scoreboard players reset @s svm_ep.using_move
scoreboard players reset @s svm_ep.p.void_black_hole_distance
tag @s remove shoot

execute at @s run playsound minecraft:entity.lightning_bolt.thunder master @a[distance=..30] ~ ~ ~ 0.1 1.75
execute at @s run playsound minecraft:entity.lightning_bolt.thunder master @a[distance=..30] ~ ~ ~ 0.3 2
execute at @s[scores={svm_ep.lifetime=1}] run playsound minecraft:entity.warden.sonic_boom master @a[distance=..30] ~ ~ ~ 0.5 1.2 0.25

playsound minecraft:block.beacon.activate master @a[distance=..50] ~ ~ ~ 2 0
summon marker ~ ~0.5 ~ {Tags:["svm_ep.gravity_field"]}
scoreboard players set @n[tag=svm_ep.gravity_field] svm_ep.projectile 1
scoreboard players set @n[tag=svm_ep.gravity_field] svm_ep.p.gravity_field_reverted 0
scoreboard players set @n[tag=svm_ep.gravity_field] svm_ep.p.gravity_field_strength 15
