scoreboard players reset @s svm_ep.r.click
execute as @s[tag=svm_ep.power_user] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/right_click
execute as @s[scores={svm_ep.using_move=101..200},tag=svm_ep.dimension_traveler_user] run function svm_ep:power/dimension_traveler/gate/right


execute as @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{svm_ep.vine:1b}}}}] run tag @s add shoot_vine
execute as @s[nbt={Inventory:[{Slot:-106b,components:{"minecraft:custom_data":{svm_ep.vine:1b}}}]}] run tag @s add shoot_vine
execute as @s[tag=shoot_vine] run function svm_ep:power/flora/swing/shoot
tag @s remove shoot_vine

execute as @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{svm_ep.chooser:1b}}}}] run function svm_ep:items/chooser/right_click
#FIGHTING STYLE USER
execute as @s[scores={svm_ep.fighting_style=1..}] run function svm_ep:fighting_style/right_click




execute as @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{svm_ep.hammer:1b}}}}] run function svm_ep:items/hammer/right_click
execute as @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{svm_ep.tengu_fan:1b}}}}] run function svm_ep:items/tengu/right_click