execute as @s[scores={svm_ep.using_move_copy=95}] run scoreboard players set @s svm_ep.clear_levitation 10
tp @s[scores={svm_ep.using_move_copy=75}] @s
execute as @s[scores={svm_ep.using_move_copy=95}] run effect give @s minecraft:levitation 1 25 true
execute at @s[scores={svm_ep.using_move_copy=95}] run playsound minecraft:entity.bat.takeoff master @a ~ ~ ~ 2 1.3
execute at @s[scores={svm_ep.using_move_copy=95}] run particle minecraft:poof ~ ~0.1 ~ 0 0 0 0.6 10
execute at @s[scores={svm_ep.using_move_copy=70..75}] run function svm_ep:fighting_style/sword/movement/jump/go_downward
execute at @s[scores={svm_ep.using_move_copy=70..75}] run function svm_ep:fighting_style/sword/movement/jump/go_downward
execute at @s[scores={svm_ep.using_move_copy=70..75}] run function svm_ep:fighting_style/sword/movement/jump/go_downward

execute as @s[scores={svm_ep.using_move_copy=65}] at @s anchored eyes positioned ^ ^ ^0.35 run function svm_ep:fighting_style/sword/slash/slash
execute as @s[scores={svm_ep.using_move_copy=50}] run scoreboard players reset @s svm_ep.using_move
