CookieMonster — Mob Kill and PvP Reward Plugin for Minecraft

CookieMonster for Minecraft turns mob and player kills into currency and items. Flexible drop settings, anti-farm protection, and support for popular economy plugins.

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Original name: CookieMonster

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CookieMonster.jar——104 КБDownload

What Is the CookieMonster Plugin for Minecraft Servers?

Every Minecraft server administrator eventually faces the same question: how do you keep the economy alive and give players a meaningful reason to engage with the world? Handing out money for no reason kills progression, while relying purely on mining or trading can feel flat. The CookieMonster plugin offers a clever middle ground — it transforms every mob kill, animal slaughter, and even player elimination into a potential source of in-game currency and custom loot. This is not a simple pay-to-kill script; it is a full-fledged reward engine with granular configuration, abuse protection, and compatibility with major economic frameworks.

Core Mechanics: How the Reward System Works

At its heart, CookieMonster operates on the principle of dynamic payouts. Instead of a fixed reward for every kill, the administrator defines a minimum and maximum currency range, and the plugin randomly selects a value within that span for each kill. This randomness adds a layer of excitement — players never know if the next zombie will drop a handful of coins or a small fortune.

The plugin is built to integrate seamlessly with existing server economies. It supports iConomy, BOSEconom, EssentialsEco, and MultiCurrency out of the box. This means you do not have to rip out your current financial system to use CookieMonster; it simply plugs into whatever backend you already run. Additionally, you can configure separate reward multipliers based on the weapon or tool used to land the killing blow. This opens up interesting gameplay loops, such as encouraging players to use rare swords or enchanted bows by offering higher payouts for those kills.

Custom Drops and Item Replacement

Currency is only half of the story. CookieMonster also gives you the ability to override the standard mob drop table with custom items. For each mob type, you can define a list of custom drops, each with its own probability of appearing. The items themselves are not limited to simple blocks or ingots — they can carry full metadata, including enchantments, custom display names, lore, and even written book contents. This makes the plugin an excellent foundation for quest items, collectible trophies, or rare crafting components that players can only obtain through combat.

Granular Configuration Options

The configuration file for CookieMonster is straightforward to read, yet it provides deep control over nearly every aspect of the reward flow. Below are some of the most useful options you can tweak:

  • Per-mob reward settings: assign different payout ranges for creepers, zombies, skeletons, charged creepers, or even tamed wolves. You can also disable rewards entirely for specific entities.
  • PvP support: player kills can generate income, but you can also apply penalties if the attacker's balance falls below a defined threshold. This prevents wealthy players from dominating the economy through indiscriminate PvP.
  • Item-to-currency conversion: any custom item that drops from a mob can be automatically converted into money when picked up. This keeps inventories clean and reinforces the economic loop.
  • Console command execution: when a mob dies, the plugin can trigger any server command. This is useful for granting temporary buffs, broadcasting messages, or running custom scripts tied to kills.

Beyond these basics, you can also fine-tune whether rewards apply to indirect kills, such as deaths caused by lava, fall damage, or environmental hazards. The "direct hit only" option filters out automatic farms where mobs die without player interaction, ensuring that rewards are earned through active gameplay.

Anti-Farm and Anti-Abuse Protection

One of the biggest headaches with reward-based plugins is the proliferation of AFK farms and spawner camping. CookieMonster addresses this with a built-in kill-tracking system. The plugin monitors a square area around each player, and you can define the radius, maximum height difference, and the allowable number of kills within a specific time window. If a player exceeds that limit, rewards are temporarily suspended until the tracking records expire.

It is worth noting that the tracking data is stored in memory only, so a server restart clears the history. For most servers, this is an acceptable trade-off, as it keeps the plugin lightweight and avoids database overhead. Additionally, you can prevent rewards entirely if the attacker has a negative balance, which closes a common economic exploit where players go into debt to farm mobs.

Compatibility and the CookieMinion Successor

It is important to understand the project's current status. The original CookieMonster plugin was completely rewritten by its author and rebranded as CookieMinion. This new iteration brings significant improvements, including native Vault support for economy integration, entity data persistence in metadata, and WorldGuard flag integration. The codebase was reduced by half while adding more features, making it a leaner and more powerful solution.

If you are running a server on Minecraft 1.13 or later, the author strongly recommends migrating to CookieMinion, as it is actively maintained and aligned with modern server requirements. However, the original CookieMonster remains functional and is still a solid choice for older server versions, particularly those running legacy mod packs or custom builds that have not been updated. For those on older setups, you can still download What Is the CookieMonster Plugin for Minecraft Servers? and use it as-is.

Installation and Initial Setup

Installing CookieMonster follows the standard procedure for Bukkit-style plugins. You place the downloaded jar file into the /plugins folder of your server, restart the server, and the plugin generates a default configuration file. From there, you can edit the config to suit your server's economy and gameplay style.

Many administrators prefer a more streamlined approach, especially when managing multiple plugins or building a modpack from scratch. Some launchers allow you to add plugins directly from an integrated menu, which eliminates the need to manually search for and download files. This is particularly handy when you are testing different configurations or frequently updating your server setup. Using such a launcher, you can assemble a full server build in minutes, treating plugins as modular components.

Commands and Region Management

CookieMonster ships with a set of administrative commands that are easy to remember. All commands are prefixed with /cookiemonster or the shorter alias /cm. Here is a quick overview:

  • /cm reload — reloads the configuration file without restarting the server, ideal for live tuning.
  • /cm region define <id> — creates a region based on your current WorldEdit selection, where rewards can be enabled or disabled.
  • /cm region list [page] — displays all defined regions.
  • /cm region remove <id> — deletes a region.

The region system works hand-in-hand with WorldGuard. By setting the cookiemonster flag on a WorldGuard region, you can precisely control whether rewards are active in that area. This is essential for PvP arenas where you might want to disable rewards to prevent farming, or for safe hubs where you want to ensure no accidental kills trigger payouts.

Who Should Use CookieMonster

CookieMonster is an excellent fit for servers that emphasize economy, PvE progression, or PvP competition. It is lightweight, does not bloat the server, and provides honest, configurable protection against cheaters and AFK farmers. Even with the arrival of the more modern CookieMinion, the original plugin continues to serve older server builds reliably and remains a dependable choice for administrators who prefer stability over constant updates.

If your goal is to breathe new life into your server and give players a tangible incentive to explore, hunt, and fight, CookieMonster is worth serious consideration. The installation process is simple, the configuration is powerful, and the result is a more dynamic and rewarding gameplay experience. Whether you are running a small community server or a large public network, understanding how to install and configure this plugin will give you a significant advantage in managing your server's economy.

In conclusion, CookieMonster bridges the gap between combat and commerce. It rewards active play, punishes exploitation, and integrates cleanly with the tools you already use. For any server administrator looking to add a layer of economic depth to their world, this plugin delivers exactly what it promises.