{
	"death.attack.pokemob": "%1$s got too close to the fight",
	"death.attack.pokemob.item": "%1$s got too close to %2$s using %3$s",
	"death.attack.pokemob.player": "%1$s got too close to %2$s's fight",
	"trim_pattern.minecraft.flare": "Dragonborne Armor Gild",
	"trim_material.minecraft.rgb": "Rainbow Material",
	"death.attack.overflow": "%1$s could not handle the energy",
	"death.attack.overflow.item": "%1$s became an energy conduit for %2$s's %3$s",
	"death.attack.overflow.player": "%1$s became an energy conduit for %2$s",
	"death.attack.consume": "%1$s got consumed",
	"death.attack.consume.item": "%1$s got consumed whilst running from %2$s using %3$s",
	"death.attack.consume.player": "%1$s got consumed whilst running from %2$s",
	"death.attack.oblitterate": "%1$s got oblitterated",
	"death.attack.oblitterate.item": "%1$s got oblitterated whilst running from %2$s using %3$s",
	"death.attack.oblitterate.player": "%1$s got oblitterated whilst running from %2$s"
}