tag @s add svm_ep.sword_slash_360
execute if entity @e[tag=executor,limit=1,scores={svm_ep.sword_particle=1..}] run scoreboard players operation @s svm_ep.sword_particle = @e[tag=executor,limit=1] svm_ep.sword_particle
execute at @s run tag @e[type=!#svm_ep:technical,tag=!executor,distance=..2.6] add hitby
execute at @s run tag @e[type=!#svm_ep:technical,tag=!executor,dx=2] add hitby