execute as @s[scores={svm_ep.selected_ability=9999}] run scoreboard players set @s svm_ep.menu 1
execute as @s[scores={svm_ep.selected_ability=9998}] run scoreboard players add @s svm_ep.p.silenced 1
execute at @s[scores={svm_ep.selected_ability=9998,svm_ep.p.silenced=1}] run playsound minecraft:block.stone_button.click_off master @s ~ ~ ~ 1 0
execute at @s[scores={svm_ep.selected_ability=9998,svm_ep.p.silenced=2}] run playsound minecraft:block.stone_button.click_on master @s ~ ~ ~ 1 1.2
execute as @s[scores={svm_ep.selected_ability=9998,svm_ep.p.silenced=2..}] run scoreboard players reset @s svm_ep.p.silenced
#execute as @s[scores={svm_ep.selected_ability=9997}] run 

execute unless entity @s[scores={svm_ep.p.silenced=1}] run function svm_ep:non_power/use_ability
