// this is the configuration file for the non-adastra-specific modifications made to the shader for the taidumcraft modpack

// #if !defined(AD_ASTRA_ORBIT)
// #define FADE_OUT_ATMOSPHERE
// this is based on player camera position (aka eye position) not player position
// player eye height is 1.62 units above player position so add 1.62 to the Y axis you get from the F3 menu if you want to be super accurate

#define PLANET_WIND_MULTIPLIER 1.0