amount=#random-10-20@luck=1

ID=gold,amount=#random-30-50@luck=0
ID=cake,amount=#random-10-15@luck=2

/launched tnt
type=entity,ID=launched_tnt,amount=#random-100-120@luck=-2

/golden apples
group(ID=golden_apple,amount=#random-15-20;ID=golden_apple,amount=#random-4-6,damage=1)@luck=2

/gold and restone
group(ID=redstone,amount=#random-10-15;ID=gold,amount=#random-45-50)@luck=1

group(ID=diamond_block,amount=#random-3-5;ID=emerald_block,amount=#random-3-5;ID=iron_block,amount=#random-3-5)@luck=2

/animal drops
group(ID=steak,amount=#random-10-15;ID=porkchop,amount=#random-10-15;ID=chicken,amount=#random-10-15;ID=wool,amount=#random-10-15)@luck=0

group(ID=diamond_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lFurious Helmet"));ID=diamond_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lFurious Chestplate"));ID=diamond_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lFurious Leggings"));ID=diamond_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lFurious Boots")))@luck=2

/Animal Soul
group:1(ID=redstone_dust,NBTTag=(display=(Name="This was an animal's soul"))@luck=0

/Animal Slayer
ID=wooden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lGetRekt Sword"))@luck=1

/Animal Gun
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lFurious Bow"))@luck=1

/animal saver
group(type=difficulty,ID=hard;type=entity,ID=Cow,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lLOL",CustomNameVisible=true))@luck=0

/pigs,chickens,cows and sheep
group:1(type=entity,ID=Cow,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Chicken,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Cow,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Sheep,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true)@luck=0

/Cow attack
type=entity,ID=Cow,amount=#random-50-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=0

type=entity,ID=Sheep,amount=#random-100-120,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=0

type=entity,ID=Pig,amount=#random-100-120,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=0

type=entity,ID=Chicken,amount=#random-100-120,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=0

type=entity,ID=Horse,amount=#random-100-120,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=0

type=difficulty,ID=hard;type=entity,ID=Skeleton,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-2


type=difficulty,ID=hard;type=entity,ID=Zombie,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-1


type=difficulty,ID=hard;type=entity,ID=Spider,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-1


type=difficulty,ID=hard;type=entity,ID=Ghast,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-1


type=difficulty,ID=hard;type=entity,ID=wither_boss,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-2


type=difficulty,ID=hard;type=entity,ID=EnderDragon,ammount=#random-80-100,scatterOffset=8-10,adjustHeight=2,reinitialize=true@luck=-2


ID=diamond_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lFurious Destroyer"))@luck=2

ID=red_flower,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lJen's flower"))@luck=2

type=structure,ID=chest,NBTTag=(items=[(id=iron_block,maxAmount=6,weight=10),(id=gold_block,maxAmount=4,weight=10),(id=emerald_block,maxAmount=3,weight=10),(id=diamond_block,maxAmount=3,weight=10),(id=lucky:lucky_block,maxAmount=4,weight=10)],min=8,max=8)@luck=2

/========== Random Stuff   ==========

ID=dirt,amount=#random-60-64@luck=0
ID=diamond_sword,amount=#random-5-10@luck=1
ID=glass,amount=#random-60-64@luck=0
ID=cobblestone,amount=#random-60-64@luck=0
ID=stone,amount=#random-60-64@luck=0
ID=coal_ore,amount=#random-60-64@luck=0
ID=iron_ore,amount=#random-60-64@luck=0
ID=diamond_block,amount=#random-3-6@luck=1
ID=emerald_block,amount=#random-3-6@luck=1
ID=iron_block,amount=#random-3-6@luck=1
ID=ice,amount=#random-60-64@luck=0
ID=diamond_pickaxe,amount=#random-5-10@luck=1
ID=stick,amount=#random-60-64@luck=0
ID=wool,amount=#random-60-64@luck=0
ID=lapiz_block,amount=#random-3-6@luck=0
ID=snow_block,amount=#random-60-64@luck=0
ID=beacon,amount=#random-1-2@luck=1
ID=diamond_hoe,amount=#random-3-6@luck=1
ID=book,amount=#random-60-64@luck=0
ID=diamond_helmet,amount=#random-3-6@luck=0
ID=iron_chestplate,amount=#random-3-6@luck=1
ID=torch,amount=#random-60-64@luck=0
ID=diamond_ore,amount=#random-30-32@luck=1
ID=emerald_ore,amount=#random-30-32@luck=1
ID=sandstone,amount=random-60-64@luck=0
ID=yellow_flower,amount=random-60-64@luck=0
ID-obsidian,amount=random-60-64@luck=0
ID=tnt,amount=random-8-19@luck=0
ID=redstone_torch,amount=random-10-11@luck=0
ID=iron_ingot,amount=random-60-64@luck=1


/========== Mo Creartues Adittion   ==========

type=entity,ID=Cave Ogre,NBTTag=(CustomName="#e#lYour Death Wish",CustomNameVisible=true),amount=20,@luck=-2

type=entity,ID=Ent,NBTTag=(CustomName="#e#lThe Tree is strong",CustomNameVisible=true),amount=10,@luck=0

type=entity,ID=Scorpian,NBTTag=(CustomName="#e#lSting",CustomNameVisible=true),amount=30,@luck=-1

/========== Popualarmmos Part   ==========

group(type=difficulty,ID=hard;type=entity,ID=FuriousDestroyer,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lFuriousDestroyer",CustomNameVisible=true))@luck=1

group(type=difficulty,ID=hard;type=entity,ID=SuperGirlyGamer,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lSuperGirlyGamer",CustomNameVisible=true))@luck=1





