execute at @s run playsound minecraft:entity.player.attack.sweep master @a[distance=..20] ~ ~ ~ 1 1.3
execute at @s run particle minecraft:sweep_attack ~ ~1 ~ 0.25 0.25 0.25 1 1

function svm_ep:damage/deal_no_effects {"damage":"0","attacker":"@n[tag=executor]","type":"no_cooldown"}

tag @s remove hitby
