execute as @s[scores={svm_ep.using_move=100001..100460}] run function svm_ep:power/4fun/domain/tick
execute at @s[scores={svm_ep.using_move=100492}] run playsound minecraft:entity.ender_dragon.growl master @a[distance=..25] ~ ~ ~ 1 0 0.55
execute as @s[scores={svm_ep.using_move=100501..101000}] run function svm_ep:power/4fun/meteor/tick
execute as @s[scores={svm_ep.using_move=101001..101100}] run function svm_ep:non_power/punch/tick

scoreboard players reset @s[scores={svm_ep.using_move=..100000}] svm_ep.using_move