effect give @s minecraft:jump_boost 1 1 true

execute unless entity @s[scores={svm_ep.mana=1..}] run function svm_ep:power/harpie/movement/use
execute unless entity @s[nbt={Inventory:[{Slot:102b,components:{"minecraft:custom_data":{svm_ep.harpie_wings:1b}}}]}] run function svm_ep:power/harpie/movement/use



scoreboard players add @s svm_ep.mana_drain 3
scoreboard players add @s[scores={svm_ep.used_move=..680}] svm_ep.used_move 2
execute as @s[scores={svm_ep.mana_drain=25..}] run scoreboard players remove @s svm_ep.mana 1
execute as @s[scores={svm_ep.mana_drain=25..}] run scoreboard players reset @s svm_ep.mana_drain