#Should tumbleweeds drop items upon destroying.
#The drop list is configurable using loot tables (using vanilla data packs or a mod like CraftTweaker).
enableDrops = true
#Chance a tumbleweed spawns in a chunk.
#Spawner blocks and allowed biomes are customizable using data packs through block and biome tags.
#Tumbleweeds can spawn in non-solid blocks with a solid block below and sky access above.
spawnChance = 1.0
#Maximum number of tumbleweeds existing per player (technically per 17x17 loaded chunks).
maxPerPlayer = 8
#Should tumbleweeds destroy crops they land upon.
damageCrops = false
#Drop items only when destroyed by player (normally also drops on lava and cactus damage, for example).
dropOnlyByPlayer = false

