option.INFO=Kappa Shader by RRe36
value.INFO.0=v1.0

value.v_DEBUG.1=Whiteworld
value.v_DEBUG.2=Direct Only
value.v_DEBUG.3=Indirect Only

screen.Effects=Post Processing

profile.ulow=Better than vanilla Skyrim
profile.vlow=Very Low
profile.low=Low
profile.med=Medium
profile.high=High
profile.ult=Ultra
profile.epic=Epic
profile.ext=Extreme

profile.comment=Low/Medium - GTX1050/RX560. High - GTX1060/2060/RX580. Ultra - GTX1070/2070/Vega 64. Epic - GTX1080/2080. Extreme - GTX1080Ti/2080Ti. All recommendations for a resolution of 1920x1080 with 1x render quality

screen.shading=Shadows and Lighting

option.shadowMapResolution=Shadow Resolution
option.s_shadowLuminance=Shadow Illumination
option.fastShadows=Fast Shadows
option.s_shadowfilter=Shadow Filter
value.s_shadowfilter.0=Low
value.s_shadowfilter.1=Medium
value.s_shadowfilter.2=High

option.s_fakeGI=Fake GI
option.s_giQuality=GI Quality
value.s_giQuality.0=Medium
value.s_giQuality.1=High
option.s_sss=Subsurface Scattering
option.s_sssHardcoded=Hardcoded SSS

option.setAmbientOcclusion=Ambient Occlusion
option.setAOQuality=Ambient Occlusion Quality
value.setAOQuality.0=Low
value.setAOQuality.1=Medium
value.setAOQuality.2=High

option.s_biomeDynamics=Biome Dynamics

option.s_torchlightTemp=Torchlight Temperature
option.s_torchlightLuma=Torchlight Luma
option.s_sunlightTempMult=Sunlight Temperature

option.setFog=Simple Fog
option.s_fogStart=Start
option.s_fogExp=Exponent

option.s_vfog=Volumetric Fog
option.s_vfSamples=Samples
option.s_vfFilter=Filter
option.s_vfHeight=Altitude
option.s_vfSmoothing=Altitude Fade
option.s_vfMie=Mie Density
option.s_vfRayleigh=Rayleigh Density

option.s_nsmoke=Smoke
option.s_smokeSamples=Samples
option.s_smokeDensity=Density

option.s_esmoke=Smoke
option.s_efogSamples=Samples
option.s_efogDensity=Density

option.setSunDiscRadius=Sun Radius
option.s_skyEarthShadow=Earth Shadow

screen.skycolor=Sky Color
option.s_skyLuma=Sky Luma
option.s_skyR=Red
option.s_skyG=Green
option.s_skyB=Blue

screen.vc=Volumetric Clouds
option.s_vc=Enabled
option.s_vcSamples=Samples
option.s_vcAltitude=Altitude
option.s_vcThickness=Thickness
option.s_vcSize=Size
option.s_vcCoverage=Coverage
option.s_vcDetail=Detail
value.s_vcDetail.0=Low
value.s_vcDetail.1=High
value.s_vcDetail.2=Ultra
option.s_vcLighting=Lighting Quality
option.s_vcFastLighting=Fast Lighting
value.s_vcLighting.0=Low
value.s_vcLighting.1=Medium
value.s_vcLighting.2=High
value.s_vcLighting.3=Ultra
option.s_vcLightSamples=Lighting Samples
option.s_vcSkylightHQ=HQ Skylight
option.s_vcSkylightSamples=Skylight Samples
option.s_vcLocalCoverage=Localized Coverage
option.s_vcTransmittanceThreshold=Transmittance Threshold
option.s_vcShadow=Cloud Shadows
option.s_vcHalfres=Half Resolution

