data modify entity @s Rotation set from entity @e[tag=executor,limit=1] Rotation



execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..14.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s positioned ^ ^ ^0.525 if entity @e[tag=executor,distance=..24.5] if block ~ ~ ~ #svm_ep:no_physical_hitbox run tp @s ^ ^ ^
execute at @s as @e[tag=repel,distance=..25] run tp @s ~ ~ ~
kill @s