execute as @s[scores={svm_ep.selected_ability=1,svm_ep.mana=1..}] unless entity @s[scores={svm_ep.p.harpie_ability_01_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/harpie/ability/use/1
execute unless entity @s[type=player,advancements={svm_ep:unlocked_ability/harpie/2=false}] as @s[scores={svm_ep.selected_ability=2,svm_ep.mana=5..}] unless entity @s[scores={svm_ep.p.harpie_ability_02_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/harpie/ability/use/2
execute unless entity @s[type=player,advancements={svm_ep:unlocked_ability/harpie/3=false}] as @s[scores={svm_ep.selected_ability=3,svm_ep.mana=40..}] unless entity @s[scores={svm_ep.p.harpie_ability_03_delay=1..}] unless entity @s[scores={svm_ep.using_move=1..}] run function svm_ep:power/harpie/ability/use/3
