

execute as @s[scores={svm_ep.selected_ability=1,svm_ep.mana=100..}] unless entity @s[scores={svm_ep.p.4fun_ability_01_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/1
execute as @s[scores={svm_ep.selected_ability=2,svm_ep.mana=25..}] unless entity @s[scores={svm_ep.p.4fun_ability_02_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/2
execute as @s[scores={svm_ep.selected_ability=3,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_03_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/3
execute as @s[scores={svm_ep.selected_ability=4,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_04_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/4
execute as @s[scores={svm_ep.selected_ability=5,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_05_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/5
execute as @s[scores={svm_ep.selected_ability=6,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_06_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/6
execute as @s[scores={svm_ep.selected_ability=7,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_07_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/7
execute as @s[scores={svm_ep.selected_ability=8,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_08_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/8
execute as @s[scores={svm_ep.selected_ability=9,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_09_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/9
execute as @s[scores={svm_ep.selected_ability=10,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.4fun_ability_10_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/4fun/ability/use/10