screen.ps=Stratocumulus Clouds
option.s_pStratoc=Enabled
option.s_scSamples=Samples
option.s_scAltitude=Altitude
option.s_scSize=Size
option.s_scLightSamples=Lighting Samples
option.s_scDensity=Density
option.s_scSkylight=HQ Skylight
option.s_scSkylightSamples=Skylight Samples

screen.pc=Cirrus Clouds
option.s_pCirrus=Enabled
option.s_pcAltitude=Altitude
option.s_pcSize=Size
option.s_pcLightSamples=Lighting Samples
option.s_pcDensity=Density
option.s_pcSkylight=HQ Skylight
option.s_pcSkylightSamples=Skylight Samples

option.s_godrays=Godrays
option.s_godraySamples=Samples
option.s_godrayLength=Length
option.s_godrayStrength=Intensity

option.setBloom=Bloom
option.s_bloomThreshold=Threshold
option.s_bloomIntensity=Intensity
option.s_bloomShape=Shape
value.s_bloomShape.0=None
value.s_bloomShape.1=Anamorphic
value.s_bloomShape.2=Star

option.setMotionblur=Motionblur
option.mBlurSamples=Samples
option.mBlurInt=Intensity

option.temporalAA=Temporal AA
option.setWindEffect=Wind Effects

option.s_dof=Depth of Field
option.s_dofQuality=Quality
value.s_dofQuality.0=Low
value.s_dofQuality.1=High
option.s_dofSize=Size

option.s_cLens=Lens Flare
option.s_cLensIntensity=Intensity
option.s_cLensGhosts=Ghost Count
option.s_cLensHalo=Halo Count
value.s_cLensHalo.0=Off

screen.Textures=Textures and World

option.s_usePBR=Use Texture PBR
option.s_usePBR.comment=Enable the use of the resourcepack pbr texture attributes. Only labPBR is supported atm.
option.s_useTexAO=Use Texture AO
option.s_useTexEmission=Use Texture Emission
option.s_porosity=Porosity Approximation

option.s_useNormal=Texture Normal
option.setNormalFlatten=Flatten Normal
option.s_usePOM=POM
screen.pom=POM Settings

option.s_fakePOM=Generated POM
option.s_fakePOM.comment=Generate the heightmap used for POM based on the albedo texture.

option.s_pomShadows=POM Shadows

option.s_pomSteps=Samples
option.s_pomDepth=Depth
option.s_pomDistance=Distance

option.s_pomLowEdge=Low Cutoff
option.s_pomHighEdge=High Cutoff

option.expMethod=Auto Exposure
option.expMethod.comment=Set the auto exposure mode.
value.expMethod.0=Temporal
value.expMethod.1=Image Based
value.expMethod.2=Legacy
value.expMethod.3=Manual
option.expManual=Exposure
option.mBlurSamples=Motionblur Samples

screen.ref=Reflections
option.s_ssr=Screenspace Reflections
option.s_ssrQuality=SSR Quality
value.s_ssrQuality.0=Low
value.s_ssrQuality.1=High
value.s_ssrQuality.2=Ultra
option.s_skyReflection=Sky Reflection
option.s_cloudReflection=Cloud Reflection
option.s_rainPuddles=Rain Puddles

screen.world=World
option.setGlobWaterLuma=Water Luminance
option.s_waterRefraction=Water Refraction
option.s_waterDispersion=Water Dispersion

option.s_colorGrading=Manual Color Grading
option.s_colorGrading.comment=Enable or disable manual color grading using the sliders.

option.setCurve=Curve
option.setBrightness=Brightness
option.setContrast=Contrast

option.setSaturation=Saturation
option.setSaturation.comment=Set the overall image saturation.

option.s_colRmult=Red Multiplier
option.s_colRmult.comment=Multiply the red value of the image by a set factor.

option.s_colGmult=Green Multiplier
option.s_colGmult.comment=Multiply the green value of the image by a set factor.

option.s_colBmult=Blue Multiplier
option.s_colBmult.comment=Multiply the blue value of the image by a set factor.
