effect give @s[scores={svm_ep.using_move_copy=98..}] slowness 1 4 true
execute if score %SPEED_TYPE svm_ep.style_ability matches 2 run effect give @s[scores={svm_ep.using_move_copy=98..}] slowness 2 6 true

execute as @s[scores={svm_ep.using_move_copy=..88}] if score %SPEED_TYPE svm_ep.style_ability matches 1 run function svm_ep:fighting_style/sword/movement/dance/tick_normal
execute as @s[scores={svm_ep.using_move_copy=..80}] if score %SPEED_TYPE svm_ep.style_ability matches 2 run function svm_ep:fighting_style/sword/movement/dance/tick_slow

effect clear @s[scores={svm_ep.using_move_copy=1}] speed
scoreboard players reset @s[scores={svm_ep.using_move_copy=1}] svm_ep.using_move
