screen.postProcessing = Post-Processing


option.BLOOM_INTENSITY = Bloom intensity
value.BLOOM_INTENSITY.0= Off

option.AA = Anti-aliasing
value.AA.0= Off
value.AA.1= qGBAA
value.AA.2= tGBAA
option.AA.comment = qGBAA only removes aliasing on edges of geometry. tGBAA also removes aliasing between texture pixels. 

option.LM_INTENSITY = Lightmap intensity
option.LM_INTENSITY.comment = Vanilla lighting intensity scale


option.EXPOSURE = Exposure

option.HIZ_PIXEL_SIZE = Ray tracing precision
option.HIZ_PIXEL_SIZE.comment = This option controls the step size the ray tracer uses to march across the screen. Adjusting it is a tradeoff between maximum ray length and precision. Currently, the maximum ray length is 1536 pixels in high precision mode and 2560 pixels in low precision mode. It’s recommended to use low precision on higher-resolution displays.

value.HIZ_PIXEL_SIZE.3 = High
value.HIZ_PIXEL_SIZE.5 = Low

option.SHADOW_DISTANCE = Sun shadow distance
option.SHADOW_DISTANCE.comment = Render distance of sun & moon shadows

value.SHADOW_DISTANCE.0.375 = 3 Chunks
value.SHADOW_DISTANCE.0.500 = 4 Chunks
value.SHADOW_DISTANCE.0.750 = 6 Chunks
value.SHADOW_DISTANCE.1.000 = 8 Chunks
value.SHADOW_DISTANCE.1.250 = 10 Chunks
value.SHADOW_DISTANCE.1.500 = 12 Chunks
value.SHADOW_DISTANCE.2.000 = 16 Chunks
value.SHADOW_DISTANCE.2.500 = 20 Chunks
value.SHADOW_DISTANCE.3.000 = 24 Chunks

option.SHADOW_QUALITY = Sun shadow quality
option.SHADOW_QUALITY.comment = Controls quality of sun & moon shadows. This settings changes shadowmap resolution, number of samples and variable penumbra range
value.SHADOW_QUALITY.0 = Low
value.SHADOW_QUALITY.1 = Default
value.SHADOW_QUALITY.2 = High

option.RAY_PENETRATION = Ray penetration
option.RAY_PENETRATION.comment = Allows rays to go behind objects. Can cause light leaking
value.RAY_PENETRATION.0 = Off
value.RAY_PENETRATION.1 = On

option.DENOISER = Denoiser
value.DENOISER.0 = Off
value.DENOISER.1 = Low
value.DENOISER.2 = On

option.REMOVE_FOG = Disable volumetric effects
option.REMOVE_FOG.comment = Disables fog and godrays

option.VANILLA_CLOUDS = Vanilla clouds
option.CLOUD_SHADOWS = Cloud shadows


option.EMISSION_MULTIPLIER = Surface emission strength
option.EMISSION_MULTIPLIER.comment = Adjust brightness of emissive materials

option.TONEMAP_OPERATOR = Tonemap operator
value.TONEMAP_OPERATOR.tonemapVTXS = VTXS
value.TONEMAP_OPERATOR.tonemapACESFitted = ACES
value.TONEMAP_OPERATOR.tonemapLottes = Lottes
value.TONEMAP_OPERATOR.tonemapReinhard = Reinhard