#execute at @s anchored eyes rotated ~ 0 run function svm_ep:fighting_style/sword/slash/360/rotate
tag @s add executor
execute positioned ^ ^ ^1.37 positioned ~ ~-0.4 ~ summon marker run function svm_ep:fighting_style/sword/slash/360/summon
tag @s remove executor
#execute at @s as @e[type=minecraft:arrow,distance=..3,tag=!svm_ep.arrow_redirected] run function svm_ep:fighting_style/redirect_arrow
summon minecraft:marker ~ ~ ~ {Tags:["svm_ep.aniti_arrow_impact","svm_ep.aniti_arrow_impact2"]}

playsound minecraft:entity.player.attack.sweep player @a[distance=..30] ~ ~ ~ 1 1.6
effect give @s slowness 1 1 true